Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 9322063676894774545 5 cargo13 the Sneak (level 1, 9/9 HPs) Began as a Vine Stalker Enchanter on Oct 18, 2026. Got out of the dungeon alive. The game lasted 00:02:35 (211 turns). cargo13 the Sneak (Vine Stalker Enchanter) Turns: 211, Time: 00:02:36 Health: 9/9 AC: 2 Str: 10 XL: 1 Next: 72% Magic: 4/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions i - a potion of invisibility Skills: + Level 0.8 Short Blades + Level 1.6 Dodging + Level 4.1 Stealth - Level 2.1 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Shock Conj/Air 4% 1d3 22% 1 Gloom Hex/Necr 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Unknown command. Unknown command. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. Things that are here: a +0 whip; a kobold corpse You see here a dart slug corpse. You open the door. Found an escape hatch in the floor. Found a robe. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 dagger; a goblin corpse There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Unknown command. You can't go down here! You have escaped! ~≈#.# #.# ##...## .≈#.# #.# ##'## .≈#.# #.# #.# .≈#.###.#### #.# .≈.........# #### #≈#.##.....# #≈~ #...†..###.# #~## #.#.#..###.####~~# #.#.....##.##.'~@# #.#.#.........#~~~~# #..........##.#≈##~# ###.######.####≈≈ ~# #.)......# #### # ########## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cargo13 the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 70 | D:1 | Reached skill level 4 in Stealth 211 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_corners, serial_shops, shop, chequers_serial_rivers_micro_e Skill XL: | 1 | ---------------+----+----- Stealth | 4 | 4.1 Short Blades | | 0.8 Dodging | | 1.6 Spellcasting | | 2.1 Hexes | | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Bite || 2 Drink: Invisibility || 1 Stab: Sleeping || 3 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 212 | 212 | 0 | 0 | 0 | 1 | 212.0 | Dungeon | 212 | 212 | 0 | 0 | 0 | 1 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 212 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+