calc Level 1 of the Dungeon [Shop] Gehuac's Book Shop a book of Death (440 gold) a book of Ice (500 gold) a book of Power (420 gold) a book of the Tundra (440 gold) Maxwell's Memoranda (420 gold) a book of Beasts (360 gold) a book of the Dragon (420 gold) a book of Burglary (220 gold) [Shop] Xorumu's General Store a potion of might (40 gold) a scroll of teleportation (30 gold) 2 potions of might (80 gold) a potion of might (40 gold) 3 scrolls of silence (285 gold) 6 stones (6 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (5, -1, D:1) a +0 mace (14, 11, D:1) a +0 club (15, 11, D:1) a frilled lizard corpse (skeletalised by now) (17, -7, D:1) a bat corpse (skeletalised by now) (21, 19, D:1) a jackal corpse (skeletalised by now) (24, -15, D:1) a quokka skeleton (25, -14, D:1) a +0 club a goblin skeleton (30, 12, D:1) a +0 vampiric whip (31, -8, D:1) a +0 robe (33, 25, D:1) a bat corpse (skeletalised by now) (34, 25, D:1) a frilled lizard corpse (skeletalised by now) (34, 27, D:1) a hobgoblin corpse (skeletalised by now) (40, -3, D:1) a +0 club (41, -2, D:1) a +0 dagger (43, -2, D:1) a +0 leather armour (43, 0, D:1) a +0 ring mail (56, -4, D:1) a hobgoblin corpse (skeletalised by now) (61, 4, D:1) a +0 club (62, 7, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (13, 7, D:2) a +0 dagger (14, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -21, D:2) a +0 flail (16, 0, D:2) an adder corpse (skeletalised by now) (22, -11, D:2) a kobold skeleton (24, -23, D:2) a rat skeleton (25, 6, D:2) a +3 flail (27, 2, D:2) a jackal skeleton (31, -4, D:2) an adder corpse (skeletalised by now) (34, 8, D:2) a +0 leather armour (37, 5, D:2) a +0 club 4 stones (48, -7, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (3, -5, D:3) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (15, -4, D:3) the +18 Lear's hauberk (17, 10, D:3) 9 stones (22, 1, D:3) a +0 dagger (25, 0, D:3) a jackal skeleton (27, -13, D:3) 5 stones (27, 1, D:3) a +0 whip a +0 club a +0 leather armour a +0 trident an orc skeleton an orc skeleton a jackal skeleton a jackal skeleton (31, 23, D:3) a +0 falchion a +0 leather armour the human corpse of Eustachio (32, 16, D:3) 4 boomerangs (33, 16, D:3) a +0 whip (37, 17, D:3) 4 stones (37, 33, D:3) a +0 plate armour (42, -2, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, -3, D:4) the ring "Fiypux" {^Contam rN+ AC+4 Int+6} [ring of protection] AC+4: It affects your AC (+4). Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (24, 26, D:4) Great Wizards, Vol. VII (25, 6, D:4) a +0 ring mail (29, 21, D:4) 5 gold pieces (31, 5, D:4) a +0 sling (33, 18, D:4) a wand of charming (12) (48, -6, D:4) a +0 hand axe