caiman the Dungeon (3, 2, D) a +5 triple sword a +5 great sword (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (61, 8, D) a +0 dagger a +0 robe (62, 0, D) a +2 vampiric dagger (62, 8, D) a +0 dagger (62, 9, D) the air staff "Verharul" {rElec rF++ Int+3 Air} [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Air: It increases the power of your Air spells. (62, 10, D) a +2 spear of venom a +0 robe a human corpse (63, 8, D) a maw talisman (67, 0, D) a +1 shortbow of freezing (unseen) (67, 4, D) 6 large rocks a cyclops corpse (68, 4, D) a +0 giant spiked club a +0 dire flail (69, 0, D) a +6 flail of venom (unseen) (69, 4, D) a +0 giant spiked club an ogre corpse (70, 8, D) a +0 dagger (70, 10, D) a +0 dagger a +0 robe a ring of flight (70, 30, D) a +0 flail a +0 leather armour (71, 8, D) a +0 dagger (71, 10, D) a staff of cold a +0 robe (71, 26, D) a sack of spiders (71, 27, D) a +2 ring mail of cold resistance (unseen) (72, 9, D) a +2 vampiric glaive (still there?) a +0 robe (still there?) a +0 dagger (still there?) an orc corpse (still there?) (72, 10, D) a staff of necromancy (still there?) a +0 robe (still there?) an orc corpse (still there?) (72, 11, D) a +0 hand axe an orc corpse (72, 16, D) a +1 heavy quarterstaff (72, 20, D) a +0 hand axe a +0 war axe a hell hound corpse (72, 26, D) a +2 orcbow of freezing (unseen) (72, 27, D) a staff of earth (unseen) (73, 1, D) a staff of cold (unseen) (73, 16, D) a +2 lajatang of venom (73, 17, D) a +3 sling (unseen) (73, 20, D) a +0 dire flail (73, 26, D) a +0 whip of venom (unseen) (73, 27, D) a +0 pair of gloves of fire (unseen) (75, 1, D) a +2 flail of protection (unseen) (75, 3, D) an iguana corpse