calc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (2, 29, D:1) a bat corpse (skeletalised by now) (2, 30, D:1) a bat corpse (skeletalised by now) (10, 1, D:1) a +0 trident (14, 29, D:1) 7 stones (20, 16, D:1) a +0 short sword a frilled lizard skeleton (21, -6, D:1) a +0 dagger a quokka skeleton a goblin skeleton (28, -6, D:1) a +0 club a kobold skeleton (44, 34, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a staff of air (4, -5, D:2) 6 stones (4, 6, D:2) the +9 hammer "Rehom" {spect, Str+5} Str+5: It affects your strength (+5). (unseen) (7, -6, D:2) a +0 robe (17, -5, D:2) a +0 club (24, -8, D:2) a rat corpse (skeletalised by now) (26, -16, D:2) a +0 mace (29, 3, D:2) a +2 dagger of speed (44, 33, D:2) a +0 whip