Dungeon Sprint DCSS version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 12616384345811135879 0 caiman the Vexing (level 1, 15/15 HPs) Began as a Coglin Wanderer on June 5, 2025. Quit the game in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:01 (0 turns). caiman the Vexing (Coglin Wanderer) Turns: 0, Time: 00:00:02 Health: 15/15 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 club {Fatehjeet} rCold . . . e - +0 dagger {Ku-aya} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no teleportation @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 club (weapon) {Fatehjeet} e - a +0 dagger (offhand) {Ku-aya} Armour c - a +0 robe (worn) Wands d - a wand of polymorph (5) (quivered) Scrolls b - a scroll of butterflies k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 1.0 Spellcasting + Level 3.6 Hexes + Level 2.6 Earth Magic + Level 1.3 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 40% N/A 6% 1 Sandblast Erth 14% 2d6 10% 1 Tukima's Dance Hex 10% N/A 19% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Stone Arrow Conj/Erth 8% 3d7 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, caiman the Coglin Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club {Fatehjeet}, a scroll of butterflies, a +0 robe, a wand of polymorph (5), a +0 dagger {Ku-aya}, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking; and the following spells available to memorise: Slow, Sandblast, Tukima's Dance, Inner Flame, Stone Arrow. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ▓▓▓▓ ▓@.# ▓..# ▓#+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | caiman the Coglin Wanderer began the quest for the Orb. 0 | D | caiman set off with the following items: a +0 club | {Fatehjeet}, a scroll of butterflies, a +0 robe, a wand of | polymorph (5), a +0 dagger {Ku-aya}, a potion of curing, a | potion of heal wounds, a potion of haste, 2 potions of | magic, a potion of berserk rage, a scroll of blinking; and | the following spells available to memorise: Slow, | Sandblast, Tukima's Dance, Inner Flame, Stone Arrow. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+