calc Level 1 of the Dungeon (0, 0, D:1) 7 stones (1, -1, D:1) a +0 pair of gloves (7, -20, D:1) a +0 spear (10, -21, D:1) a +0 hand axe (11, -20, D:1) a +0 dagger {Leofsige} (12, 22, D:1) a hobgoblin corpse (skeletalised by now) (15, -15, D:1) a +0 short sword (17, -16, D:1) a +0 dagger (18, 1, D:1) a +0 club (19, 9, D:1) a +0 mace (21, 4, D:1) a quokka corpse (skeletalised by now) (21, 8, D:1) 2 stones (23, -24, D:1) a +0 robe (23, 5, D:1) a +0 ring mail (26, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 21, D:1) a +0 leather armour (29, 4, D:1) a jackal skeleton (30, 3, D:1) a jackal skeleton (32, 22, D:1) a ball python skeleton (37, 18, D:1) a +0 mace (38, -18, D:1) a hobgoblin corpse (skeletalised by now) (38, 5, D:1) a +0 dagger (41, -12, D:1) a ball python skeleton (41, 16, D:1) a jackal skeleton (47, 11, D:1) a +0 dagger (54, -20, D:1) a ring of resist corrosion (55, -3, D:1) a +0 short sword (56, -11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a gnoll corpse (3, -8, D:2) a +0 kite shield (3, 9, D:2) a ribbon worm corpse (4, -5, D:2) a bat corpse (5, -8, D:2) a +0 club a +0 halberd (7, -24, D:2) a bat skeleton (11, 4, D:2) a +0 quarterstaff (11, 8, D:2) a dart slug corpse (12, -20, D:2) a beast talisman (13, -10, D:2) a +0 ring mail (16, -21, D:2) a +0 chain mail (33, -26, D:2) a +0 club