caiman Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 15, D:1) a +0 scale mail (15, -9, D:1) a hobgoblin corpse (skeletalised by now) (20, 0, D:1) a hobgoblin skeleton (34, -2, D:1) a +0 short sword (38, -3, D:1) a +0 club (49, 21, D:1) a +0 leather armour (51, 11, D:1) a jackal skeleton a jackal skeleton Level 2 of the Dungeon (0, 17, D:2) a +0 ring mail (1, 7, D:2) a +0 short sword (1, 8, D:2) a +0 short sword (2, -18, D:2) a +0 spear (3, -37, D:2) a +0 robe (10, -29, D:2) a +0 dagger a goblin skeleton (15, 19, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (16, -15, D:2) a parchment of Blink (23, -27, D:2) the felid skeleton of Natasha (23, -24, D:2) a +0 whip (35, -17, D:2) a +0 plate armour (36, -28, D:2) a +0 dagger a kobold skeleton (41, -3, D:2) a +0 hand axe of pain (43, 4, D:2) a +0 club a stone a kobold skeleton (44, 13, D:2) a quokka corpse (skeletalised by now) (45, 12, D:2) a rat corpse (skeletalised by now) (52, -10, D:2) a +0 ring mail (53, 17, D:2) a +0 short sword (54, -27, D:2) a +0 dagger a +0 robe (55, -26, D:2) a +0 short sword a boomerang (56, -26, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 2 stones (3, -6, D:3) a +0 dagger a +0 ring mail a frilled lizard skeleton (4, -8, D:3) a +0 short sword a stone (6, 9, D:3) a +0 dagger (7, -19, D:3) a +0 mace (7, 1, D:3) a +1 hammer of holy wrath (9, 1, D:3) a +0 hammer (10, 0, D:3) a +0 hammer (11, 0, D:3) a +0 hammer (12, -1, D:3) a +0 hammer (13, -32, D:3) a +0 long sword (14, -2, D:3) a +0 hammer (14, -1, D:3) a +0 hammer (14, 0, D:3) a +0 hammer (15, -2, D:3) a +0 hammer (15, -1, D:3) a +0 hammer (15, 0, D:3) a +0 hammer of draining (unseen) (16, -27, D:3) a ball python skeleton (16, -2, D:3) a +0 hammer (16, 0, D:3) a +0 hammer (28, -6, D:3) a +0 club (31, -3, D:3) a +0 short sword a kobold skeleton (31, 16, D:3) a +0 leather armour (33, 8, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff "Iradweokh" {rElec rC+ Str+5 Dex-2 Ice} (4530 gold) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). Ice: It increases the power of your Ice spells. the +11 mace "Fischar" {heavy, Dex+5} (7790 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +5 sling "Killer Klown's Doom" {drain, rC++} (5220 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the +2 leather armour "Fiblirch" {rPois Str+2 Dex+2} (3160 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the serpent talisman "Teyr" {Harm *Silence Str+6 Stlth+} (5100 gold) [serpent talisman] Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. the fire staff "Uligriorph" {^Fragile rF+ Dex+9 Fire} (4530 gold) [staff of fire] ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Dex+9: It affects your dexterity (+9). Fire: It increases the power of your Fire spells. the +5 spear of Laceration {spect, Str+4} (4790 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the ring of Ocwobul {rC+ MP+9} (3400 gold) [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). the +4 short sword of Misconduct {heavy, rF+ Dex+2} (4360 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Vykkok" {rC++ EV+5 SInv} (6470 gold) [ring of evasion] rC++: It greatly protects you from cold. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. the +0 ring mail of the Tardigrade {*Slow rF++ Will+ Dex-5} (1800 gold) *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the fortress talisman of the Insatiable Spines {rPois Str+3 Stlth-} (4950 gold) [fortress talisman] rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. the ring "Lejofum" {Will+ Int+5} (4250 gold) [ring of willpower] Will+: It increases your willpower. Int+5: It affects your intelligence (+5). the +1 scale mail of Dishonour {Command, rF+ rC- rCorr} (2660 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 leather armour "Heohofil" {^Contam Str+2 Dex+6} (2020 gold) ^Contam: It causes magical contamination when unequipped. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the ring "Xoze Kupt" {EV+5 Dex+2} (4720 gold) [ring of evasion] EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). the cold staff "Haefo" {rC+ Dex+3 Ice} (3830 gold) [staff of cold] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. the +1 ring mail of the Neverending Tales {Int+2} (2020 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +2 ring mail of the Earth {rCorr Dex+6 Stlth+} (4200 gold) rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 spear of the People {drain, ^Contam Fly rN+ Dex+5} (2860 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (9, -28, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, -11, D:4) a +0 ring mail (14, -7, D:4) an inkwell talisman (16, 21, D:4) a black bear corpse (skeletalised by now) (24, 10, D:4) a +0 leather armour (34, -7, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (35, -15, D:4) a +0 short sword a +0 ring mail an orc skeleton (36, -18, D:4) a +0 short sword a +0 leather armour an orc skeleton (38, -19, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -22, D:4) a +0 whip a +0 chain mail (40, -21, D:4) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (45, 19, D:4) a +0 dagger (46, 5, D:4) a +0 quarterstaff (46, 19, D:4) a +0 hand axe (47, 19, D:4) a +0 club a +0 ring mail (47, 21, D:4) a parchment of Stone Arrow (48, -29, D:4) a +0 robe (48, 18, D:4) a +0 whip an orc skeleton (48, 22, D:4) a +0 whip 2 boomerangs a +0 ring mail an orc skeleton (56, -23, D:4) a +0 plate armour (61, 28, D:4) a +0 dagger (66, 16, D:4) a bullfrog skeleton (66, 17, D:4) a +0 dagger a +0 hand axe a +0 scale mail a +0 dagger a +0 ring mail (66, 18, D:4) a +0 short sword a +0 ring mail an orc skeleton (66, 21, D:4) a +0 mace a +0 leather armour (71, 10, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, -2, D:5) a +0 club a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (5, -4, D:5) a +0 dagger an orc corpse (skeletalised by now) (5, -3, D:5) a +0 club (9, -26, D:5) a howler monkey corpse (skeletalised by now) (11, -9, D:5) a +0 sling (32, -18, D:5) a +0 barding (40, -38, D:5) a +0 great sword (44, -33, D:5) a +0 spear (46, -31, D:5) a +0 chain mail Level 6 of the Dungeon (6, -12, D:6) a +0 dagger a +0 robe an orc skeleton (6, -10, D:6) a hound skeleton (14, 0, D:6) a +0 spear a gnoll corpse (skeletalised by now) (15, -1, D:6) a +0 club (16, 0, D:6) a +0 halberd (21, -17, D:6) a +0 sling (29, 6, D:6) a +0 dagger a +0 robe an orc skeleton (30, 5, D:6) a +0 dagger 2 boomerangs a +0 leather armour an orc skeleton (31, -20, D:6) a +0 dagger (33, -16, D:6) a +0 ring mail (33, -13, D:6) a +0 halberd a +0 club a gnoll skeleton (33, -12, D:6) a +0 whip a +0 whip (33, -11, D:6) a +0 giant club a +0 giant club (48, 3, D:6) a quill talisman Level 7 of the Dungeon (0, 1, D:7) a +0 robe (still there?) a +5 great sword (still there?) (1, 0, D:7) a +0 robe a +0 long sword (1, 1, D:7) a +0 robe (still there?) a +5 flail (still there?) (17, 8, D:7) a +0 robe a +0 dagger (18, 9, D:7) a +0 hand axe a +0 dagger a +0 hand axe an orc skeleton an orc skeleton (27, 4, D:7) a +3 spear (32, 3, D:7) a bullfrog skeleton (32, 16, D:7) a +0 halberd a gnoll skeleton (33, 17, D:7) a +3 whip (34, 17, D:7) a +0 whip a +0 scale mail a +0 trident of distortion (35, 15, D:7) 3 boomerangs a +0 whip an orc skeleton (36, 17, D:7) a water moccasin skeleton (39, -1, D:7) a +0 leather armour 3 boomerangs a +0 club an orc skeleton (39, 0, D:7) a +0 robe a +0 dagger an orc skeleton (40, 24, D:7) a +0 robe a +0 dagger an orc skeleton (45, 23, D:7) a +0 trident a +0 club a +0 leather armour an orc skeleton an orc skeleton (50, 18, D:7) a centaur skeleton (51, 18, D:7) a +0 shortbow a centaur corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a parchment of Borgnjor's Vile Clutch (2, 0, D:8) 2 potions of resistance (22, 0, D:8) a +0 robe a +0 dagger (28, 1, D:8) 19 gold pieces (29, -5, D:8) a +0 plate armour of resonance (still there?) a boomerang (still there?) a +2 hand axe of flaming (still there?) (29, -3, D:8) a +0 club an amulet of dissipation (31, -9, D:8) a +0 whip a kobold corpse (31, -5, D:8) a +0 trident an orc corpse