carsomyr Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 11, D:1) a +0 pair of boots (11, 4, D:1) 3 stones (12, 2, D:1) a +0 robe (14, 25, D:1) a rat corpse (skeletalised by now) (14, 35, D:1) a ball python corpse (skeletalised by now) (17, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, -3, D:1) a +0 dagger (25, 16, D:1) 3 poisoned darts (31, -12, D:1) a +0 whip (37, 1, D:1) a rat corpse (skeletalised by now) (37, 2, D:1) a +0 scale mail (39, -2, D:1) a bat corpse (skeletalised by now) (44, 5, D:1) a +0 club (50, -8, D:1) 4 stones a +0 dagger (60, -2, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (0, 34, D:2) 7 stones (12, 15, D:2) a hobgoblin skeleton (12, 23, D:2) an adder corpse (skeletalised by now) (12, 24, D:2) 2 stones (16, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 18, D:2) 4 stones (23, 41, D:2) a +0 whip (25, 30, D:2) 5 stones (26, 45, D:2) a +0 whip a gnoll corpse (skeletalised by now) (29, 14, D:2) a rat skeleton (31, 6, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (17, -28, D:3) 3 stones