Dungeon Sprint DCSS version 0.34-a0-1079-g4b5df66c0b (webtiles) character file. Game seed: 15011578065051645123 277 caiman the Skirmisher (level 6, -8/51 HPs) Began as a Coglin Hunter on Nov 4, 2025. Was a Believer of Uskayaw. Mangled by a tarantella (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:21 (116 turns). caiman the Skirmisher (Coglin Hunter) Turns: 116, Time: 00:01:22 Health: -8/51 AC: 3 Str: 11 XL: 6 Next: 26% Magic: 6/6 EV: 13 Int: 9 God: Uskayaw [**....] Gold: 0 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) f - +5 hand cannon {Imanvir} rCold . . . (100%) g - +5 sling {Amurritum} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no teleportation @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Stomp, Line Pass You were in the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +2 sling {Paser} c - a +0 sling {Mei} f - a +5 hand cannon (weapon) {Imanvir} g - a +5 sling (offhand) {Amurritum} h - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. j - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. Armour b - a +0 leather armour (worn) d - an orb of guile e - an orb of mayhem i - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. k - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. l - the +2 ring mail of Eternal Vigilance {*Corrode rN+ SInv Stlth+} (You found it in the Dungeon) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of light (7) Scrolls s - a scroll of butterflies b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions b - 8 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: - Level 5.0 Fighting + Level 11.0 Ranged Weapons - Level 5.0 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The tarantella is lightly wounded. You shoot a slug. The slug hits the tarantella. The tarantella is moderately wounded. The tarantella's many legs skitter faintly. Fire: g) +5 sling {Amurritum} Press: ? - help, Shift-Dir - straight line Aim: a scorpion (wandering, hasn't noticed you, 71% to hit) You shoot a sling bullet. The sling bullet barely misses the tarantella. The sling bullet hits the scorpion but does no damage. You shoot a slug. The slug completely misses the tarantella. The slug hits the scorpion! The scorpion is almost dead. You can now pass through a line of other dancers. Fire: g) +5 sling {Amurritum} Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 71% to hit) You shoot a sling bullet. The sling bullet hits the tarantella. The tarantella is lightly wounded. You shoot a slug. The slug closely misses the tarantella. The slug hits the scorpion! You kill the scorpion! The tarantella touches you! You are afflicted by dizzying energies! You are confused. The tarantella misses you. The tarantella barely misses you. Your Ranged Weapons skill increases to level 11! You have reached level 6! You took 11 damage! You recovered 1 MP! You feel better. The tarantella touches you! The tarantella barely misses you. The tarantella touches you! * * * LOW HITPOINT WARNING * * * You are afflicted by dizzying energies! You are confused. You took 18 damage! You feel better. The tarantella touches you! * * * LOW HITPOINT WARNING * * * The tarantella touches you! You die... Your body falls in perfect tune with the rhythm. ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.||:.▓.....▓ ▓.....▓...".▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓.ss..▓..©..▓ ▓.°@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 tarantellas. Vanquished Creatures A glass eye (D) A scorpion (D) A jelly (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | caiman the Coglin Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a blossoming altar of Fedhas. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a transporter. 3 | D | Found an opulent altar of Gozag. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a corrupted altar of Lugonu. 9 | D | Found a burning altar of Makhleb. 10 | D | Found a stormy altar of Qazlal. 10 | D | Found an iron altar of Okawaru. 10 | D | Found a sacrificial altar of Ru. 10 | D | Found a sparkling altar of Nemelex Xobeh. 10 | D | Found a shimmering blue altar of Sif Muna. 10 | D | Found a bloodstained altar of Trog. 30 | D | Got the +8 storm bow {elec, penet} 30 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 32 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 32 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 35 | D | Reached skill level 7 in Ranged Weapons 35 | D | Reached XP level 2. HP: 22/22 MP: 2/2 69 | D | Became a worshipper of Uskayaw the Reveller 82 | D | Entered arena 2. 82 | D | Noticed a glass eye 82 | D | Found a transporter. 83 | D | Reached * piety under Uskayaw 84 | D | Reached skill level 8 in Ranged Weapons 84 | D | Reached XP level 3. HP: 29/29 MP: 3/3 85 | D | Reached ** piety under Uskayaw 88 | D | Reached *** piety under Uskayaw 89 | D | Killed a glass eye 90 | D | Reached skill level 5 in Fighting 90 | D | Reached skill level 10 in Ranged Weapons 90 | D | Reached skill level 5 in Dodging 90 | D | Reached XP level 4. HP: 39/39 MP: 4/4 90 | D | Reached XP level 5. HP: 44/44 MP: 5/5 93 | D | Got the +2 ring mail of Eternal Vigilance {*Corrode rN+ | SInv Stlth+} 111 | D | Entered arena 3. 111 | D | Noticed a tarantella 111 | D | Noticed a tarantella 111 | D | Found a transporter. 115 | D | Reached skill level 11 in Ranged Weapons 115 | D | Reached XP level 6. HP: 33/51 MP: 6/6 116 | D | Mangled by a tarantella Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 7 8 10 11 | 11.0 Fighting | 3 5 | 5.0 Dodging | 2 5 | 5.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 7 | 3 || 10 Hand cannon | 7 | 3 || 10 Drink: Experience | 1 | || 1 Curing | | 2 || 2 Armour: Leather armour | | 5 || 5 Dodge: Dodged | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 104 | 12 | 13 | 0 | 1 | 116.0 | Dungeon | 116 | 104 | 12 | 13 | 0 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 116 daAuts