Dungeon Crawl Stone Soup version 0.32-a0-1730-g3abdcd505c (webtiles) character file. Game seed: 13520674017717363428 227858 calc the Warrior (level 19, -5/108 HPs) Began as a Vine Stalker Fighter on July 13, 2024. Was the Champion of Yredelemnul. Killed by divine providence ... invoked by a sphinx (12 damage) ... on level 4 of the Shoals on July 15, 2024. The game lasted 01:57:30 (27771 turns). calc the Warrior(Vine Stalker Fighter) Turns: 27771, Time: 01:57:31 Health: -5/108 AC: 24 Str: 20 XL: 19 Next: 49% Magic: 0/30 EV: 34 Int: 4 God: Yredelemnul [******] Gold: 2706 SH: 26 Dex: 21 Spells: 30/30 levels left rFire x . . l - +7 rapier (flame) rCold + + . i - +10 tower shield of Ignorance {rN+ Int-4} rNeg + + . Y - +2 ice dragon scales rPois . j - +1 helmet rElec + E - +2 cloak rCorr . J - +2 pair of gloves SInv . K - +0 pair of boots Will ++... o - amulet of the acrobat Stlth +++++ G - +5 ring of evasion HPRegen 1.18/turn S - ring "Haefo" {rElec rN+ Slay+4} MPRegen 0.22/turn %: acrobat, clarity, guardian spirit @: about to teleport, acrobatic, wreathed by umbra, invisible A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2, claws 1, talons 1, clarity, wild magic 1 a: Renounce Religion, Light the Black Torch, Recall Undead Harvest, Hurl Torchlight, Bind Soul, Fathomless Shackles You were on level 4 of the Shoals. You worshipped Yredelemnul. Yredelemnul was exalted by your worship. You visited 7 branches of the dungeon, and saw 31 of its levels. You also visited: Ossuary, Gauntlet and Volcano. You collected 4368 gold pieces. You spent 1662 gold pieces at shops. Inventory: Hand Weapons k - a +1 rapier of speed l - a +7 rapier of flaming (weapon) w - a +3 rapier of electrocution H - a +1 dagger of distortion Missiles g - 4 datura-tipped darts (quivered) v - 3 curare-tipped darts A - 4 throwing nets Z - 6 javelins Armour c - a +2 tower shield of fire resistance i - the +10 tower shield of Ignorance (worn) {rN+ Int-4} (You found it on level 1 of the Orcish Mines) Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. j - a +1 helmet (worn) E - a +2 cloak (worn) J - a +2 pair of gloves (worn) K - a +0 pair of boots (worn) Y - +2 ice dragon scales (worn) Jewellery o - an amulet of the acrobat (around neck) D - an amulet of regeneration G - a +5 ring of evasion (left hand) P - the dreamshard necklace {Acrobat *Dream} (You took it off a deep elf pyromancer on level 3 of the Elven Halls) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. S - the ring "Haefo" (right hand) {rElec rN+ Slay+4} (You acquired it on level 1 of the Lair of Beasts) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. X - the ring of Serendipity {rC+ rN+ rCorr} (You took it off a deep elf zephyrmancer on level 3 of the Elven Halls) [ring of resist corrosion] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Wands p - a wand of polymorph (17) I - a wand of flame (25) L - a wand of light (14) M - a wand of paralysis (3) R - a wand of iceblast (6) T - a wand of mindburst (11) W - a wand of digging (12) Scrolls a - 8 scrolls of identify b - 2 scrolls of brand weapon f - a scroll of revelation r - 4 scrolls of immolation s - 2 scrolls of silence t - a scroll of poison u - 7 scrolls of fear x - 7 scrolls of amnesia y - 7 scrolls of fog z - 7 scrolls of enchant armour C - 4 scrolls of vulnerability N - 4 scrolls of enchant weapon V - a scroll of blinking Potions d - 5 potions of might e - 8 potions of curing h - 6 potions of invisibility m - 5 potions of magic q - 4 potions of enlightenment B - 6 potions of attraction F - 2 potions of brilliance O - 3 potions of ambrosia Q - 6 potions of haste Miscellaneous U - a phantom mirror Skills: + Level 15.1 Fighting + Level 15.0 Short Blades + Level 6.9 Throwing - Level 7.0 Armour + Level 13.4 Dodging - Level 12.2 Stealth - Level 7.0 Shields - Level 6.0 Spellcasting - Level 13.6 Invocations - Level 4.2 Evocations You had 30 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 4% 2x1d4 100% 1 Kiss of Death Conj/Necr 4% 2d5 100% 1 Magic Dart Conj 4% 1d3 100% 1 Shock Conj/Air 4% 1d3 100% 1 Soul Splinter Necr 4% N/A 100% 1 Blink Tloc 2% N/A 100% 2 Lesser Beckoning Tloc 2% N/A 100% 2 Momentum Strike Conj/Tloc 2% 3d8 100% 2 Searing Ray Conj 2% 2d4 100% 2 Static Discharge Conj/Air 2% 3-4/arc 100% 2 Sublimation of Blood Necr 1% N/A 100% 2 Call Canine Familiar Summ 1% N/A 100% 3 Confusing Touch Hex 1% N/A 100% 3 Inner Flame Hex/Fire 1% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 100% 3 Sigil of Binding Hex 1% N/A 100% 3 Summon Ice Beast Ice/Summ 1% N/A 100% 3 Swiftness Air 1% N/A 100% 3 Teleport Other Tloc 1% N/A 100% 3 Tukima's Dance Hex 1% N/A 100% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 100% 3 Airstrike Air 0% 2d(1-17) 100% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 1% 3d6 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Martyr's Knell Necr/Summ 1% N/A 100% 4 Petrify Alch/Erth 1% N/A 100% 4 Summon Lightning Spire Summ/Air 1% N/A 100% 4 Vhi's Electric Charge Tloc/Air 2% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Mana Viper Hex/Summ 1% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Monstrous Menagerie Summ 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:10 Shoals (4/4) Lair:3 Spider (1/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Ossuary (visited) Volcano (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:1 ( Orc:2 :[(! Elf:1 : Shoals:1 (* Shoals:3 : Annotations: D:6 2 runed translucent doors, bongcheondong's ghost, weakling OpDe D:11 3 runed translucent doors, Magatonman's ghost, journeyman MfMo Shoals:4 Polyphemus Orc:1 1 runed translucent door, exclusion: 4 orange crystal statues Elf:3 6 transporters Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You have sharp fingernails. You have sharp toenails. You possess an exceptional clarity of mind. Your spells are a little harder to cast, but a little more powerful. Message History The harpy completely misses your death yak zombie. The sea snake is engulfed in a cloud of scalding steam. The sea snake bites your death yak zombie. Your sea snake zombie is engulfed in a cloud of scalding steam. The wind drake is engulfed in a cloud of scalding steam. Your death yak zombie gores the harpy! The harpy dies! Their soul becomes fuel for the torch. The dead are flying! Something hits your harpy zombie!! The manticore is engulfed in a cloud of scalding steam. The manticore bites your harpy zombie! The manticore claws your harpy zombie. The manticore claws your harpy zombie! The plant is engulfed in a cloud of scalding steam. The plant begins to die. The sea snake is engulfed in a cloud of scalding steam. The sea snake bites your death yak zombie!! Your death yak zombie is engulfed in a cloud of scalding steam. The sea snake is engulfed in a cloud of scalding steam. You swap places. The plant is engulfed in a cloud of scalding steam. The plant begins to die. A nearby plant withers and dies. The satyr unwields a +0 club. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow completely misses you. The arrow hits your sea snake zombie!! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The satyr no longer looks unusually strong. The sphinx mumbles some strange words. Something smites you! * * * LOW HITPOINT WARNING * * * The satyr shoots an arrow. You block the arrow. Unknown command. Unknown command. The satyr shoots an arrow. The arrow hits your sea snake zombie!! Your sea snake zombie is destroyed! The satyr shoots an arrow. The arrow hits your death yak zombie! The sphinx casts a spell. Something smites you! You die... Your body rises from the dead as a mindless zombie. ............~~~~~~~~~#.≈≈≈≈≈≈≈ ..†.....mm#mtH...~~~##~≈≈≈≈≈≈≈ .......##c!#cH..~~~##~~≈≈≈≈≈≈≈ #####..#Zmk#.).#####~~~≈≈≈≈≈≈≈ #++#Hkc#'.).#.#~~~~≈≈≈≈≈≈≈ ~~ #S§k#~~~~~~~~~~~≈≈≈≈≈≈≈ ~~..#.##..?...~~~~~≈≈≈≈≈≈≈ P...#...Z.)...~~~~~≈≈≈≈≈≈≈ ..