caiman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -22, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (2, -22, D:1) a bat corpse (skeletalised by now) (8, -35, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (8, -7, D:1) a +0 short sword (14, -18, D:1) a rat corpse (skeletalised by now) (15, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, -19, D:1) a +0 robe (18, -16, D:1) a +0 club a jackal skeleton a kobold skeleton (18, -15, D:1) a hobgoblin skeleton a jackal skeleton (25, 4, D:1) a +0 whip (42, -19, D:1) a ball python skeleton (47, -34, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gikhlo's Weapon Shop a +0 mace (42 gold) a +0 dagger (28 gold) a +0 mace (42 gold) the +3 hand axe "Undertaker" {pain, Dex+2} (471 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +9 spear "Teat Kov" {drain, SInv} (862 gold) SInv: It lets you see invisible. It cannot be enchanted further. 2 boomerangs (56 gold) [Shop] Dosass's Antique Weapon Emporium a +0 club (8 gold) a +0 short sword (51 gold) a +2 heavy orcbow (326 gold) a +0 quarterstaff (85 gold) a +0 orcbow of electrocution (204 gold) a +0 sling (25 gold) a +5 great mace of venom (663 gold) a +4 falchion of electrocution (501 gold) a +0 short sword (51 gold) [Shop] Heuqaub Zycu's Weapon Boutique the +8 dagger of Disarray {flame, *Rage Will+ Str+3 Dex+3} (867 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 great mace "Iprifi Uhela" {spect, Will+ Int+2} (998 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 dagger (26 gold) the +9 scimitar "Depnuk" {antimagic, rCorr} (982 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 quarterstaff (65 gold) a +0 short sword (39 gold) a +1 trident of protection (145 gold) 2 poisoned darts (15 gold) a +0 whip (32 gold) (0, 0, D:2) a jackal corpse (skeletalised by now) (1, -3, D:2) a +0 short sword (1, 4, D:2) a rat corpse (skeletalised by now) (7, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 14, D:2) a ball python skeleton (20, 7, D:2) a ball python skeleton (20, 14, D:2) a hobgoblin corpse (skeletalised by now) (22, 45, D:2) a ball python corpse (skeletalised by now) (29, 37, D:2) a bat skeleton (29, 39, D:2) a frilled lizard skeleton (39, 13, D:2) an adder skeleton (45, 22, D:2) a +0 short sword 2 stones (52, 5, D:2) a +0 club a goblin skeleton (60, 22, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (2, -7, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (3, -2, D:3) a potion of lignification Level 6 of the Dungeon (8, 9, D:6) a +0 robe an orc corpse (11, 9, D:6) 23 gold pieces a +0 dagger a +0 scale mail (11, 20, D:6) a +0 dagger (31, 20, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (34, 17, D:6) a +0 spear a gnoll corpse (skeletalised by now) (35, 17, D:6) a +0 whip a gnoll corpse (skeletalised by now) (37, 13, D:6) a +0 ring mail (47, 20, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (49, 20, D:6) a +0 spear (50, 20, D:6) a +0 flail a +0 whip a +0 club a +0 whip a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now)