Dungeon Sprint DCSS version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 11925645269115833761 200000 caiman the Magician (level 1, 15/15 HPs) Began as a Djinni Wanderer on June 8, 2025. Quit the game in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:05 (2 turns). caiman the Magician (Djinni Wanderer) Turns: 2, Time: 00:00:05 Health: 15/15 AC: 2 Str: 8 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 13 God: SH: 4 Dex: 15 rFire + + . a - +0 dagger rCold x . . d - +0 buckler rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) j - the +∞ Axe of Woe (You found it in the Dungeon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Scrolls i - a scroll of blinking Potions b - a potion of lignification e - a potion of curing f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 1.1 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 2.5 Spellcasting + Level 2.5 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 2.5 Forgecraft + Level 2.5 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Alchemy + Level 1.0 Evocations + Level 1.0 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 14% 1 b - Shock Conj/Air 32% 1d5 14% 1 c - Swiftness Air 8% N/A 38% 3 d - Ensorcelled Hibernat Hex/Ice 16% N/A 21% 2 e - Foxfire Conj/Fire 32% 2x1d5 14% 1 f - Kinetic Grapnel Frge 32% 1d5 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Welcome, caiman the Djinni Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found the +∞ Axe of Woe. Found four burning altars of Makhleb. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a +0 robe, a +0 buckler, a potion of curing, a potion of heal wounds, a potion of haste, a potion of berserk rage, a scroll of blinking; and the following spells memorised: Slow, Shock, Swiftness, Ensorcelled Hibernation, Foxfire, Kinetic Grapnel. You start removing your armour. You continue removing your +0 buckler. You stop removing your armour. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. .. #. .# #.. ..# .###.. ..###. ......###...... ....._..... #.....# #_.@._# #.....# ....._..... ......###...... o###.. ..###. #.. ..# #. .# .. .. You could see a bag of meat (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | caiman the Djinni Wanderer began the quest for the Orb. 0 | D | caiman set off with the following items: a +0 dagger, a | potion of lignification, a +0 robe, a +0 buckler, a potion | of curing, a potion of heal wounds, a potion of haste, a | potion of berserk rage, a scroll of blinkingthe following | spells memorised: Slow, Shock, Swiftness, Ensorcelled | Hibernation, Foxfire, Kinetic Grapnel. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Got the +∞ Axe of Woe 1 | D | Noticed a bag of meat 2 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: meatsprint Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1 daAuts