Dungeon Sprint DCSS version 0.34-a0-1079-g4b5df66c0b (webtiles) character file. Game seed: 5769530711596260514 51 caiman the Digger (level 3, 0/19 HPs) Began as a Gargoyle Earth Elementalist on Nov 4, 2025. Slain by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:04 (321 turns). caiman the Digger (Gargoyle Earth Elementalist) Turns: 321, Time: 00:01:04 Health: 0/19 AC: 5 Str: 11 XL: 3 Next: 81% Magic: 6/8 EV: 11 Int: 17 God: Gold: 25 SH: 0 Dex: 10 Spells: 6/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in the Dungeon. You visited 1 branch You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} h - a scroll of enchant weapon {unknown} b - a scroll of blinking c - a scroll of identify {unknown} j - a scroll of poison {unknown} k - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of mutation {unknown} B - a potion of berserk rage h - a potion of haste c - a potion of curing f - a potion of lignification {unknown} e - 2 potions of enlightenment Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.2 Spellcasting + Level 4.4 Conjurations + Level 6.1 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 48% 2d12 1% 1 b - Stone Arrow Conj/Erth 42% 3d9 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 24% N/A 3% 3 Brom's Barrelling Bould Conj/Erth 21% 2d6 17% 4 Petrify Alch/Erth 6% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You start resting. Magic restored. You recovered 4 MP! You open the door. Found 17 gold pieces and 2 brown potions. There is an open door here. You now have 17 gold pieces (gained 9). d - a brown potion; e - a scroll labelled MUKHLE TEBACSILUL h - a scroll labelled PYNWUEDD XOUFF; h - a potion of haste c - a potion of curing d - 2 brown potions (gained 1); j - a scroll labelled DIPNUH TUPTAP k - a scroll labelled DINWAH YGUKI; f - a glowing dark potion e - 2 potions of enlightenment You now have 25 gold pieces (gained 8). There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Stone Arrow (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (dormant, 100% to hit) The blast of sand hits the water elemental! The water elemental is moderately damaged. You consumed 1 MP. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (moderately damaged, 90% to hit) The blast of sand hits the water elemental but does no damage. The water elemental is moderately damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣♣ ♣.# ..#..#.....♣♣ ♣.# #'####....♣.♣ ♣.# .....#....~♣♣♣♣♣.# #+#+# .....#...~~♣♣.♣..#...... .....#..~~~~♣..♣@E.⌠.... ####'#†.~≈≈~~~.♣.#...### .....#.~~≈~~~....# ⌠.# ...†.#.~≈~~~.....# .# .....#.~~~.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A hound (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | caiman the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 5 | D | Reached skill level 4 in Earth Magic 138 | D | Reached skill level 5 in Earth Magic 138 | D | Reached XP level 2. HP: 12/15 MP: 0/6 224 | D | Reached skill level 6 in Earth Magic 224 | D | Reached XP level 3. HP: 11/19 MP: 0/8 228 | D | Learned a level 3 spell: Stone Arrow 319 | D | Noticed a water elemental 321 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 5 6 | 6.1 Conjurations | 3 4 | 4.4 Spellcasting | 3 4 | 4.2 Dodging | | 1.5 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Sandblast || 24 Drink: Magic || 2 Curing || 1 Heal wounds || 1 Haste || 1 Armour: Robe || 13 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 61 | 143 | 1 | 321.0 | Dungeon | 321 | 321 | 0 | 61 | 143 | 1 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 321 daAuts