Dungeon Crawl Stone Soup version 0.34-a0-625-g8a5a901316 (webtiles) character file. Game seed: 14166596416826582985 79 caiman the Vexing (level 4, -1/31 (32) HPs) Began as a Formicid Hexslinger on Aug 16, 2025. Slain by a crimson imp ... wielding a +2 dagger of chaos (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (2322 turns). caiman the Vexing (Formicid Hexslinger) Turns: 2322, Time: 00:02:31 HP: -1/31 (32) AC: 2 Str: 12 XL: 4 Next: 64% MP: 1/7 EV: 11 Int: 13 God: Gold: 135 SH: 0 Dex: 18 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn d - quill talisman %: no passive effects @: mighty, quill-form, weak-willed, jinxed, lightly drained A: quills, permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - an orb of guile e - a +0 cloak g - a +0 pair of boots Jewellery f - a +4 ring of protection Talismans d - a quill talisman (worn) Scrolls p - a scroll of poison e - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} j - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} Potions e - 3 potions of enlightenment f - a potion of resistance {unknown} Skills: - Level 1.1 Fighting + Level 3.9 Ranged Weapons - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 4.0 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Construct Spike Launche Frge 2% 2d3 36% 2 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Airstrike Air 0% 2d(1-17) 94% 4 Olgreb's Toxic Radiance Alch 1% N/A 94% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15641 Altars: Xom Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The crimson imp is heavily wounded. The jinxing sprites lose interest in you. You feel sick. The crimson imp blinks! The crimson imp hits you but does no damage. You took 1 damage! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a crimson imp, quivering stones (moderately wounded, heavily drained, 46% to hit) You shoot a sling bullet. The sling bullet hits the crimson imp but does no damage. The crimson imp is moderately wounded. You feel sick. You are no longer poisoned. The crimson imp barely misses you. You took 1 damage! Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The crimson imp closely misses you. You recovered 1 HP! You consumed 2 MP. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a crimson imp, wielding a +2 dagger of chaos (severely wounded, heavily drained, chance to call a sprite on attack: 50%, 46% to hit) You shoot a sling bullet. The sling bullet hits the crimson imp. The crimson imp is heavily wounded. A giggling sprite leaps out and makes the crimson imp trip over its own feet. The crimson imp is almost dead. The crimson imp blinks! The crimson imp throws a stone. The stone barely misses you. The crimson imp throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You took 2 damage! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a crimson imp, wielding a +2 dagger of chaos (heavily wounded, heavily drained, chance to call a sprite on attack: 50%, 46% to hit) You shoot a sling bullet. The sling bullet hits the crimson imp. The crimson imp is severely wounded. The crimson imp summons a swarm of flies. The crimson imp hits you with a +2 dagger of chaos. You die... #.# #.# #.# #.# #### #.# ...#######.##### ##.............# #######)....#[######## #..5...55@.....# #####'########.# ## #....ยง^.# .# ###._.### .# ^=..^, { .# #####+### .# ##.....## .## ##.......## ..####.........# You could see 3 crimson imps. Vanquished Creatures 4 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 5 endoplasms 5 giant cockroaches 6 hobgoblins A quokka (D:2) 4 ball pythons 3 bats 3 frilled lizards (D:2) 4 goblins 8 kobolds 3 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 166 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 174 | D:1 | Learned a level 2 spell: Jinxbite 379 | D:1 | Reached skill level 4 in Hexes 812 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 1076 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/7 2297 | D:3 | Found a shimmering altar of Xom. 2322 | D:3 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_cross D:2: wad_river_or_something, layout_loops_corners, hangedman_abyss_or_decor_stabs, grunt_decor_fettered, minmay_tetromino_s4 D:3: layout_loops_corners, nicolae_overflow_hidden_temple, led_xom_imps, marbit_many_paths, minmay_misc_feat_doors Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.0 Spellcasting | 2 | 2.0 Ranged Weapons | 3 | 3.9 Fighting | | 1.1 Dodging | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 80 | 57 || 137 Cast: Jinxbite | 6 | 8 || 14 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armour: Robe | 21 | 27 || 48 Dodge: Dodged | 18 | 32 || 50 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2356 | 2205 | 151 | 0 | 1874 | 3 | 785.3 | Dungeon | 2356 | 2205 | 151 | 0 | 1874 | 3 | 785.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1415 daAuts D:1: 825 daAuts D:3: 116 daAuts