Dungeon Sprint DCSS version 0.34-a0-101-g3fe01be7b1 (webtiles) character file.

Game seed: 17893571028585874652

207 caiman the Geomancer (level 5, -10/38 HPs)
             Began as a Revenant Earth Elementalist on June 5, 2025.
             Was an Initiate of Vehumet.
             Mangled by a wight
             ... wielding a +0 great sword
              (16 damage)
             ... in the Dungeon (Sprint III: "The Ten Rune Challenge").
             The game lasted 00:01:29 (296 turns).

caiman the Geomancer (Revenant Earth Elementalist)   Turns: 296, Time: 00:01:29

Health: -10/38     AC:  2    Str: 11    XL:     5   Next: 54%
Magic:  5/12       EV: 11    Int: 17    God:    Vehumet [......]
Gold:   31         SH:  0    Dex:  9    Spells: 7/16 levels left

rFire   . . .          - Claws
rCold   + . .        (no offhand)
rNeg    + + +        a - +0 robe
rPois   ∞            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.26/turn    (no ring)
MPRegen 0.13/turn

%: no teleportation
@: no status effects
A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment
resistance 2, mnemnophage, spellclaws
a: Enkindle, Renounce Religion


You were in the Dungeon.
You worshipped Vehumet.
Vehumet was noncommittal.
You visited 1 branch
You collected 31 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Wands
 g - a wand of flame (1)
Scrolls
 f - 2 scrolls of blinking
 i - 2 scrolls of poison
Potions
 b - 3 potions of magic
 c - a potion of curing
 d - a potion of heal wounds
 e - a potion of haste
 h - 4 potions of mutation
 k - 2 potions of enlightenment
 l - a potion of might


   Skills:
 - Level 1.7 Dodging
 - Level 2.1 Stealth
 + Level 7.2 Unarmed Combat
 + Level 6.3 Spellcasting
 - Level 0.8 Conjurations
 + Level 8.0 Earth Magic


You had 7 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Sandblast             Erth           64%        2d14      1%          1
b - Kinetic Grapnel       Frge           20%        1d4       12%         1
c - Stone Arrow           Conj/Erth      40%        3d9       6%          3
d - Iskenderun's Mystic   Conj/Tloc      6%         2d4 (+2d1 71%         4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Freeze                   Ice            20%        1d4       12%         1
 Passwall                 Erth           32%        N/A       1%          3
 Brom's Barrelling Bould  Conj/Erth      20%        2d6       21%         4
 Petrify                  Alch/Erth      19%        N/A       24%         4
 Volatile Blastmotes      Fire/Tloc      10%        2d10      36%         3
 Fulminant Prism          Conj/Alch      3%         3d5       71%         4
 Forge Monarch Bomb       Fire/Frge      2%         4d5       100%        6


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/1)          Zot: 27000      

Altars:
Dithmenos
Kikubaaqudgha
Sif Muna
Vehumet


Innate Abilities, Weirdness & Mutations

You are immune to poison.
You have sharp fingernails.
You are cold resistant. (rC+)
Your magical capacity is very low. (-20% MP)
You are immune to negative energy. (rN+++)
You are immune to unholy pain and torment.
You can enhance your damage-dealing spells by burning harvested memories.
You perform a melee attack whenever you cast damage-dealing spells.

Message History

Casting: Sandblast (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Sandblast (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a wight, wielding a +0 great sword and wearing a +0 robe (84% to hit)
The blast of sand hits the wight!
The wight is severely damaged.
You barely miss the wight.
The wight is severely damaged.
The wight closely misses you.
You consumed 1 MP.
Casting: Sandblast (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Sandblast (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a wight, wielding a +0 great sword and wearing a +0 robe (severely
damaged, 84% to hit)
The blast of sand hits the wight.
The wight is severely damaged.
You closely miss the wight.
The wight is severely damaged.
The wight closely misses you.
The wight hits you with a +0 great sword!
* * * LOW HITPOINT WARNING * * *
You took 11 damage! You consumed 1 MP.
Press: ? - help, v - describe, . - travel
A stone wall.
Unknown command.
Press: ? - help, v - describe, . - travel
Here: a wight, wielding a +0 great sword and wearing a +0 robe (severely
damaged)
An open door.
Unknown command.
Casting: Sandblast (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Stone Arrow (dangerous; 6% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a wight, wielding a +0 great sword and wearing a +0 robe (severely
damaged, 71% to hit)
The stone arrow misses the wight. You scratch the wight but do no damage.
The wight is severely damaged.
The wight hits you with a +0 great sword!
You die...

▓   ▓▓▓
♣♣  ♣.#       ##
.♣ ♣♣.#       #_
.♣ ♣..#       #z
♣♣♣♣..###+#+###z##
♣.♣.♣.#.........@#
~♣♣.♣.'.⌠........#
~~~♣♣.#...######+#
~~....#.⌠.#
~.....#...#
......#)###
......#)..#
......#___#
▓▓▓▓▓▓▓▓▓▓▓


You could see a weeping skull and a wight.

Vanquished Creatures
  A water elemental (D)
  A burial acolyte (D)
  A crimson imp (D)
  Jessica (D)
  A human (D)
  A kobold demonologist (D)
  2 endoplasms (D)
  A rat (D)
9 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D        | caiman the Revenant Earth Elementalist began the quest for
                  | the Orb.
     0 | D        | Reached XP level 1. HP: 14/14 MP: 3/3
     5 | D        | Reached skill level 1 in Unarmed Combat
    23 | D        | Noticed Jessica
    27 | D        | Killed Jessica
    28 | D        | Reached skill level 5 in Earth Magic
    28 | D        | Reached XP level 2. HP: 20/20 MP: 3/6
    28 | D        | Learned a level 1 spell: Kinetic Grapnel
    28 | D        | Gained mutation: You can enhance your damage-dealing spells
                  | by burning harvested memories. [Revenant growth]
    28 | D        | Reached XP level 3. HP: 26/26 MP: 3/7
   152 | D        | Reached skill level 5 in Unarmed Combat
   152 | D        | Reached skill level 6 in Earth Magic
   152 | D        | Reached XP level 4. HP: 29/33 MP: 4/9
   203 | D        | Reached skill level 5 in Spellcasting
   203 | D        | Reached skill level 7 in Earth Magic
   203 | D        | Reached XP level 5. HP: 38/38 MP: 7/11
   236 | D        | Found a radiant altar of Vehumet.
   236 | D        | Found a shimmering blue altar of Sif Muna.
   236 | D        | Found an ancient bone altar of Kikubaaqudgha.
   240 | D        | Reached skill level 8 in Earth Magic
   269 | D        | Became a worshipper of Vehumet
   269 | D        | Offered knowledge of Freeze by Vehumet.
   274 | D        | Learned a level 3 spell: Stone Arrow
   279 | D        | Learned a level 4 spell: Iskenderun's Mystic Blast
   291 | D        | Found a shadowy altar of Dithmenos.
   296 | D        | Mangled by a wight

Illustrated notes

Levels and vault maps discovered:
D:        dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms,
          sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching,
          sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie,
          sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies,
          sprint_mu_slime_circle, sprint_mu_shoals_kraken,
          sprint_mu_snake_twists, sprint_mu_blade_basic,
          sprint_mu_crypt_fortress, sprint_mu_tomb_spiral,
          sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire,
          sprint_mu_dis_giant, sprint_mu_tartarus_statrot,
          sprint_mu_cocytus_islands, sprint_mu_zot1]

Skill      XL: |  1  2  3  4  5 |
---------------+----------------+-----
Unarmed Combat |  3     5  6  7 |  7.2
Spellcasting   |  3     4  5  6 |  6.3
Earth Magic    |  5     6  7  8 |  8.0
Dodging        |                |  1.7
Stealth        |                |  2.1
Conjurations   |                |  0.8

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |     8 |     4 ||    12
   Cast: Sandblast         |     9 |     9 ||    18
         Stone Arrow       |       |     1 ||     1
    Use: Scroll            |       |     3 ||     3
 Armour: Robe              |     5 |     5 ||    10
  Dodge: Dodged            |     4 |     2 ||     6

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    307 |    307 |      0 |    152 |     30 |   1 |  307.0 |
       Dungeon |    307 |    307 |      0 |    152 |     30 |   1 |  307.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
       D: 307 daAuts