Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 4188695457041081648 194 caiman the Conjurer (level 5, -2/31 HPs) Began as an Octopode Conjurer on Oct 19, 2025. Slain by a lemure (6 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:05:14 (3467 turns). caiman the Conjurer (Octopode Conjurer) Turns: 3467, Time: 00:05:14 Health: -2/31 AC: 0 Str: 6 XL: 5 Next: 73% Magic: 4/24 EV: 17 Int: 22 God: Gold: 99 SH: 0 Dex: 11 Spells: 1/12 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (no amulet) rElec . (100%) a - ring of see invisible rCorr . (100%) b - ring of magical power SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) c - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Jewellery a - a ring of see invisible (worn) b - a ring of magical power (worn) Talismans c - an inkwell talisman (worn) Scrolls w - 2 scrolls of enchant weapon h - a scroll of enchant armour {unknown} k - 4 scrolls of teleportation {unknown} m - 3 scrolls of revelation {unknown} q - 3 scrolls of fear {unknown} u - 3 scrolls of immolation {unknown} c - a scroll of fog {unknown} Potions g - a potion of magic i - a potion of invisibility L - 2 potions of lignification f - a potion of brilliance {unknown} M - 2 potions of mutation l - a potion of attraction {unknown} n - a potion of might {unknown} o - a potion of haste {unknown} p - a potion of ambrosia {unknown} s - a potion of cancellation {unknown} B - a potion of berserk rage Skills: - Level 2.0 Dodging - Level 4.6 Stealth * Level 4.0 Spellcasting + Level 4.8(5.3) Conjurations + Level 0.0(0.5) Translocations + Level 0.0(0.5) Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 d - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 6% N/A 14% 2 Call Canine Familiar Summ 6% N/A 26% 3 Forge Lightning Spire Air/Frge 6% 3d4 65% 4 Ignite Poison Fire/Alch 6% N/A 65% 4 Leda's Liquefaction Alch/Erth 3% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20533 Temple: D:4-7 Altars: Shops: D:1 [ D:2 [ Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You cannot move. -Move lock: 3 turns Unknown command. -Move lock: 3 turns Unknown command. -Move lock: 3 turns Casting: Iskenderun's Mystic Blast (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. -Move lock: 3 turns Okay, then. -Move lock: 3 turns You aren't carrying any items that you can evoke. -Move lock: 3 turns Unknown command. -Move lock: 3 turns Okay, then. -Move lock: 3 turns Okay, then. -Move lock: 3 turns Okay, then. -Move lock: 3 turns Okay, then. -Move lock: 3 turns You aren't carrying any items that you can evoke. -Move lock: 3 turns Unknown command. -Move lock: 3 turns You are no longer firmly anchored in space. You are able to move again. Casting: Iskenderun's Mystic Blast (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (moderately wounded, unrewarding, 74% to hit) You focus your ray upon the lemure. The searing ray hits the lemure. The lemure is moderately wounded. (Press . to maintain the ray.) The lemure hits you. You die... #<#......... #.#....##### ######.#.#..# ..........#..# #####§...§...# ##.§ß§P.## ##§§...# #########§§..§## #.5;...K.§§5...# #.####.#######.#### #.# #5# #....# #5####.# #....# #.##.5># #.#..## #.##.#.# #..5... #.##.#.# #....## #.##.#.#### #.#..# #.................# You could see Pikel and a lemure. Vanquished Creatures A hound (D:4) Jessica (D:2) A clockroach (D:4) A centaur zombie (D:4) A scorpion zombie (D:4) 2 adders 2 dart slugs (D:1) A ribbon worm (D:2) An orc (D:3) 5 hobgoblins 3 jackals (D:1) 3 quokkas 6 ball pythons 3 bats 6 endoplasms 5 frilled lizards 5 goblins 16 kobolds 9 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 77 | D:1 | Found Astivoeb's Antique Armour Emporium. 174 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 686 | D:1 | Learned a level 2 spell: Searing Ray 1110 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/7 1289 | D:2 | Noticed Jessica 1291 | D:2 | Killed Jessica 1431 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/8 1746 | D:2 | Found Eprigoorr's Antique Armour Boutique. 3034 | D:4 | Reached XP level 5. HP: 15/31 MP: 14/14 3415 | D:4 | Noticed Pikel 3422 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3427 | D:4 | Learned a level 4 spell: Fulminant Prism 3427 | D:4 | Noticed a lemure 3467 | D:4 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, serial_shops, shop D:2: layout_basic, serial_shops, nicolae_shop_behind_doors, lexackson_kobold_supper, uniq_jessica D:3: layout_basic D:4: layout_loops_corners, serial_undead, serial_undead_b, serial_undead_d, serial_undead_e, serial_undead_f, serial_undead_c, hangedman_decor_lopped, st_stairs_14, uniq_sigmund, uniq_pikel, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.6 Spellcasting | 3 4 | 4.0 Dodging | | 2.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | 26 || 40 Melee: Unarmed | 14 | 26 || 40 Constrict | 6 | 5 || 11 Tentacles | 3 | 4 || 7 Cast: Magic Dart | 40 | 25 || 65 Searing Ray | 2 | 18 || 20 Iskenderun's Myst | | 2 || 2 Fulminant Prism | | 1 || 1 Read: Identify | | 4 || 4 Enchant weapon | | 1 || 1 Stab: Sleeping | 3 | || 3 Distracted | | 1 || 1 Armour: None | 6 | 31 || 37 Dodge: Dodged | 9 | 29 || 38 Form: Scroll | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3465 | 3257 | 208 | 6 | 2784 | 4 | 866.2 | Dungeon | 3465 | 3257 | 208 | 6 | 2784 | 4 | 866.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1117 daAuts D:1: 1062 daAuts D:3: 844 daAuts D:4: 441 daAuts