calc Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, -1, D:1) a jackal corpse (skeletalised by now) (10, 4, D:1) a frilled lizard skeleton (10, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 20, D:1) a quokka skeleton (42, 0, D:1) a +0 trident (42, 1, D:1) a +0 war axe (44, 27, D:1) a hobgoblin corpse (skeletalised by now) (51, 0, D:1) a +0 club a goblin skeleton (53, 10, D:1) a bat corpse (skeletalised by now) (57, 14, D:1) a staff of death (58, 26, D:1) a +0 short sword 2 stones (63, 22, D:1) 3 flux baubles (65, 21, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (3, -2, D:2) a throwing net a +0 spear a +0 short sword 5 stones a gnoll corpse (4, -4, D:2) a +0 flail a gnoll corpse (7, -2, D:2) a ribbon worm corpse (13, 11, D:2) a potion of berserk rage (18, -1, D:2) a bat corpse (18, 0, D:2) a bat corpse (21, -9, D:2) a +0 short sword 3 stones a kobold corpse