calc Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -13, D:1) a ball python corpse (skeletalised by now) (5, 15, D:1) a rat corpse (11, -6, D:1) a +0 robe (19, -2, D:1) a +0 pair of boots (22, -1, D:1) a frilled lizard skeleton (23, 6, D:1) a +0 sling (24, 7, D:1) a staff of earth (26, 8, D:1) a +0 sling (30, 4, D:1) a +0 dagger (30, 12, D:1) a ball python corpse (skeletalised by now) (31, 24, D:1) 2 javelins (32, 8, D:1) a frilled lizard corpse (skeletalised by now) (39, 16, D:1) a ball python skeleton (42, -6, D:1) a ball python corpse (skeletalised by now) (42, 10, D:1) a +0 short sword 5 stones (44, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -10, D:1) a +0 leather armour (50, 22, D:1) a +0 hand axe (53, 20, D:1) a ball python corpse (skeletalised by now) (55, 14, D:1) a quokka skeleton (63, 23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (14, -12, D:2) a throwing net (14, -7, D:2) a +0 hand axe a +0 halberd a gnoll corpse a gnoll corpse (14, -6, D:2) 3 curare-tipped darts (16, -6, D:2) a +0 spear (18, -5, D:2) a scroll of teleportation