Dungeon Sprint DCSS version 0.34-a0-1079-g4b5df66c0b (webtiles) character file. Game seed: 17259964220467734742 0 caiman the Grasshopper (level 1, 0/16 HPs) Began as a Demonspawn Warper on Nov 4, 2025. Slain by a merfolk siren ... wielding a +0 spear (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (17 turns). caiman the Grasshopper (Demonspawn Warper) Turns: 17, Time: 00:00:12 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: mesmerised, hasted, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Scrolls b - 2 scrolls of blinking Potions g - 2 potions of magic B - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 1.7 Long Blades + Level 0.8 Throwing + Level 0.8 Armour + Level 1.7 Dodging + Level 2.0 Spellcasting + Level 2.6 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 17% 2 Lesser Beckoning Tloc 16% N/A 17% 2 Maxwell's Portable Pile Tloc 8% (3-9)d3 32% 3 Teleport Other Tloc 8% N/A 32% 3 Vhi's Electric Charge Tloc/Air 8% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Message History You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! Found 243 gold pieces. You close the door. A merfolk siren breaks down the door. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is a broken door here. You miss the merfolk siren. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You took 11 damage! You feel much better. The merfolk siren hits you with a +0 spear! You recovered 4 HP! You feel yourself speed up. The merfolk siren hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You took 6 damage! You feel better. The merfolk siren barely misses you. You recovered 8 HP! You aren't carrying any items that you can evoke. Unknown command. Hit: a) +0 falchion Press: ? - help, Dir - move target Aim: a merfolk siren, wielding a +0 spear (mesmerising, 50% to hit) You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. Hit: a) +0 falchion Press: ? - help, Dir - move target Aim: a merfolk siren, wielding a +0 spear (mesmerising, 50% to hit) You barely miss the merfolk siren. Hit: a) +0 falchion Press: ? - help, Dir - move target Aim: a merfolk siren, wielding a +0 spear (mesmerising, 50% to hit) You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## # ##.# #+# s# #...##.##.s# #m@.<.+# #...##.##ss# ##.# #+# .# ## .#k # k# #. ## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | caiman the Demonspawn Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 8 | D | Noticed a merfolk siren 17 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 4 Melee: Falchion || 4 Drink: Curing || 1 Heal wounds || 1 Haste || 1 Armour: Leather armour || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts