caiman the Dungeon (0, 51, D) the staff "Embalmer" {MP+10 Int+4 Conj} [staff of conjuration] MP+10: It affects your magic capacity (+10). Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. (0, 52, D) a sack of spiders (1, 32, D) a staff of death (1, 33, D) a +0 leather armour (1, 50, D) a +3 dagger of draining (1, 51, D) a +4 heavy falchion (1, 52, D) Great Wizards, Vol. II (2, 15, D) the +5 halberd "Fianom" {pain, rElec} rElec: It insulates you from electricity. (2, 16, D) a +3 long sword of venom (unseen) (2, 32, D) a staff of cold (2, 34, D) a +0 robe (2, 50, D) a staff of air (2, 51, D) the +10 trident of Insufficient Pleasure {venom, rF+ Will+ Int+2} rF+: It protects you from fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (2, 52, D) a +2 scale mail of cold resistance (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +2 robe of willpower (3, 15, D) the ring of Liptaec {rC+ MP+9 Str+6 Stlth-} [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. (3, 16, D) a Fen Folio (3, 33, D) a +0 short sword (3, 34, D) the +8 orcbow "Soriush" {elec, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (3, 52, D) the +10 trident of the Shore {speed, Fly} Fly: It grants you flight. (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a book of Armaments (4, 32, D) a +0 long sword (4, 33, D) a +0 dagger (4, 34, D) a +0 dagger (4, 51, D) a +1 short sword of venom (5, 14, D) a +5 ring of evasion (5, 15, D) a staff of conjuration (unseen) (5, 16, D) a +0 morningstar of holy wrath (5, 32, D) a +0 short sword (5, 33, D) a granite talisman (5, 37, D) a staff of death (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (5, 38, D) a +0 longbow a +0 leather armour (5, 51, D) a +0 broad axe of flaming (5, 52, D) the +2 ring mail "Otosm" {^Contam rF++ rN++} ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. (6, 16, D) a +0 spear of venom (unseen) (6, 32, D) a +0 heavy halberd a staff of death a +0 leather armour the +4 spear of Uskayaw's Envy {spect, *Slow rElec rPois Int+3} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). a +0 robe a ring of flight (6, 33, D) a +0 long sword a +0 robe a +1 ring mail of fire resistance an elf corpse (skeletalised by now) (6, 34, D) a staff of conjuration (6, 37, D) a shapeshifter corpse (skeletalised by now) (6, 39, D) a +0 scimitar a +0 longbow a +0 leather armour (6, 40, D) a +3 partisan of freezing (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (6, 50, D) the +2 pair of gloves "Zuvvinke" {Str+3} Str+3: It affects your strength (+3). (6, 51, D) the +8 shortbow of the Blessed Realm {freeze, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (6, 52, D) a +2 mace of protection (7, 14, D) the +0 plate armour "Yxzieg" {-Tele rElec Will++ Regen+} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. (7, 15, D) an amulet of reflection (7, 16, D) a titan corpse (skeletalised by now) (7, 32, D) a +0 scimitar a +0 leather armour an elf corpse (skeletalised by now) (7, 33, D) a +0 rapier a +0 rapier a +0 leather armour a +4 scimitar of flaming (7, 34, D) a +0 long sword (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +2 leather armour of willpower (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (7, 37, D) a +0 rapier a +0 rapier a +0 scale mail of willpower an elf corpse (skeletalised by now) (7, 38, D) a +0 longbow (still there?) a +2 leather armour of poison resistance (still there?) (7, 41, D) a +0 longbow a +0 leather armour (7, 51, D) a staff of alchemy (unseen) (7, 52, D) a +4 ring of protection (8, 14, D) +0 steam dragon scales (8, 15, D) a +0 longbow of flaming (8, 16, D) a staff of alchemy (unseen) (8, 32, D) a book of Spatial Translocations (8, 33, D) a +0 longbow a +0 leather armour (8, 34, D) a staff of cold (8, 38, D) a +0 longbow a +0 leather armour (8, 39, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. a +0 ring mail an elf corpse (skeletalised by now) (8, 50, D) a +2 pair of gloves of dexterity (8, 51, D) the +2 plate armour of the Sunfish {Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (8, 52, D) the scarab talisman of Free Expression {rPois rC+ Dex+3} [scarab talisman] rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (9, 15, D) a ring of protection from cold (9, 33, D) a +0 dagger a +0 leather armour a +6 ring of strength an elf corpse (skeletalised by now) (9, 34, D) a +0 short sword a +0 short sword a +0 leather armour the +0 leather armour of Lugonu's Condemnation {rPois Str+7 Int-2} rPois: It protects you from poison. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). (9, 39, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (9, 50, D) a +0 chain mail of willpower (9, 51, D) a sack of spiders (9, 52, D) a +0 shortbow of freezing (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) the serpent talisman of Truth {Int+2 Stlth+} (still there?) [serpent talisman] Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a blade talisman (still there?) a lupine talisman (still there?) an inkwell talisman (still there?) a quill talisman (still there?) (10, 5, D) a ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 14, D) a Young Poisoner's Handbook (10, 15, D) the +9 war axe of the Loving Gods {heavy, rN+ Dex+7} rN+: It protects you from negative energy. Dex+7: It affects your dexterity (+7). (unseen) (10, 16, D) a +2 vampiric glaive (10, 32, D) a +2 heavy great sword (10, 33, D) a +5 rapier of distortion (10, 34, D) a +0 short sword a +0 scale mail of cold resistance a +0 chain mail of cold resistance an elf corpse (skeletalised by now) (10, 40, D) a +0 long sword a +0 leather armour (10, 50, D) a +1 sling of flaming (10, 51, D) a book of the Earth (10, 52, D) a +1 ring mail of fire resistance (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a +1 trident of flaming (unseen) (11, 15, D) a staff of earth (11, 32, D) a +0 rapier a +0 robe a +2 plate armour of fire resistance an elf corpse (skeletalised by now) (11, 33, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +3 chain mail of fire resistance (11, 34, D) a +0 long sword a +0 scale mail a +0 dagger a +0 leather armour a book of Geomancy an elf corpse (skeletalised by now) (11, 50, D) an amulet of guardian spirit (11, 51, D) +1 golden dragon scales (11, 52, D) a +0 kite shield of reflection (12, 14, D) a +1 halberd of protection (12, 15, D) a +2 flail of venom (unseen) (12, 16, D) the +10 mace "Rahaenoq" {speed, rPois MP-7 Dex+10} rPois: It protects you from poison. MP-7: It affects your magic capacity (-7). Dex+10: It affects your dexterity (+10). a titan corpse (skeletalised by now) (12, 32, D) a +0 longbow (still there?) a +0 leather armour (still there?) the +4 short sword "Ypeawaena" {drain, rElec Will+ Int+2} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (12, 33, D) a +0 longbow a +0 leather armour a +3 mace of protection an elf corpse (skeletalised by now) (12, 34, D) a +0 dagger a +0 ring mail a +1 antimagic broad axe an elf corpse (skeletalised by now) (12, 50, D) a +0 pair of boots of rampaging (12, 51, D) a staff of earth (unseen) (12, 52, D) the +3 pair of gloves of the Hippogriff {^Drain rF- Int+7} ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. Int+7: It affects your intelligence (+7). (13, 32, D) a +0 short sword a +0 short sword a +0 leather armour a scroll of brand weapon an elf corpse (skeletalised by now) (13, 33, D) a +4 short sword (still there?) a +0 robe (still there?) a +3 orcbow of freezing (still there?) an elf corpse (skeletalised by now) (still there?) (13, 35, D) a +0 rapier a +0 robe (13, 50, D) a staff of cold (13, 51, D) a book of Duality (13, 52, D) a ring of see invisible (14, 50, D) the ring "Uxiahaips" {rF+ Str+3} [ring of protection from fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). (14, 51, D) an orb of energy (14, 52, D) the Handbook of Refined Sinister Acts Spells Type Level a - Petrify Alchemy/Earth 4 b - Olgreb's Toxic Radiance Alchemy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (18, 49, D) the +1 chain mail "Hanlanou" {rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (18, 52, D) a +0 arbalest a +4 halberd of protection a +0 barding of fire resistance the naga corpse of Vashnia (skeletalised by now) (19, 0, D) a +6 ring of intelligence (19, 16, D) a +4 ring mail of cold resistance (19, 17, D) an amulet of reflection (19, 32, D) a +1 partisan of distortion (unseen) (19, 33, D) a staff of cold (unseen) (19, 50, D) a +0 leather armour (20, 0, D) the +2 hand axe "Bishot" {holy, rPois Str+5 Int-4} rPois: It protects you from poison. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). (20, 1, D) a +1 demon whip of venom (20, 16, D) the +7 whip "Oliamm" {flame, *Noise Str+5} *Noise: It may make a loud noise when swung. Str+5: It affects your strength (+5). (20, 32, D) the +2 plate armour "Mutely" {rN+ Int-5 Stlth+} rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. (unseen) (20, 33, D) the +3 war axe of Qugoak {heavy, *Noise +Blink Int+2} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. Int+2: It affects your intelligence (+2). (unseen) (20, 48, D) the Compendium of Toxicology Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Irradiate Conjuration/Alchemy 5 (20, 49, D) a +0 mace (still there?) a +0 arbalest (still there?) a +0 robe (still there?) the Cyclopedia of the Enchanting Deep Freeze (still there?) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Sigil of Binding Hexes 3 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Rimeblight Ice/Necromancy 7 a naga corpse (skeletalised by now) (still there?) (20, 50, D) 3 large rocks (20, 52, D) a staff of fire (still there?) a +0 orcbow (still there?) (21, 0, D) an amulet of reflection (21, 1, D) a +1 leather armour of poison resistance (21, 16, D) a +0 quarterstaff (21, 17, D) a staff of death (21, 33, D) a staff of earth (21, 48, D) the staff of Ihoiki {rElec rC- Dex+3 SInv Conj} [staff of conjuration] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. a +0 orcbow the +0 pair of gloves of the Aged Friars {rElec Regen+} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a centaur corpse (skeletalised by now) (21, 49, D) 5 large rocks a lightning rod (4/4) a cyclops corpse (skeletalised by now) (21, 50, D) a staff of death (still there?) a +0 arbalest (still there?) a +0 pair of boots of stealth (still there?) (22, 0, D) a ring of protection from cold an amulet of reflection a ring of resist corrosion a ring of wizardry (22, 1, D) a staff of air (22, 4, D) a cane toad corpse (skeletalised by now) (22, 6, D) a water moccasin corpse (skeletalised by now) (22, 16, D) a +4 plate armour of willpower (22, 17, D) a +6 shortbow of draining (22, 33, D) a +0 demon whip (22, 38, D) a +2 bardiche of flaming +0 fire dragon scales (22, 48, D) 4 large rocks a book of Callings a cyclops corpse (skeletalised by now) (22, 49, D) a +3 spear of venom (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a manual of Axes (still there?) (22, 50, D) a +0 shortbow (still there?) a +0 vampiric spear (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a +3 quarterstaff of distortion (still there?) a centaur corpse (skeletalised by now) (still there?) (23, 0, D) an amulet of reflection a water moccasin corpse (skeletalised by now) (23, 5, D) a catoblepas corpse (skeletalised by now) (23, 16, D) a +0 quarterstaff (23, 17, D) a staff of conjuration (23, 18, D) a staff of conjuration (23, 33, D) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. (unseen) (23, 35, D) a +1 demon whip of pain (still there?) a ring of willpower (still there?) (23, 48, D) a +2 scale mail of willpower (unseen) (23, 50, D) 4 large rocks (still there?) a +0 spear of venom (still there?) 3 javelins (still there?) a +2 robe of positive energy (still there?) a staff of death (still there?) a merfolk corpse (skeletalised by now) (still there?) (23, 51, D) a +0 orcbow a kobold corpse (skeletalised by now) (24, 1, D) an amulet of reflection (24, 3, D) a bullfrog corpse (skeletalised by now) (24, 16, D) a +0 quarterstaff a +0 robe a +6 ring of intelligence a spriggan corpse (skeletalised by now) (24, 17, D) a staff of air (24, 18, D) a +0 quarterstaff a +0 robe a +2 rapier of venom (24, 32, D) a +1 glaive of flaming +0 fire dragon scales (24, 33, D) a +3 war axe of venom (unseen) (24, 34, D) the ring of Lust {rPois Str+6 Int-5 Slay+2} [ring of strength] rPois: It protects you from poison. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (24, 47, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (24, 48, D) 4 large rocks a +0 longbow a +0 leather armour a lightning rod (4/4) (24, 49, D) a +0 spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 longbow (still there?) a staff of death (still there?) a naga corpse (skeletalised by now) (still there?) (24, 50, D) 4 large rocks the +5 scale mail of Bedevilment {-Tele rPois rF+} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF+: It protects you from fire. a stone giant corpse (skeletalised by now) (25, 0, D) a +2 heavy orcbow (25, 1, D) the staff of Wounding {Str+2 Int+2 Air Earth} [staff of earth] Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (25, 16, D) the +4 trident of the Flea {speed, rElec rPois rN++ Stlth-} rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. a +0 robe a staff of fire a catoblepas corpse (skeletalised by now) (25, 17, D) a +6 war axe of venom a +0 robe a +2 morningstar of protection (25, 32, D) a ring of poison resistance (25, 33, D) a staff of cold (unseen) (25, 35, D) a +1 demon whip of electrocution (25, 48, D) a +3 spear of flaming a silver javelin a +0 leather armour (25, 49, D) 3 large rocks the +5 long sword "Mokalopp" {flame, Str+4 Int-2} Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). a stone giant corpse (skeletalised by now) (25, 50, D) 4 large rocks a staff of fire (26, 0, D) a +5 spectral quarterstaff (26, 1, D) a +2 scale mail of poison resistance a komodo dragon corpse (skeletalised by now) (26, 2, D) a bullfrog corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (26, 16, D) a +1 spectral quarterstaff (26, 17, D) a +3 scale mail of willpower (26, 18, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (26, 32, D) a +2 demon whip of pain (still there?) the +5 orcbow "Pusmuh" {antimagic, rN+ Will+ Str-2 Dex+5} (still there?) rN+: It protects you from negative energy. Will+: It increases your willpower. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). (26, 33, D) a staff of conjuration (unseen) (26, 34, D) a +4 heavy great mace a hellephant corpse (skeletalised by now) (26, 48, D) a +0 orcbow the +0 plate armour "Exapnuig" {rF++} rF++: It greatly protects you from fire. a kobold corpse (skeletalised by now) (26, 49, D) a +0 arbalest (still there?) a +0 heavy partisan (still there?) a yaktaur corpse (skeletalised by now) (still there?) (26, 50, D) a +0 spear a javelin a +0 leather armour a merfolk corpse (skeletalised by now) (27, 1, D) a +6 heavy arbalest (unseen) (27, 16, D) the +1 halberd of Blood {speed, rElec Str+5} rElec: It insulates you from electricity. Str+5: It affects your strength (+5). a caustic shrike corpse (skeletalised by now) (27, 17, D) a +2 plate armour of fire resistance (27, 18, D) a hellephant corpse (skeletalised by now) (27, 32, D) a +1 orcbow of draining (unseen) (27, 33, D) a +2 demon whip of electrocution (still there?) the +9 flail "Iggob" {freeze, rN+} (still there?) rN+: It protects you from negative energy. (27, 34, D) a staff of earth (27, 48, D) a +0 arbalest a book of the Moon a yaktaur corpse (skeletalised by now) (27, 49, D) a +0 mace a +0 arbalest a +0 arbalest a +0 mace a +5 ring of evasion a naga corpse (skeletalised by now) (27, 50, D) a +2 heavy spear 3 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (28, 1, D) a +2 robe of cold resistance a +2 scimitar of holy wrath a water moccasin corpse (skeletalised by now) (28, 3, D) a rime drake corpse (skeletalised by now) (28, 16, D) a staff of conjuration (28, 17, D) a staff of fire (28, 32, D) a +0 demon whip (still there?) a staff of conjuration (still there?) (28, 33, D) a +0 vampiric demon whip a +1 plate armour of positive energy (28, 36, D) a +4 heavy spear a ring of ice (28, 48, D) 3 large rocks the fortress talisman "Awead" {Harm} [fortress talisman] Harm: It increases damage dealt and taken. a stone giant corpse (skeletalised by now) (28, 49, D) 4 large rocks the +5 scythe "Finisher" {speed, execute} a cyclops corpse (skeletalised by now) (28, 50, D) a +0 scimitar a +0 shortbow the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (29, 1, D) a +1 scale mail of fire resistance a water moccasin corpse (skeletalised by now) (29, 16, D) a +0 rapier of venom (29, 17, D) a +0 quarterstaff a +0 robe a +7 chain mail of ponderousness a spriggan corpse (skeletalised by now) (29, 32, D) a +2 vampiric demon whip a book of the Fortress (29, 33, D) a +0 demon whip of venom (still there?) a +0 robe of positive energy (still there?) (29, 48, D) a +0 longbow (still there?) a +0 leather armour (still there?) a staff of alchemy (still there?) (29, 49, D) a +1 spear of venom 2 javelins a +0 leather armour a staff of earth (29, 50, D) a +0 shortbow a +0 long sword a +0 robe the +9 battleaxe "Zila" {freeze, +Blink} +Blink: It lets you blink. a naga corpse (skeletalised by now) (30, 48, D) 3 large rocks the +1 battleaxe "caiman's Bane" {holy, Str+7 Dex-3} Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). (30, 49, D) 6 large rocks 4 scrolls of enchant armour (30, 50, D) a book of Decay (31, 48, D) a +0 orcbow (still there?) a +2 pair of gloves of strength (still there?) a centaur corpse (skeletalised by now) (still there?) (31, 49, D) a staff of cold (unseen) (31, 50, D) a +0 arbalest 6 large rocks a book of Decay a stone giant corpse (skeletalised by now) (31, 51, D) a +0 arbalest (32, 48, D) a +0 shortbow a ring of fire (32, 49, D) a +0 shortbow (still there?) a +2 pair of gloves of infusion (still there?) a centaur corpse (skeletalised by now) (still there?) (32, 50, D) a +0 orcbow a +0 scimitar a +0 shortbow a centaur corpse (skeletalised by now) a naga corpse (skeletalised by now) (33, 48, D) 3 large rocks (still there?) a +5 quarterstaff of speed (still there?) (33, 50, D) 4 large rocks a +0 orcbow a +1 triple sword of protection a stone giant corpse (skeletalised by now) a centaur corpse (skeletalised by now) (34, 28, D) a +0 long sword (34, 48, D) a +2 spear of freezing (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a storm talisman (still there?) a merfolk corpse (skeletalised by now) (still there?) (34, 49, D) the ring of Firazuef {^Drain rPois rF+ rN+} [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. (34, 50, D) a +0 orcbow (35, 2, D) a +2 great sword a +1 chain mail of fire resistance (35, 14, D) a +0 quarterstaff of holy wrath (unseen) (35, 15, D) a +2 falchion of electrocution (unseen) (35, 28, D) a +0 chain mail (35, 49, D) a ring of flight the amulet of Jemawuph {rC+ Regen+} [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. the ring "Cunah" {rElec Will- Dex+6 SInv} [ring of see invisible] rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the +1 robe "Icyox" {rN+} rN+: It protects you from negative energy. an amulet of magic regeneration (36, 0, D) a +0 antimagic hand axe (36, 1, D) a +0 dire flail a +0 plate armour a +0 halberd a +0 chain mail the +6 battleaxe of the Spider {drain, rF- Dex+3} rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, 2, D) a +0 broad axe a +0 plate armour of cold resistance an orc corpse (skeletalised by now) (36, 14, D) a +2 bardiche of venom (36, 29, D) a +0 long sword (37, -1, D) a +0 battleaxe a +0 chain mail (37, 0, D) a +3 hand axe of freezing (37, 2, D) a +0 heavy dire flail a +2 chain mail of cold resistance a +0 long sword a +0 chain mail a +0 giant club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (37, 3, D) a +0 great mace a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, 13, D) a water moccasin corpse (skeletalised by now) (37, 14, D) a staff of air a black mamba corpse (skeletalised by now) (37, 15, D) the +2 plate armour of the Guild-Master {Harm rCorr} Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. (37, 28, D) a +0 plate armour (37, 29, D) a book of Contraptions (38, 0, D) the +5 broad axe of Qaqab {pain, rPois Int+2 Dex+3} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (38, 1, D) the ring "Ajefiub" {rPois rF- MP+9 Slay-2 SInv} [ring of magical power] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. an amulet of reflection a wand of mindburst (7) a +6 ring of dexterity a +4 ring of protection (38, 3, D) a +0 mace a +0 ring mail (38, 14, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (38, 15, D) a ring of protection from fire (38, 28, D) a +0 dire flail a +0 robe an orc corpse (skeletalised by now) (38, 29, D) a +2 scale mail of cold resistance (38, 48, D) a +4 plate armour of fire resistance (unseen) (38, 50, D) a +1 chain mail of fire resistance (unseen) (39, 0, D) a book of Spatial Translocations (39, 1, D) a +0 halberd a +0 robe a staff of air (39, 3, D) a warg corpse (skeletalised by now) (39, 15, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (39, 16, D) a +0 battleaxe a +0 robe (39, 28, D) a +0 dagger of electrocution a +0 robe (39, 32, D) a +0 war axe a +0 plate armour (39, 48, D) a staff of air (unseen) (39, 49, D) a +6 ring of strength (40, 0, D) a staff of cold (40, 1, D) a ring of wizardry (40, 2, D) a +0 flail a +0 leather armour (40, 15, D) the +5 chain mail of the Past {Harm rC++ Int+4 Slay-4} Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. Int+4: It affects your intelligence (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). a black mamba corpse (skeletalised by now) (40, 28, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. a warg corpse (skeletalised by now) (40, 29, D) a +0 giant club (40, 30, D) a +0 long sword a +0 robe a +0 orcbow an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, 31, D) the +7 war axe of Nemelex Xobeh {spect, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). the +10 plate armour "Hecu" {-Tele Dex+2 Stlth+} -Tele: It prevents most forms of teleportation. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. a +0 giant club a +0 giant spiked club an orc corpse (skeletalised by now) (40, 32, D) a +0 dagger a +1 robe (40, 48, D) a staff of conjuration (unseen) (40, 49, D) 5 scrolls of identify (40, 50, D) a +3 chain mail of poison resistance (unseen) (41, 0, D) a +5 vampiric whip (41, 1, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. an orb of light (41, 14, D) a ring of resist corrosion a ball python corpse (skeletalised by now) (41, 15, D) a +0 dire flail a staff of conjuration (41, 16, D) a black mamba corpse (skeletalised by now) (41, 28, D) a +0 scimitar (41, 29, D) the +3 orcbow of the Inferno {drain, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (41, 30, D) a +4 great sword of freezing a +0 plate armour a +4 flail of protection a +0 chain mail 4 large rocks a +0 giant club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) an ogre corpse (skeletalised by now) (41, 31, D) a +2 war axe a +4 chain mail of willpower the ring of Life {rElec rF-- rC+ Will- Int+8 Ice} [ring of ice] rElec: It insulates you from electricity. rF--: It makes you very vulnerable to fire. rC+: It protects you from cold. Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). Ice: It increases the power of your Ice spells. an orc corpse (skeletalised by now) (41, 48, D) a ring of wizardry (41, 50, D) a staff of air (unseen) (42, 1, D) a +1 ring mail of positive energy (42, 14, D) the +7 falchion of Fouge {drain, Int+3 Dex+3 Stlth+} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. an adder corpse (skeletalised by now) (42, 15, D) a +0 mace a +0 robe a naga corpse (skeletalised by now) a ball python corpse (skeletalised by now) (42, 29, D) a +0 orcbow a +0 dire flail a +0 plate armour a ring of wizardry an orc corpse (skeletalised by now) (42, 30, D) a +0 giant club (42, 31, D) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (42, 48, D) a +0 falchion of holy wrath (unseen) (42, 58, D) 3 large rocks (43, 14, D) a +0 long sword of freezing (43, 29, D) a +0 troll leather armour a +0 heavy orcbow a troll corpse (skeletalised by now) (43, 48, D) a staff of conjuration (unseen) (43, 50, D) a staff of earth (unseen) (43, 56, D) 3 large rocks a stone giant corpse (skeletalised by now) (44, 28, D) a +6 ring of strength (44, 48, D) a +2 lajatang of electrocution (unseen) (44, 49, D) the +10 morningstar of Faak {heavy, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (44, 51, D) a +0 flail a phial of floods (45, 48, D) a +3 heavy hand axe (45, 49, D) 7 large rocks a +3 heavy hand axe a stone giant corpse (skeletalised by now) (45, 50, D) a +1 broad axe of flaming (45, 51, D) a +0 dire flail an Everburning Encyclopedia (45, 52, D) 4 large rocks (46, 49, D) a staff of death (unseen) (46, 50, D) a +2 scimitar of draining (46, 51, D) a +3 orcbow of freezing (unseen) (46, 53, D) an iron dragon corpse (skeletalised by now) (46, 55, D) an iron dragon corpse (skeletalised by now) (47, 48, D) the +3 leather armour of Gravitas {rC+} rC+: It protects you from cold. (47, 49, D) a +1 ring mail of cold resistance (unseen) (47, 51, D) a ring of protection from fire (47, 52, D) 4 large rocks a quicksilver dragon corpse (skeletalised by now) (47, 53, D) a +0 mace (48, 48, D) an amulet of magic regeneration (48, 49, D) a +0 mace the +1 lajatang of the Heavens {flame, ^Fragile rPois Will+ Str+2} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Str+2: It affects your strength (+2). (48, 50, D) 4 large rocks (still there?) a +2 rapier of freezing (still there?) (48, 51, D) a +1 partisan of venom (unseen) (49, 0, D) a +1 short sword of speed (unseen) (49, 1, D) the +1 quarterstaff "Divir" {spect, rElec Str+2 Stlth+} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (49, 24, D) an amulet of reflection (49, 36, D) a +3 scimitar of holy wrath (49, 37, D) +0 shadow dragon scales (49, 48, D) a staff of death (49, 49, D) 5 large rocks a tin of tremorstones (2/2) (49, 50, D) a sack of spiders (50, 0, D) a +0 whip of draining (unseen) (50, 13, D) a +4 vampiric lajatang (50, 25, D) a ring of protection from cold (50, 36, D) a +1 heavy shortbow (unseen) (50, 37, D) the +9 sling of the Bedighting Goat {heavy, rPois Str+6 Int+8 Dex-3} rPois: It protects you from poison. Str+6: It affects your strength (+6). Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). (50, 48, D) 4 large rocks a ring of resist corrosion a stone giant corpse (skeletalised by now) (50, 49, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (50, 50, D) 6 large rocks a +0 mace a +0 dire flail a scroll of acquirement (50, 52, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (51, 0, D) +0 shadow dragon scales a phantom mirror a shadow dragon corpse (skeletalised by now) (51, 1, D) a book of Spectacle (51, 13, D) a komodo dragon corpse (skeletalised by now) (51, 38, D) a rime drake corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (51, 48, D) a +6 ring of strength an iron dragon corpse (skeletalised by now) (51, 50, D) quicksilver dragon scales a +1 sling of freezing a quicksilver dragon corpse (skeletalised by now) (52, 0, D) a book of Cantrips (52, 1, D) a +2 spectral quarterstaff (52, 12, D) a talisman of death (52, 13, D) a +3 scale mail of cold resistance (52, 14, D) a yak corpse (skeletalised by now) (52, 25, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (52, 39, D) a cane toad corpse (skeletalised by now) (52, 48, D) 5 large rocks (52, 49, D) a book of Cantrips (53, 0, D) a +2 rapier of holy wrath (53, 13, D) the staff "Maadixon" {^Drain rPois rF+ Int+3 Alch} [staff of alchemy] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Alch: It increases the power of your Alchemy spells. a bullfrog corpse (skeletalised by now) (53, 15, D) a hydra corpse (skeletalised by now) (53, 16, D) a black mamba corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (53, 24, D) a +1 hand axe of distortion (53, 25, D) a +2 battleaxe of electrocution (53, 37, D) a +2 scale mail of positive energy a wolf corpse (skeletalised by now) (53, 39, D) a cane toad corpse (skeletalised by now) (53, 48, D) a +3 spear of freezing (53, 49, D) a +2 heavy halberd (53, 50, D) an iron dragon corpse (skeletalised by now) (54, 0, D) a +2 pair of boots of flying (54, 1, D) a +4 great sword of holy wrath (54, 12, D) the +5 hand axe of the Hungering Gharial {drain, Dex+3} Dex+3: It affects your dexterity (+3). a blink frog corpse (skeletalised by now) (54, 24, D) a +6 ring of dexterity (54, 25, D) a +1 heavy arbalest (unseen) (54, 48, D) a +1 chain mail of fire resistance (54, 49, D) a staff of air (54, 50, D) a +4 battleaxe of venom (55, 1, D) a ghoul corpse (skeletalised by now) (55, 12, D) a +1 partisan of venom (55, 13, D) a +1 great mace of holy wrath (55, 24, D) a staff of death (unseen) (56, 13, D) a bullfrog corpse (skeletalised by now) (58, 47, D) a book of Battle (58, 49, D) a staff of alchemy (unseen) (59, 36, D) a +0 spear the +1 flail of the Tomato {freeze, ^Fragile rN+ Str+2 Stlth+} ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (59, 37, D) a staff of earth (59, 47, D) the staff "Huahemon" {rF+ Will+ rCorr Str-5 Tloc Fire} [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (unseen) (59, 48, D) a +6 ring of strength (59, 49, D) the +5 robe "Zofad" {Fly Int-3 Dex+3} Fly: It grants you flight. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). (60, 36, D) a +0 battleaxe a +0 robe a staff of cold (60, 37, D) a ghoul corpse (skeletalised by now) (60, 47, D) a staff of air (unseen) (60, 48, D) the +1 plate armour "Nareek" {^Drain Dex+3 Stlth+} ^Drain: It drains your maximum health when unequipped. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (60, 49, D) a staff of air (61, 8, D) a +2 halberd of protection (61, 17, D) a polar bear corpse (skeletalised by now) (61, 26, D) a staff of alchemy (unseen) (61, 36, D) a +0 dagger a +0 robe the +8 demon trident "Rift" {distort, reach+} (61, 38, D) a +0 long sword (61, 47, D) the +2 quarterstaff "Lavul" {flame, Fly rC+++ Will- Str-3} Fly: It grants you flight. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Str-3: It affects your strength (-3). (unseen) (61, 48, D) a staff of alchemy (62, 0, D) a +1 long sword of protection (62, 8, D) a book of Conjurations (62, 9, D) a ball python corpse (skeletalised by now) (62, 17, D) a +0 short sword of freezing (62, 26, D) a staff of conjuration (unseen) (62, 27, D) the +3 ring mail of the Eternal Fruit {rCorr} rCorr: It protects you from acid and corrosion. (62, 37, D) a staff of cold (62, 47, D) a +6 ring of dexterity (62, 48, D) a +2 chain mail of cold resistance (62, 49, D) a +0 hat of willpower (63, 0, D) a staff of earth (63, 8, D) a +2 great sword of protection (63, 17, D) a +1 troll leather armour (63, 26, D) a staff of cold (63, 36, D) the +2 scale mail of Fun and Games {Str+4} Str+4: It affects your strength (+4). (63, 37, D) a ring of resist corrosion (63, 47, D) a ring of poison resistance (63, 48, D) a staff of earth (63, 49, D) a +1 robe of resistance a +1 robe of willpower a +1 pair of boots of rampaging +5 shadow dragon scales (63, 50, D) a staff of earth (unseen) (64, 16, D) a staff of alchemy (unseen) (64, 17, D) a staff of fire (unseen) (64, 29, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (64, 30, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (64, 47, D) the granite talisman of Suwaf {*Corrode rC++ Int+3 Stlth+} [granite talisman] *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (64, 48, D) the Incunabulum of Metallurgical Quintessence Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Diamond Sawblades Forgecraft 7 d - Fulsome Fusillade Conjuration/Alchemy 8 (64, 49, D) a book of Duality (64, 50, D) a +2 heavy bardiche (65, 28, D) a +0 spear a +0 buckler (65, 47, D) a +1 quarterstaff of draining (unseen) (65, 50, D) a +1 heavy battleaxe (66, 3, D) a +0 trident a merfolk corpse (skeletalised by now) (66, 29, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (66, 48, D) a book of Displacement (66, 49, D) the staff of Dismemberment {rElec Str+2 Int+3 Stlth+ Air} [staff of air] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (66, 50, D) a +2 vampiric long sword (unseen) (66, 51, D) the ring of the Beloved Tomato {rF+ rN+ Stlth+} [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (67, 0, D) a +0 short sword (67, 3, D) a +0 trident (67, 47, D) a staff of earth (unseen) (67, 48, D) a +3 heavy flail (67, 50, D) a +2 arbalest of flaming (68, 0, D) a +1 plate armour of cold resistance (unseen) (68, 47, D) a staff of alchemy (unseen) (68, 48, D) a +0 troll leather armour (68, 49, D) a +1 robe of willpower (68, 50, D) the +1 leather armour of the Wilderness {Slay+6 Stlth+} Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth+: It makes you more stealthy. (69, 0, D) a staff of cold (unseen) (69, 2, D) a +0 trident 2 boomerangs (69, 36, D) a +3 ring mail of cold resistance (unseen) (69, 47, D) the +1 plate armour of Eternity {Harm} Harm: It increases damage dealt and taken. (69, 49, D) the +7 rapier "Suiporph" {heavy, rC+ Will+ Dex+4} rC+: It protects you from cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (69, 50, D) +0 swamp dragon scales (70, 8, D) a +2 heavy battleaxe (70, 17, D) a +0 halberd a naga corpse (skeletalised by now) (70, 18, D) a +0 mace a +0 robe (70, 36, D) a staff of earth (unseen) (70, 47, D) the +7 quarterstaff of the Sky {pain, Str+3} Str+3: It affects your strength (+3). (unseen) (70, 48, D) a +0 glaive of venom (70, 49, D) a +0 spectral quarterstaff (71, 16, D) a +1 hand axe of electrocution (unseen) (71, 17, D) a +0 trident (71, 18, D) a +0 flail a +0 robe (71, 19, D) a +0 flail a +0 robe a naga corpse (skeletalised by now) (71, 26, D) a +0 short sword (still there?) a +0 ring mail (still there?) a staff of conjuration (still there?) (71, 27, D) a +0 dagger a +0 robe an orb of light an orc corpse (skeletalised by now) (71, 36, D) a +1 glaive of protection (71, 37, D) the +5 broad axe "Eplisaho" {venom, rElec rF+ Dex+6} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). (71, 47, D) a staff of earth (unseen) (71, 48, D) a +2 flail of draining (71, 49, D) a staff of death (72, 8, D) a +1 lajatang of electrocution (72, 16, D) the +8 spear of the Hero {venom, ^Contam rN+ Int+6} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). (72, 17, D) a +2 flail of protection (unseen) (72, 26, D) a +3 dagger of speed a +0 robe (72, 27, D) a +0 dagger a +0 robe (72, 28, D) a +0 hand axe (still there?) a +1 chain mail of poison resistance (still there?) (72, 37, D) a +1 hand axe of venom (unseen) (72, 47, D) a ring of willpower (72, 48, D) a +1 shortbow of draining (72, 49, D) a +5 war axe of electrocution (73, 1, D) a yak corpse (skeletalised by now) (73, 16, D) a +2 trident of freezing (unseen) (73, 26, D) a +0 trident (73, 37, D) a +2 lajatang of venom (unseen) (73, 47, D) a tin of tremorstones (2/2) (73, 48, D) the Handbook of the Calid Gift Spells Type Level a - Scorch Fire 2 b - Olgreb's Toxic Radiance Alchemy 4 c - Flame Wave Conjuration/Fire 4 d - Starburst Conjuration/Fire 6 (73, 49, D) the amulet "Tostrur" {Spirit rC+ rN+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. rN+: It protects you from negative energy. (74, -1, D) a +0 robe (74, 47, D) the +2 leather armour of the Shining Light {Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (74, 48, D) a +6 spear (74, 49, D) the +3 ring mail of Hairiness {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (75, 1, D) a river rat corpse (skeletalised by now) (75, 47, D) an amulet of guardian spirit (75, 49, D) a +0 sling of draining (unseen)