calc Level 1 of the Dungeon (4, 2, D:1) a rat skeleton (17, 25, D:1) a quokka corpse (skeletalised by now) (20, 0, D:1) a jackal skeleton (20, 23, D:1) a +0 dagger (24, 14, D:1) a quokka corpse (skeletalised by now) (30, 8, D:1) a quokka corpse (skeletalised by now) (31, 25, D:1) a rat skeleton (32, 30, D:1) a +0 short sword of draining a kobold corpse (skeletalised by now) (34, 0, D:1) a +0 ring mail (38, 32, D:1) a jackal corpse (skeletalised by now) (43, 1, D:1) a kobold skeleton (43, 32, D:1) a +0 dagger a kobold corpse (skeletalised by now) (50, 40, D:1) a +0 dagger (50, 42, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (52, 23, D:1) a +0 whip (54, 42, D:1) a rat corpse (skeletalised by now) (60, 8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Siamn's General Store a scroll of immolation (56 gold) a scroll of enchant armour (105 gold) a parchment of Grave Claw (81 gold) a +2 spear of freezing (243 gold) a scroll of silence (unknown) (133 gold) a parchment of Teleport Other (123 gold) a parchment of Petrify (182 gold) a potion of haste (unknown) (140 gold) (5, 11, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (6, 11, D:2) an adder corpse (skeletalised by now) (13, -7, D:2) a ball python skeleton (18, -9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (19, -9, D:2) a bat corpse (skeletalised by now) (20, 16, D:2) a +0 falchion (21, 17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (22, 17, D:2) an orb of energy (23, -6, D:2) a +0 leather armour (27, 22, D:2) a quill talisman (33, -11, D:2) a frilled lizard corpse (skeletalised by now) (33, -9, D:2) a +0 cloak (36, -17, D:2) a +0 robe (37, -10, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (37, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, -11, D:2) a rat corpse (skeletalised by now) (39, 23, D:2) an orb of mayhem (40, -8, D:2) a +0 ring mail (44, 34, D:2) a +0 chain mail (45, 12, D:2) a quokka skeleton (50, 0, D:2) a rat skeleton (51, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (58, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (3, -1, D:3) a bat corpse (skeletalised by now) (12, -16, D:3) an adder corpse (skeletalised by now) (13, 9, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (19, 5, D:3) a +0 ring mail (20, 11, D:3) a bat skeleton (21, 0, D:3) a +0 whip (23, -6, D:3) a rat skeleton (24, -18, D:3) a +0 falchion (24, -6, D:3) a +0 dagger (24, 16, D:3) a +0 dagger a stone (25, -4, D:3) a +0 short sword a +0 flail a +0 morningstar an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 10, D:3) a rat skeleton (29, -14, D:3) a +0 club an orc corpse (skeletalised by now) (30, -5, D:3) a +1 dagger of venom an orc skeleton (30, 13, D:3) a +0 shortbow (30, 24, D:3) a +0 club (31, 7, D:3) an inkwell talisman (33, 8, D:3) a rimehorn talisman (40, 4, D:3) a +0 dagger (45, 15, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a staff of cold (6, 9, D:4) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. (11, 10, D:4) a +0 leather armour (20, 15, D:4) a +0 hand axe (24, 9, D:4) a +0 whip (25, 16, D:4) a +6 ring of intelligence (25, 19, D:4) a +0 leather armour (26, 22, D:4) a +0 whip (35, -8, D:4) a +0 dagger (40, 24, D:4) a +0 club (46, -1, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (49, -2, D:4) 3 silver javelins (53, -26, D:4) a +0 whip a kobold corpse (skeletalised by now) Level 5 of the Dungeon