Dungeon Sprint DCSS version 0.34-a0-1079-g4b5df66c0b (webtiles) character file. Game seed: 16154542905790753838 62 caiman the Skirmisher (level 3, -17/29 HPs) Began as a Demigod Hunter on Nov 4, 2025. Demolished by a merfolk ... wielding a +1 trident of venom (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:01 (142 turns). caiman the Skirmisher (Demigod Hunter) Turns: 142, Time: 00:02:01 Health: -17/29 AC: 3 Str: 12 XL: 3 Next: 60% Magic: 14/14 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 29 Spells: 2/2 levels left rFire . . . (100%) k - +8 storm bow {elec, penet} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ e - +6 ring of dexterity HPRegen 0.24/turn s - ring of the Locust {rCorr MP+9 Dex+2 Stlth+} MPRegen 0.14/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow j - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. k - the +8 storm bow (weapon) {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. l - a +5 hand cannon m - a +5 longbow Armour b - a +0 leather armour (worn) n - a +3 buckler o - a +3 kite shield p - an orb of guile q - an orb of mayhem Jewellery c - a ring of flight d - a +6 ring of dexterity e - a +6 ring of dexterity (worn) f - a +6 ring of intelligence g - a +6 ring of intelligence h - a +6 ring of strength i - a +6 ring of strength r - an amulet of wildshape s - the ring of the Locust (worn) {rCorr MP+9 Dex+2 Stlth+} (You took it off a wight in the Dungeon) [ring of magical power] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls s - a scroll of butterflies b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - a scroll of fear Potions b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: + Level 2.1 Fighting + Level 9.1 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Magic restored. You recovered 9 MP! You don't know any spells. Unknown command. Welcome to arena 2. You enter the transporter and appear at another place. 3 merfolk come into view. A merfolk is wielding a +1 trident of venom. The merfolk shouts! The merfolk unwields a +0 trident. The merfolk drops a +0 trident. The merfolk picks up a +0 mace of distortion. The merfolk wields a +0 mace of distortion. Its appearance distorts for a moment. Found a +1 pair of gloves of stealth, a +0 trident and a staff of alchemy. Found a transporter. Fire: k) +8 storm bow {elec, penet} Press: ? - help, Shift-Dir - straight line Aim: a merfolk, wielding a +0 mace of distortion and quivering boomerangs (wandering, hasn't noticed you, 70% to hit) You shoot an arrow. The merfolk shouts! x2 The arrow pierces through the merfolk! The merfolk is moderately wounded. Fire: k) +8 storm bow {elec, penet} Press: ? - help, Shift-Dir - straight line You shoot an arrow. The arrow pierces through the merfolk! The merfolk is moderately wounded. The arrow pierces through the merfolk. The merfolk is moderately wounded. The merfolk hits you from afar with a +1 trident of venom! The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You took 27 damage! Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The merfolk looks frightened! The merfolk resists with some effort. The merfolk looks frightened! The merfolk hits you from afar with a +1 trident of venom!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.|[).▓.....▓ ▓.....▓...).▓ ▓.....▓..)..▓ ▓.mmm.▓.....▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures A wight (D) An orc draugr (D) 2 creatures vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | caiman the Demigod Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 2 | D | Banished a spatial maelstrom 4 | D | Found a transporter. 20 | D | Banished a spatial maelstrom 27 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 33 | D | Got the +8 storm bow {elec, penet} 55 | D | Reached skill level 7 in Ranged Weapons 55 | D | Reached XP level 2. HP: 24/24 MP: 4/4 64 | D | Entered arena 2. 64 | D | Noticed a wight 64 | D | Found a transporter. 65 | D | Killed a wight 66 | D | Reached skill level 9 in Ranged Weapons 66 | D | Reached skill level 1 in Stealth 66 | D | Reached XP level 3. HP: 29/29 MP: 5/5 73 | D | Got the ring of the Locust {rCorr MP+9 Dex+2 Stlth+} 139 | D | Entered arena 3. 139 | D | Noticed a merfolk 139 | D | Noticed a merfolk 139 | D | Noticed a merfolk 139 | D | Found a transporter. 142 | D | Demolished by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 7 9 | 9.1 Fighting | 2 | 2.1 Dodging | 2 | 2.1 Stealth | 1 | 1.0 Action || total ---------------------------++------- Fire: Longbow || 4 Drink: Experience || 1 Read: Fear || 1 Armour: Leather armour || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 142 | 125 | 17 | 62 | 0 | 1 | 142.0 | Dungeon | 142 | 125 | 17 | 62 | 0 | 1 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 142 daAuts