caiman Level 1 of the Dungeon (1, 3, D:1) a +0 club (2, -20, D:1) a +0 whip (4, -29, D:1) a ball python corpse (skeletalised by now) (6, -21, D:1) a bat skeleton (6, 10, D:1) a +0 robe (9, 9, D:1) a rat skeleton (14, -32, D:1) a +0 scale mail (18, 3, D:1) a rat skeleton (19, 6, D:1) a frilled lizard skeleton (23, -12, D:1) a +0 hand axe (26, -14, D:1) a hobgoblin skeleton (28, 3, D:1) a +0 dagger 3 stones (28, 7, D:1) a +0 dagger (29, -35, D:1) a +0 flail (35, 8, D:1) a +0 ring mail (37, -28, D:1) a hobgoblin corpse (skeletalised by now) (38, -3, D:1) a +0 dagger a goblin skeleton (39, -26, D:1) a +0 whip 3 stones (42, -22, D:1) a hobgoblin corpse (skeletalised by now) (43, -17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (12, -21, D:2) a +0 scale mail (15, -8, D:2) a quokka skeleton (28, 12, D:2) an adder skeleton (29, -29, D:2) a +0 ring mail (39, -17, D:2) a scroll of identify (43, -21, D:2) a scroll of immolation (50, -25, D:2) a +0 leather armour (57, 10, D:2) a +0 helmet of light Level 3 of the Dungeon [Shop] Yryamut's Jewellery Emporium a +6 ring of intelligence (unknown) (396 gold) a +4 ring of protection (unknown) (396 gold) an amulet of dissipation (unknown) (330 gold) an amulet of magic regeneration (unknown) (330 gold) an amulet of dissipation (unknown) (330 gold) a +6 ring of strength (396 gold) the ring of Bood {rElec rC+ Int+5} (544 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). a +6 ring of strength (396 gold) (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, 15, D:3) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (7, -5, D:3) a +0 whip a +0 ring mail (8, 20, D:3) a +0 trident (15, 9, D:3) a bat skeleton (17, -27, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (18, -5, D:3) a ball python corpse (skeletalised by now) (20, -28, D:3) a +0 flail a +0 scale mail a gnoll corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (21, -24, D:3) a +0 club (24, -28, D:3) a +0 club (26, -23, D:3) a +0 flail an orc corpse (skeletalised by now) (26, -21, D:3) a +0 hand axe an orc corpse (skeletalised by now) (26, -10, D:3) a frilled lizard corpse (skeletalised by now) (28, -12, D:3) an inkwell talisman (30, -24, D:3) a +0 spear (37, -9, D:3) a +0 giant club (40, 26, D:3) a +0 robe (42, 6, D:3) an adder skeleton (44, -4, D:3) a +0 hammer (47, -5, D:3) a +3 quarterstaff of chaos (47, 17, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (1, -1, D:4) an adder corpse (skeletalised by now) (1, 7, D:4) a +0 quarterstaff (16, -19, D:4) a quokka skeleton (17, -10, D:4) an adder skeleton (19, -21, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (19, -20, D:4) a +0 dagger (20, 15, D:4) a +0 flail (21, -18, D:4) a +0 dagger (21, 14, D:4) a hound skeleton (22, 14, D:4) a +0 short sword a +0 chain mail a +0 flail (23, -26, D:4) a +0 sling (23, 14, D:4) a +0 club (27, -17, D:4) a +0 dagger (31, 15, D:4) a jackal skeleton a jackal skeleton (33, -11, D:4) a +0 great mace (34, -13, D:4) a hobgoblin skeleton (36, 15, D:4) a +0 falchion an orc skeleton (37, -13, D:4) an adder skeleton (38, 8, D:4) a +0 dagger a +0 robe (45, 19, D:4) a +0 trident (46, 8, D:4) a +0 dagger (47, 8, D:4) the +4 quarterstaff of Ylomongak {heavy, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (48, 11, D:4) a +0 leather armour (49, 6, D:4) a +0 flail a +0 plate armour an orc skeleton (50, 6, D:4) a ball python skeleton (50, 12, D:4) a river rat skeleton (51, 5, D:4) a +0 dagger Level 5 of the Dungeon (5, 0, D:5) an adder corpse (skeletalised by now) (17, -24, D:5) a +0 leather armour a +0 whip (17, -22, D:5) a +0 flail (18, -24, D:5) a +0 trident (18, -22, D:5) a +0 chain mail a +0 whip an orc skeleton (19, -23, D:5) a +0 falchion an orc skeleton (24, -8, D:5) a +0 club a gnoll skeleton (24, -1, D:5) the rimehorn talisman of Gravity {-Tele Str+3 Dex+3 SInv} [rimehorn talisman] -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (25, -8, D:5) a +0 halberd (26, -9, D:5) a +0 flail a gnoll skeleton (33, -36, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Seonkaca's Weapon Boutique the +7 captain's cutlass {speed, disarm} (702 gold) It cannot be enchanted further. the +7 hand axe of the Healing Woodlouse {flame, Int+2 SInv} (669 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 quarterstaff (60 gold) a +0 quarterstaff (60 gold) a +0 scimitar (72 gold) a +0 arbalest (90 gold) a +0 club (6 gold) a +0 hand axe (36 gold) a +0 battleaxe (120 gold) (3, 34, D:6) a +0 robe (7, 38, D:6) a +0 hand axe (13, 38, D:6) a +0 glaive (17, -8, D:6) a +0 quarterstaff (23, -2, D:6) a +0 trident (34, 12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 1, D:7) a +0 dagger (0, 2, D:7) a +0 club 3 stones (0, 3, D:7) a +0 club (1, 0, D:7) a +0 dagger (1, 30, D:7) a +0 whip a +0 leather armour (2, 0, D:7) a +0 short sword (3, 0, D:7) a +0 club 2 stones (4, 0, D:7) a +0 dagger 4 stones (10, 20, D:7) a +0 short sword 3 stones (11, 17, D:7) a +0 short sword a +0 whip 7 stones (11, 19, D:7) a +0 whip 3 stones a +0 short sword (11, 20, D:7) a +0 whip (13, 54, D:7) an orb of mesmerism (16, 27, D:7) a +0 club (24, 4, D:7) a parchment of Apportation (32, 18, D:7) a +0 hand axe (33, 17, D:7) a spider talisman (46, 9, D:7) a +0 short sword (49, 11, D:7) a +0 hand axe (49, 20, D:7) a +0 mace a +0 robe a +0 dagger (49, 21, D:7) a +0 leather armour a +0 dagger (49, 24, D:7) a +0 club (50, 12, D:7) a +0 trident (50, 20, D:7) a +0 hand axe (51, 13, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (11, 1, D:8) 9 gold pieces (11, 3, D:8) 7 gold pieces the Ecumenical Temple