calc Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (5, -24, D:1) a +6 ring of strength (10, -10, D:1) a +0 club (11, -10, D:1) a bat skeleton (20, -42, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -29, D:1) a +0 leather armour (38, -8, D:1) a frilled lizard skeleton a kobold skeleton (39, -22, D:1) a ball python skeleton (43, -15, D:1) a +0 club a goblin skeleton (44, -14, D:1) a kobold skeleton (65, -7, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hiopaam's Jewellery Shop the amulet "Feixoak" {rElec rC- rN+ Regen+ Str+3} (570 gold) [amulet of regeneration] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). a +5 ring of evasion (unknown) (432 gold) the amulet "Jaosie" {Dissipate Will+ MP-6 Str+3 Stlth+} (469 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Will+: It increases your willpower. MP-6: It affects your magic capacity (-6). Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the lupine talisman "Xamuaz" {-Tele Fly rPois MP+6 Int+5} (936 gold) [lupine talisman] -Tele: It prevents most forms of teleportation. Fly: It grants you flight. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Int+5: It affects your intelligence (+5). a ring of protection from fire (unknown) (300 gold) a scarab talisman (150 gold) an amulet of wildshape (unknown) (360 gold) a +6 ring of strength (432 gold) a ring of resist corrosion (unknown) (240 gold) (0, 0, D:2) a bat skeleton (5, 31, D:2) a +0 club (17, 35, D:2) a hobgoblin corpse (skeletalised by now) (21, -13, D:2) a rat skeleton (22, 30, D:2) a +0 club (32, -27, D:2) a +0 mace (33, 0, D:2) a +0 dagger (40, 10, D:2) a +0 leather armour (42, 7, D:2) a parchment of Frozen Ramparts (44, -18, D:2) a hobgoblin skeleton (49, 5, D:2) a quokka skeleton (49, 22, D:2) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, 13, D:2) a ball python skeleton (52, 30, D:2) an adder corpse (skeletalised by now) (61, -15, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, -13, D:3) a +0 dagger a +0 leather armour (14, -14, D:3) a +0 club a goblin skeleton (14, 24, D:3) a +0 robe (21, -9, D:3) a +0 trident a boomerang (23, 18, D:3) a +0 hand axe a boomerang an orc skeleton (31, 0, D:3) a +0 dagger (34, 11, D:3) a +0 dagger a goblin skeleton (36, 11, D:3) a rat skeleton (39, 17, D:3) a hobgoblin skeleton (53, 13, D:3) a staff of conjuration Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, 47, D:4) a hound corpse (skeletalised by now) (7, 4, D:4) a hobgoblin skeleton (15, 10, D:4) a +0 war axe a +6 ring of dexterity an orc skeleton (17, 11, D:4) a boomerang a +0 mace a +0 ring mail an orc skeleton (20, 20, D:4) a quokka skeleton (22, 51, D:4) a +0 dagger a +0 robe (23, 46, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 38, D:4) a +0 hand axe a +6 ring of dexterity an orc skeleton (31, 16, D:4) a +2 dire flail of protection a +0 club a +0 sling the human skeleton of Edmund a ball python skeleton (31, 17, D:4) a +0 club a goblin skeleton (44, 1, D:4) a +0 dagger (45, 16, D:4) a +0 short sword (45, 46, D:4) a +0 mace an orc skeleton (46, 42, D:4) a +0 trident (51, 16, D:4) a black bear skeleton (51, 36, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 sling a +0 chain mail (1, -1, D:5) a +0 whip a +0 leather armour (15, 19, D:5) a clockroach corpse the Ecumenical Temple