calc Level 1 of the Dungeon (0, 1, D:1) an adder skeleton (1, -26, D:1) a +0 whip a kobold corpse (skeletalised by now) (6, -38, D:1) a rat skeleton (6, -33, D:1) a +0 club (13, 1, D:1) a rat corpse (skeletalised by now) (15, -33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, -3, D:1) a +0 club a kobold corpse (skeletalised by now) (16, -2, D:1) a +0 club (22, 20, D:1) a +0 leather armour (29, -32, D:1) a ball python corpse (skeletalised by now) (30, -12, D:1) a +0 dagger (31, -38, D:1) a +0 dagger a goblin skeleton (31, -10, D:1) a +0 whip (41, -32, D:1) a frilled lizard skeleton (47, -35, D:1) a ball python skeleton (48, 14, D:1) a +0 pair of gloves (51, -12, D:1) a +0 robe (53, -20, D:1) a bat skeleton Level 2 of the Dungeon (1, 21, D:2) a +0 dagger (6, 21, D:2) a ball python corpse (skeletalised by now) (10, 20, D:2) a +0 dagger (10, 25, D:2) a +0 club 5 stones (12, 21, D:2) the +0 pair of boots "Nilletho" {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (17, 14, D:2) a quokka corpse (skeletalised by now) (22, 19, D:2) an adder corpse (skeletalised by now) (24, 7, D:2) a +0 leather armour (25, 4, D:2) a staff of fire (26, 2, D:2) a +0 leather armour (32, 23, D:2) an adder skeleton (32, 32, D:2) a +0 robe (35, 30, D:2) a +0 mace (37, 34, D:2) 4 stones a +0 whip (40, 34, D:2) a +0 trident a +0 chain mail (45, 9, D:2) a jackal skeleton (45, 10, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (46, 12, D:2) a quokka skeleton (54, -1, D:2) a +0 long sword Level 3 of the Dungeon [Shop] Vinuphack's General Store a potion of cancellation (unknown) (112 gold) a wand of digging (7) (unknown) (411 gold) a parchment of Awaken Armour (182 gold) a +0 ring mail (56 gold) a potion of attraction (unknown) (42 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, 5, D:3) a +0 robe (4, -21, D:3) a +0 morningstar a +0 leather armour (4, -12, D:3) a +0 robe (6, -25, D:3) a rat skeleton (8, -4, D:3) a +0 leather armour (8, 1, D:3) a +0 spear a +0 robe an orc corpse (skeletalised by now) (9, -4, D:3) a +0 whip a kobold skeleton (9, -3, D:3) a quokka corpse (skeletalised by now) (9, -2, D:3) a +0 hand axe 2 boomerangs a +0 ring mail (10, -3, D:3) a +0 club (11, -3, D:3) a +0 hand axe an orc corpse (skeletalised by now) (13, -9, D:3) a +0 dagger (18, 7, D:3) an adder corpse (skeletalised by now) (27, -23, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (29, -17, D:3) a +0 robe (32, -20, D:3) an adder corpse (skeletalised by now) (34, -22, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (42, 0, D:3) a +1 dagger of draining a +0 robe (44, -26, D:3) a +0 sling (46, -22, D:3) a +0 short sword 2 stones a kobold skeleton Level 4 of the Dungeon (6, -13, D:4) a +1 spear of freezing a gnoll skeleton (6, -12, D:4) a +0 club a gnoll skeleton (6, -11, D:4) a +0 spear (7, -12, D:4) a +0 club a gnoll skeleton (8, -16, D:4) a +0 short sword 4 stones a kobold corpse (13, -23, D:4) a hobgoblin skeleton (16, -48, D:4) a +0 whip (24, -45, D:4) a +0 dagger a +1 leather armour of cold resistance (25, -16, D:4) a +0 quarterstaff (25, 3, D:4) an adder corpse (skeletalised by now) (28, -17, D:4) a +0 dagger (29, -18, D:4) a +0 giant club (33, -36, D:4) a +0 dagger (37, -32, D:4) a +0 flail an orc skeleton (38, -31, D:4) a +0 hand axe an orc skeleton (39, -21, D:4) an orb of mesmerism (41, -32, D:4) a +0 dagger a +0 robe (42, -23, D:4) a hobgoblin corpse (48, -23, D:4) a +0 hand axe 3 boomerangs (48, 1, D:4) a quokka corpse (skeletalised by now) (50, -30, D:4) a +0 spear (54, -11, D:4) the +7 hand axe of Demonkind {heavy, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (58, -45, D:4) an adder corpse (skeletalised by now) (59, -40, D:4) a river rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (62, -41, D:4) an adder corpse (skeletalised by now)