calc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -19, D:1) a rat corpse (skeletalised by now) (1, 10, D:1) 7 stones (7, -15, D:1) a +0 spear of freezing (7, 7, D:1) a +0 dagger (9, -18, D:1) a +0 mace (10, 3, D:1) a ball python corpse (skeletalised by now) (13, -20, D:1) a +0 buckler (16, 5, D:1) a hobgoblin skeleton (21, -3, D:1) a scarf of harm (32, -11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, -10, D:1) a bat corpse (skeletalised by now) (33, -11, D:1) a +0 dagger a +0 dagger a stone a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, -11, D:1) a rat skeleton (36, -10, D:1) a bat skeleton (40, -20, D:1) a +0 ring mail (40, -8, D:1) a +0 sling (40, -1, D:1) a +0 robe (44, -9, D:1) 9 stones (44, -3, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) the +6 dagger of the Wasteland {drain, rPois rC+ Str+3 SInv} Str+3: It affects your strength (+3). rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. (10, 32, D:2) the +2 spear of Quats {freeze, rN++} rN++: It greatly protects you from negative energy. (12, 11, D:2) a +0 ring mail (16, 4, D:2) a +0 club 3 stones (16, 5, D:2) a +0 club a goblin skeleton (25, 12, D:2) a hobgoblin skeleton a frilled lizard skeleton (37, 34, D:2) a +0 chain mail (41, 11, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, 35, D:2) a bat skeleton (44, 53, D:2) an adder corpse (skeletalised by now) (48, 31, D:2) 9 stones (53, 32, D:2) a +0 short sword a +0 scale mail the human skeleton of Terence (53, 34, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) 7 stones (4, 4, D:3) a +0 ring mail (9, 4, D:3) a +0 falchion (25, 16, D:3) a +0 whip