calc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -11, D:1) a +0 mace (5, -14, D:1) a +0 dagger (5, 18, D:1) a scarf of harm (6, -13, D:1) a bat corpse (skeletalised by now) (6, 4, D:1) a +0 club (14, -11, D:1) a ball python skeleton (16, -11, D:1) a +0 war axe (19, -1, D:1) a bat skeleton (24, 12, D:1) a bat skeleton (33, -19, D:1) 9 stones (35, -14, D:1) a +0 robe (37, 21, D:1) a +0 short sword 2 stones (38, -13, D:1) a ball python corpse (skeletalised by now) (38, 21, D:1) a jackal corpse (skeletalised by now) (44, 4, D:1) a +2 ring mail of cold resistance (46, -1, D:1) a +0 whip a kobold corpse (skeletalised by now) (48, -8, D:1) a +0 dagger (48, -2, D:1) a ball python corpse (skeletalised by now) (54, -3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, -16, D:2) a hobgoblin skeleton (10, -2, D:2) 6 stones (14, -19, D:2) a frilled lizard skeleton (21, 28, D:2) a +0 mace (26, 19, D:2) a +0 club a kobold skeleton (30, 7, D:2) 6 stones (34, -22, D:2) 4 stones (34, 25, D:2) an orb of energy (37, 26, D:2) a ball python corpse (skeletalised by now) (43, 26, D:2) a +0 chain mail (44, -28, D:2) a bat skeleton (48, -18, D:2) a +0 dagger (49, 6, D:2) a rat skeleton (51, -25, D:2) a +0 hand axe (58, -11, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a ring of see invisible (11, 4, D:3) a +0 mace (12, 10, D:3) a frilled lizard corpse (skeletalised by now) (23, -3, D:3) a +0 arbalest (28, -3, D:3) a +2 pair of gloves (unseen) (29, 25, D:3) 3 boomerangs (30, 14, D:3) a scroll of identify 2 stones (31, 14, D:3) 4 stones (35, -1, D:3) a scroll of identify (36, -3, D:3) 2 gold pieces (37, -3, D:3) 12 gold pieces (39, 24, D:3) a +0 sling (43, 13, D:3) a +0 bardiche (46, 10, D:3) a bat corpse