caiman the Dungeon (0, 50, D) a +0 war axe the Papyrus of Yeast Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Sphinx Sisters Hexes/Summoning 7 (0, 52, D) a +2 robe of cold resistance (unseen) (1, 32, D) a +0 dire flail (still there?) a +0 ring mail (still there?) a staff of alchemy (still there?) (1, 33, D) a +5 ring of evasion (1, 34, D) the +5 scythe "Finisher" {speed, execute} Cheibriados disapproves of the use of such an item. (1, 50, D) a +3 scimitar of flaming (unseen) (1, 51, D) a +0 great sword of draining a +0 plate armour (1, 52, D) a +0 dagger a +0 robe a +0 plate armour of fire resistance a human corpse (skeletalised by now) (2, 14, D) a +2 falchion of electrocution (unseen) (2, 15, D) the +7 great mace "Cub Ywoa" {drain, rF+ Will+ Str+4} rF+: It protects you from fire. Will+: It increases your willpower. Str+4: It affects your strength (+4). (unseen) (2, 16, D) a +6 ring of intelligence (2, 33, D) a +0 arbalest (2, 34, D) a book of Duality (2, 50, D) a +0 hand axe (still there?) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (still there?) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (2, 51, D) a staff of conjuration (2, 52, D) the +4 lajatang of Ambiguity {reap, rN+ Will+ Int+5} rN+: It protects you from negative energy. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) the staff of Yredelemnul's Favour {rElec rN+ Will++ Tloc Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. (3, 15, D) a +3 leather armour of positive energy (3, 32, D) a +2 leather armour of fire resistance (unseen) (3, 33, D) a +0 dire flail (still there?) a +0 animal skin (still there?) a +0 morningstar of holy wrath (still there?) (3, 34, D) 6 large rocks (still there?) a +0 orcbow of freezing (still there?) (3, 50, D) a +0 dagger a +0 robe an amulet of regeneration a human corpse (skeletalised by now) (3, 51, D) Vehumet's Quarto of Battle Magic Spells Type Level a - Static Discharge Conjuration/Air 2 b - Searing Ray Conjuration 2 c - Conjure Ball Lightning Conjuration/Air 6 d - Fire Storm Conjuration/Fire 9 (3, 52, D) the +5 scale mail "Ciymat" {rN+} rN+: It protects you from negative energy. (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) the +2 sling of Waegid {flame, rPois rC+ Int-4} rPois: It protects you from poison. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). (4, 16, D) Giexat's Anthology of the Earth Spells Type Level a - Blink Translocation 2 b - Inner Flame Hexes/Fire 3 c - Maxwell's Portable Piledriver Translocation 3 (4, 32, D) a +6 ring of strength (4, 33, D) an amulet of reflection (4, 34, D) +0 shadow dragon scales the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Cheibriados disapproves of the use of such an item. a shadow dragon corpse (skeletalised by now) (4, 35, D) a +0 halberd of venom a +0 plate armour (4, 50, D) a scroll of brand weapon (4, 51, D) a +0 battleaxe a book of Duality (4, 52, D) a +2 broad axe of freezing (4, 53, D) a +0 robe (4, 54, D) a +2 robe of fire resistance (unseen) (5, 14, D) a staff of earth (unseen) (5, 32, D) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (5, 33, D) a +0 arbalest (still there?) a +5 scimitar of holy wrath (still there?) (5, 34, D) a staff of air a shadow dragon corpse (skeletalised by now) (5, 50, D) a staff of alchemy (unseen) (5, 51, D) a +1 battleaxe of draining a +0 plate armour a +0 trident (5, 52, D) a +3 heavy battleaxe (5, 53, D) a +1 robe of fire resistance (unseen) (6, 15, D) the +6 scale mail "Soeclout" {rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (6, 16, D) a +6 whip of distortion (6, 32, D) a +2 spear of pain (6, 33, D) a +2 halberd of venom (unseen) (6, 34, D) a +0 arbalest (6, 50, D) an amulet of reflection (6, 51, D) a +0 dagger a +0 robe a +2 vampiric broad axe (6, 52, D) a +2 robe of resistance a +1 shortbow of draining (7, 1, D) a +0 falchion a +0 leather armour (7, 14, D) a +1 rapier of draining (7, 18, D) a caustic shrike skeleton a caustic shrike skeleton (7, 19, D) a +0 giant club (7, 32, D) a +1 battleaxe a +0 plate armour a +4 dire flail a +0 animal skin a staff of air a human corpse (skeletalised by now) an ogre corpse (skeletalised by now) (7, 33, D) 4 large rocks the +4 war axe of the Impassible God {vamp, rPois Dex+4} rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). (7, 34, D) +1 ice dragon scales (7, 35, D) a +0 arbalest an iron dragon corpse (skeletalised by now) (7, 36, D) a +0 battleaxe of freezing (still there?) a +0 chain mail (still there?) (7, 37, D) a ring of willpower (7, 50, D) the amulet of Vaoxt {Faith Int+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). a ring of magical power a +0 dire flail a +1 vampiric spear (7, 52, D) the +5 morningstar of Towur {flame, rElec rC+ Will- Dex+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). (7, 53, D) a +0 long sword a +0 chain mail (8, 15, D) a +6 ring of intelligence (8, 16, D) a +0 giant club (8, 32, D) the amulet of Rationality {Spirit *Slow +Inv rC- SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (8, 33, D) a staff of air (unseen) (8, 34, D) a ring of positive energy (8, 50, D) a +4 rapier of flaming (unseen) (8, 51, D) a +0 hand axe (8, 52, D) a +2 robe of willpower the +0 chain mail of Beauty {rCorr} rCorr: It protects you from acid and corrosion. (9, 14, D) +0 golden dragon scales (9, 15, D) a +0 antimagic morningstar (9, 31, D) a +0 arbalest (9, 34, D) a +0 arbalest a lightning rod (4/4) (9, 36, D) a +3 heavy battleaxe (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (9, 50, D) a staff of earth (unseen) (9, 51, D) a +0 partisan a staff of fire (9, 52, D) a +2 leather armour of fire resistance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of intelligence (10, 14, D) the staff of Corporal Punishment {rF+ Will+ Dex-4 Fire Ice} [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (unseen) (10, 15, D) a +2 long sword of flaming (10, 16, D) an orb of energy (10, 32, D) the +9 falchion of Conscience {vamp, rElec Dex+2 Stlth+} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (10, 33, D) a +4 ring of protection (10, 34, D) a +0 broad axe a +0 broad axe a +0 ring mail the staff of Makhleb's Favour {rElec rF++ rC+ Will- Dex+3 Air} [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. a goblin corpse (skeletalised by now) (10, 50, D) a +1 ring mail of poison resistance (unseen) (10, 51, D) a +2 battleaxe a +0 plate armour the staff "Mikeuj" {Dex+3 SInv Conj Tloc} [staff of conjuration] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. (10, 52, D) a medusa talisman (10, 53, D) a +1 great sword of flaming (still there?) a +0 chain mail (still there?) (10, 54, D) a +0 long sword (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (11, 14, D) a +1 broad axe of distortion (unseen) (11, 15, D) the +9 dagger of the Hated {heavy, rElec Will+ rCorr Dex-5} rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). (11, 16, D) a +1 hat of willpower (unseen) (11, 32, D) a +4 chain mail of fire resistance (unseen) (11, 33, D) a +0 arbalest a ring of positive energy (11, 51, D) a book of the Senses (11, 52, D) a +0 flail (still there?) a +0 scimitar (still there?) the +6 glaive of the Brewing Gods {drain, rN+ Dex+3} (still there?) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (11, 53, D) a +0 bardiche (still there?) a +2 chain mail of fire resistance (still there?) (11, 59, D) a +0 battleaxe a +0 chain mail (12, 15, D) a book of Party Tricks (12, 16, D) a +0 dagger of venom (12, 32, D) a staff of cold (unseen) (12, 33, D) a +0 trident (still there?) a +0 trident (still there?) a +0 scale mail (still there?) a +2 battleaxe of electrocution (still there?) a goblin corpse (skeletalised by now) (still there?) (12, 50, D) a +1 pair of gloves of infusion (12, 51, D) the +5 plate armour of Kindness {Str+2} Str+2: It affects your strength (+2). (12, 52, D) a +0 flail (still there?) the wellspring talisman of the Slug {rC+ rCorr} (still there?) [wellspring talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (12, 53, D) a +2 robe of positive energy (unseen) (13, 16, D) a +0 giant club (13, 32, D) a box of beasts (13, 33, D) a +0 dire flail (still there?) a +0 animal skin (still there?) the +8 Wrath of Trog {antimagic, *Rage Rampage} (still there?) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (13, 34, D) a staff of conjuration (unseen) (13, 50, D) a +6 sling (unseen) (13, 51, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (13, 52, D) a manual of Armour (13, 53, D) a ring of ice an amulet of guardian spirit a +4 ring of protection a +4 ring of slaying a ring of protection from fire (14, 50, D) the +6 shortbow of the Genius {freeze, *Slow rPois rN++ Str+3} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (14, 51, D) a +0 dagger (still there?) a +0 robe (still there?) a +3 plate armour of poison resistance (still there?) a human corpse (skeletalised by now) (still there?) (15, 18, D) a +2 great mace of flaming (still there?) a +0 plate armour (still there?) (18, 48, D) a +1 plate armour of cold resistance (unseen) (18, 49, D) a staff of alchemy (unseen) (19, 0, D) a +4 ring of protection a ring of ice an amulet of the acrobat (19, 1, D) a staff of death (19, 16, D) a +2 rapier of draining (unseen) (19, 32, D) the +0 hand axe of the Fifty Quests {pain, Fly Dex+2 Stlth+} Fly: It grants you flight. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (19, 33, D) a spider talisman (19, 48, D) the +0 robe "Hotoisat" {^Drain +Blink Str+3} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Str+3: It affects your strength (+3). (19, 50, D) a +4 scale mail of cold resistance (unseen) (20, 1, D) a +1 rapier of venom (20, 18, D) a +0 dire flail (still there?) a +0 longbow (still there?) the +0 robe "Zeasian" {+Inv Int+5} (still there?) +Inv: It lets you turn invisible. Int+5: It affects your intelligence (+5). (20, 32, D) a +1 short sword of electrocution (unseen) (20, 33, D) a +4 ring mail of cold resistance (unseen) (20, 49, D) a +0 dagger (20, 50, D) a staff of air (unseen) (21, 0, D) a ring of flight (21, 1, D) a staff of alchemy (21, 16, D) a sanguine talisman (21, 17, D) the +1 chain mail of the Mackerel {rC+++ Will+ Int-3} rC+++: It renders you almost immune to cold. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). (21, 18, D) a +0 club (still there?) a +0 robe (still there?) a +1 battleaxe of venom (still there?) +0 ice dragon scales (still there?) a naga corpse (skeletalised by now) (still there?) (21, 32, D) a +2 chain mail of poison resistance (unseen) (21, 33, D) a +0 hand axe of flaming (unseen) (21, 34, D) the +4 chain mail of Sin {Rampage Str-5 SInv Stlth+} Rampage: It bestows one free step when moving towards enemies. Str-5: It affects your strength (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Cheibriados disapproves of the use of such an item. (unseen) (21, 49, D) a +0 long sword a +0 cloak an amulet of guardian spirit a book of Touch (21, 50, D) a staff of air a +0 cloak a white draconian skeleton (21, 51, D) a +2 scimitar of holy wrath (still there?) a +0 cloak (still there?) a +0 partisan (still there?) (21, 52, D) a +0 war axe a +0 long sword a +0 scimitar a white draconian skeleton a yellow draconian skeleton (22, 0, D) a staff of fire (unseen) (22, 16, D) a scroll of brand weapon (22, 17, D) a +0 spear (22, 20, D) the +8 scimitar of Symmetry {flame, rElec rF+ MP+7 Str-4} (still there?) rElec: It insulates you from electricity. rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). Str-4: It affects your strength (-4). a +0 robe (still there?) a naga corpse (skeletalised by now) (still there?) (22, 22, D) a guardian serpent corpse (skeletalised by now) (22, 32, D) a +2 chain mail of positive energy (unseen) (22, 34, D) an amulet of guardian spirit a catoblepas corpse (skeletalised by now) (22, 48, D) a +0 short sword (22, 49, D) a +0 dagger (22, 50, D) the staff "Yssypnif" {rPois rC- rCorr Str-2 Dex+8 Alch} [staff of alchemy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+8: It affects your dexterity (+8). Alch: It increases the power of your Alchemy spells. a +0 rapier a +0 cloak a ring of see invisible a red draconian skeleton (22, 52, D) a +0 cloak (23, 1, D) the +4 falchion "Tuntesoe" {elec, rPois rCorr Str+2 Int+2} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (23, 16, D) a +4 scimitar of freezing (23, 17, D) the +6 glaive "Toix" {drain, rElec rF+ Str+2 Stlth+} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (23, 18, D) a +0 club (still there?) a +0 robe (still there?) a staff of death (still there?) a salamander corpse (skeletalised by now) (still there?) a naga corpse (skeletalised by now) (still there?) (23, 32, D) a +2 great mace of holy wrath (unseen) (23, 33, D) a +2 heavy war axe (unseen) (23, 34, D) a +0 quarterstaff (still there?) a +0 robe (still there?) an amulet of reflection (still there?) a +0 heavy shortbow (still there?) (23, 49, D) a +0 war axe (23, 51, D) a +0 halberd a +0 long sword a ring of wizardry (23, 52, D) a +0 flail a yellow draconian skeleton (23, 54, D) a +4 battleaxe (still there?) a red draconian skeleton (still there?) (24, 1, D) a staff of air (unseen) (24, 16, D) a +0 halberd (24, 17, D) a +5 quarterstaff of draining (unseen) (24, 18, D) a +2 robe (unseen) (24, 19, D) a +0 longbow a +0 hand axe a +0 robe a shock serpent corpse (skeletalised by now) (24, 20, D) a salamander corpse (skeletalised by now) (24, 32, D) a staff of alchemy (24, 33, D) a +2 scale mail of willpower (24, 34, D) a +0 pair of boots of rampaging (24, 49, D) a Grand Grimoire (24, 51, D) a +6 spectral quarterstaff (still there?) a black draconian skeleton (still there?) (24, 52, D) a +0 long sword an amulet of guardian spirit a white draconian skeleton (25, 0, D) a ring of see invisible (25, 1, D) the staff "Killer Klown's Doom" {rN+ rCorr Necro} [staff of death] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. (unseen) (25, 16, D) a +0 whip (25, 17, D) a +6 whip of venom (unseen) (25, 18, D) a +3 dire flail of draining (unseen) (25, 19, D) a +0 arbalest the +11 mace "Spiderbane" {freeze, +Blink Int+6} +Blink: It lets you blink. Int+6: It affects your intelligence (+6). a +0 robe a +0 glaive a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (25, 34, D) the +5 spear of Mastery {antimagic, rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (25, 40, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (25, 50, D) a +0 dagger (still there?) a +0 cloak (still there?) the +6 plate armour of the Prince of Darkness {rF++ rCorr Int+5} (still there?) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (25, 51, D) a +0 long sword a yellow draconian skeleton (25, 52, D) a +0 short sword (25, 53, D) a +0 hand axe a purple draconian skeleton (26, 1, D) a +0 hand axe of freezing (26, 16, D) a +0 halberd of freezing (26, 17, D) a +0 short sword (26, 18, D) a salamander corpse (skeletalised by now) (26, 19, D) a +0 arbalest (still there?) a +4 great mace of protection (still there?) a naga corpse (skeletalised by now) (still there?) (26, 20, D) a salamander corpse (skeletalised by now) (26, 32, D) a ring of wizardry (26, 33, D) a +2 spear of flaming (26, 34, D) the +8 great sword of Peril {vamp, rElec rF++ Int-4 SInv} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (26, 36, D) a +0 quarterstaff of speed (still there?) a +0 robe (still there?) a catoblepas corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (26, 39, D) a hellephant corpse (skeletalised by now) (26, 42, D) a hellephant corpse (skeletalised by now) (26, 48, D) a +2 pair of gloves of hurling (26, 49, D) a +0 long sword a +0 cloak a red draconian skeleton (26, 50, D) a +0 hand axe (still there?) an amulet of regeneration (still there?) a +0 dagger (still there?) a +1 cloak (still there?) a +2 morningstar of draining (still there?) a yellow draconian skeleton (still there?) (26, 51, D) a +0 glaive a yellow draconian skeleton (26, 52, D) a +0 dire flail a +0 cloak (27, 0, D) an amulet of the acrobat (27, 1, D) a +4 quarterstaff of pain (unseen) (27, 16, D) a +0 dagger (27, 18, D) a +0 glaive (still there?) the +6 halberd of Gozag's Indignation {pain, rC+ SInv} (still there?) rC+: It protects you from cold. SInv: It lets you see invisible. a +0 robe (still there?) a +0 partisan (still there?) a +0 robe (still there?) a naga corpse (skeletalised by now) (still there?) (27, 19, D) a +0 partisan a ring of magical power a salamander corpse (skeletalised by now) (27, 20, D) a +0 quarterstaff of distortion (still there?) a +0 robe (still there?) a salamander corpse (skeletalised by now) (still there?) (27, 32, D) a ring of flight (27, 33, D) a +1 halberd of venom (27, 35, D) a catoblepas corpse (skeletalised by now) (27, 48, D) a book of Spatial Translocations (27, 49, D) a +0 glaive a green draconian skeleton (27, 50, D) a +2 dire flail of protection (still there?) a +1 cloak (still there?) a lupine talisman (still there?) (27, 52, D) a +2 hand axe of flaming (still there?) a +0 mace (still there?) a red draconian skeleton (still there?) (28, 0, D) a +2 chain mail of willpower (unseen) (28, 1, D) a +6 ring of intelligence (28, 17, D) the +0 shortbow of Dishonour {flame, rElec rPois Dex+3 Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (28, 36, D) a dire elephant corpse (skeletalised by now) (28, 38, D) a hellephant corpse (skeletalised by now) (28, 40, D) a dire elephant corpse (skeletalised by now) (28, 48, D) +2 fire dragon scales (28, 50, D) a +0 battleaxe a box of beasts a white draconian skeleton (28, 51, D) a +0 mace a red draconian skeleton (28, 53, D) a +0 heavy mace (still there?) a purple draconian skeleton (still there?) (29, 0, D) a ring of poison resistance (29, 1, D) a ring of protection from cold (29, 32, D) a +2 rapier of venom (unseen) (29, 33, D) a +2 heavy trident (unseen) (29, 48, D) a +4 ring mail of poison resistance (unseen) (29, 49, D) a +0 war axe a book of the Wilderness a black draconian skeleton (29, 51, D) a +0 long sword a +0 halberd a yellow draconian skeleton (29, 52, D) a +0 long sword a +0 cloak a purple draconian skeleton (29, 55, D) a +0 rapier a +0 cloak a +5 ring of evasion a white draconian skeleton (30, 49, D) a +0 battleaxe (still there?) a +2 morningstar of draining (still there?) a +0 halberd (still there?) a yellow draconian skeleton (still there?) (30, 50, D) a +2 vampiric lajatang (still there?) a +0 cloak (still there?) a +2 arbalest of flaming (still there?) a yellow draconian skeleton (still there?) (30, 52, D) a +0 glaive (30, 56, D) a +2 war axe of draining (unseen) (30, 57, D) a +0 cloak (31, 48, D) a +0 dagger (31, 49, D) a +0 war axe a +0 cloak a +0 rapier a purple draconian skeleton (31, 50, D) a staff of death (31, 51, D) a +0 mace a purple draconian skeleton (32, 49, D) a staff of death (unseen) (32, 50, D) a +0 whip a +0 cloak a book of Unlife (32, 52, D) a +0 trident (33, 20, D) a staff of air (unseen) (33, 24, D) a ring of wizardry (33, 49, D) a +1 dagger of venom (unseen) (33, 50, D) a +0 dire flail a book of Annihilations (33, 52, D) a +0 dire flail (34, 28, D) a +2 short sword of electrocution (unseen) (34, 50, D) a +0 short sword (still there?) the Atlas of Mortal Hyperthermia (still there?) Spells Type Level a - Grave Claw Necromancy 2 b - Flame Wave Conjuration/Fire 4 c - Death Channel Necromancy 6 d - Rimeblight Ice/Necromancy 7 a black draconian skeleton (still there?) (35, 0, D) a +0 arbalest of freezing (35, 15, D) the +1 executioner's axe of Okawaru's Envy {drain, Int+3} Int+3: It affects your intelligence (+3). (unseen) (35, 28, D) a +1 spectral quarterstaff (unseen) (35, 29, D) a ring of protection from cold (35, 30, D) 2 large rocks (35, 31, D) 4 large rocks (35, 50, D) a +0 scimitar (still there?) the ring of the Hare {EV+10} (still there?) [ring of evasion] EV+10: It affects your evasion (+10). (36, 1, D) a ring of willpower (36, 23, D) the +7 quarterstaff "Vaizud" {freeze, rF+ rN+ Str+3 Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (36, 28, D) a ring of protection from fire (36, 29, D) a +0 giant club (still there?) the +8 short sword "Foown" {antimagic, rPois Str+3} (still there?) rPois: It protects you from poison. Str+3: It affects your strength (+3). an ogre corpse (skeletalised by now) (still there?) (36, 31, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (37, 0, D) a staff of earth (37, 1, D) the +0 leather armour of Space {^Drain rN+ Str+4} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (37, 14, D) a +2 hand axe of venom (unseen) (37, 15, D) a +4 shortbow of freezing (unseen) (37, 28, D) a staff of earth (unseen) (37, 29, D) a +2 eveningstar of distortion (37, 30, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (37, 31, D) a +0 troll leather armour a troll corpse (skeletalised by now) (38, 0, D) a +0 scimitar (38, 1, D) the +11 great sword of Prudence {elec, *Rage rF++ Will+ rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (38, 14, D) a +2 spectral giant club (38, 15, D) a scroll of brand weapon (38, 29, D) 4 large rocks (still there?) the staff "Omaps" {*Corrode rC++ Summ Ice Earth} (still there?) [staff of cold] *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (38, 31, D) a +0 giant club a +0 giant club (38, 48, D) a +0 dagger of protection (unseen) (38, 49, D) a +0 robe (39, 0, D) a +2 antimagic war axe (39, 1, D) a ring of wizardry (39, 2, D) the +4 glaive "Firociupt" {freeze, Int+5} Int+5: It affects your intelligence (+5). a +0 plate armour (39, 4, D) a +4 partisan of flaming a +0 chain mail (39, 8, D) a +0 demon whip of flaming a +0 plate armour a human corpse (skeletalised by now) (39, 15, D) a +1 heavy battleaxe (39, 28, D) the +0 robe of Protective Custody {Int+3} Int+3: It affects your intelligence (+3). (39, 29, D) a +0 giant club a +0 dire flail (39, 48, D) a +0 long sword (39, 49, D) a +1 plate armour of cold resistance (unseen) (40, 0, D) a +4 quarterstaff (40, 1, D) a staff of air (40, 14, D) a +5 ring of evasion (40, 29, D) 5 large rocks a cyclops corpse (skeletalised by now) (40, 32, D) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (40, 36, D) 5 large rocks (40, 48, D) a +1 heavy trident (unseen) (41, 0, D) a +1 partisan of protection (41, 1, D) a +1 pair of gloves of infusion (41, 15, D) a staff of earth (41, 28, D) an amulet of faith (41, 29, D) 5 large rocks (41, 30, D) a +0 giant club a +0 dire flail 2 large rocks a two-headed ogre corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (41, 48, D) a +0 dagger (41, 49, D) a staff of death (42, 0, D) an amulet of reflection (42, 14, D) the +0 ring mail of Defiance {Str+5 Int-5} Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). (42, 15, D) a ring of see invisible (42, 29, D) 4 large rocks a staff of earth (42, 30, D) 2 large rocks a cyclops corpse (skeletalised by now) (42, 48, D) a +0 longbow (still there?) a +1 spectral quarterstaff (still there?) a +2 ring mail of poison resistance (still there?) a +0 rapier (still there?) (42, 49, D) a +0 leather armour (42, 50, D) a +0 robe (42, 51, D) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (42, 52, D) a +0 longbow a +0 leather armour (42, 53, D) a +0 longbow (still there?) a +0 leather armour (still there?) an amulet of guardian spirit (still there?) a +0 scimitar (still there?) a +3 scale mail of fire resistance (still there?) an elf corpse (skeletalised by now) (still there?) (43, 14, D) a +0 cloak of willpower (43, 15, D) a +2 robe (unseen) (43, 29, D) the +8 sling of Articulation {heavy, Fly rF+} Fly: It grants you flight. rF+: It protects you from fire. (unseen) (43, 48, D) a +0 short sword (43, 49, D) a +2 ring mail of positive energy (unseen) (43, 50, D) a +0 short sword (still there?) +2 steam dragon scales (still there?) the Guidebook on Haze (still there?) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Plasma Beam Fire/Air 6 c - Magnavolt Earth/Air 7 an elf corpse (skeletalised by now) (still there?) (43, 54, D) a +8 mace of pain (still there?) a +0 leather armour (still there?) (44, 28, D) a +1 rapier of freezing (unseen) (44, 48, D) a +0 dagger (still there?) a +0 robe (still there?) a +5 dire flail of protection (still there?) an elf corpse (skeletalised by now) (still there?) (44, 49, D) a ring of willpower (44, 50, D) a +2 dire flail of protection (still there?) the +1 pair of gloves "Jaasep" {Dex+4} (still there?) Dex+4: It affects your dexterity (+4). (44, 51, D) a +0 longbow a +2 ring mail of poison resistance a staff of fire an elf corpse (skeletalised by now) (45, 29, D) a +0 giant club (45, 48, D) a +1 mace of draining a +1 long sword of electrocution (45, 49, D) a +0 long sword a +0 scale mail a ring of wizardry a +1 mace of protection a +0 shortbow a +0 leather armour a +0 short sword a +0 robe the ring of the Elephantaur {*Corrode Str+8 Dex+6 SInv} [ring of strength] *Corrode: It may corrode you when you take damage. Str+8: It affects your strength (+8). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (45, 50, D) a +0 longbow a +0 leather armour a +0 rapier a +0 leather armour a +6 ring of dexterity (45, 51, D) a +0 rapier a +0 robe a manual of Shields (45, 52, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (45, 53, D) a +0 longbow a +0 leather armour a ring of see invisible (45, 55, D) a +0 scimitar of holy wrath (unseen) (46, 48, D) a +0 short sword a +0 shortbow a +0 leather armour a +2 chain mail of positive energy an elf corpse (skeletalised by now) (46, 49, D) the +1 falchion of the Seven Beds {spect, ^Fragile Str+6} ^Fragile: It will be destroyed if unequipped. Str+6: It affects your strength (+6). (46, 50, D) the staff "Igucieh" {rF+ rN+ Stlth+ Summ Necro} (still there?) [staff of death] rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +6 ring of intelligence (still there?) an elf corpse (skeletalised by now) (still there?) (46, 51, D) a +0 rapier a +0 rapier a +0 leather armour a box of beasts (47, 48, D) a +0 longbow a +0 leather armour a +2 longbow of draining (47, 49, D) a +2 flail of protection (still there?) a book of Death (still there?) (47, 50, D) a +1 short sword of draining (unseen) (47, 51, D) a +0 longbow a +0 leather armour of fire resistance +1 ice dragon scales an elf corpse (skeletalised by now) (48, 48, D) the Exposition on the Twisted Shot Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Static Discharge Conjuration/Air 2 c - Mercury Arrow Conjuration/Alchemy 2 d - Conjure Ball Lightning Conjuration/Air 6 (48, 49, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) the staff "Rofan" {rPois rF+ Will+ Alch} (still there?) [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Alch: It increases the power of your Alchemy spells. an elf corpse (skeletalised by now) (still there?) (48, 50, D) a +1 glaive of freezing (unseen) (48, 51, D) a +0 rapier a +0 robe the +9 great sword of Law {holy, Str+3} Str+3: It affects your strength (+3). an elf corpse (skeletalised by now) (48, 52, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (49, 1, D) a +4 orcbow of draining a +0 trident a merfolk corpse (skeletalised by now) (49, 48, D) a +2 long sword of flaming a +0 leather armour (49, 49, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 ring mail (still there?) a +2 hand axe of freezing (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (49, 50, D) a +0 long sword (still there?) a +0 leather armour (still there?) a +2 scale mail of fire resistance (still there?) (49, 51, D) a +0 rapier a +0 rapier a +0 leather armour (49, 52, D) a +0 scimitar a +0 robe an elf corpse (skeletalised by now) (49, 53, D) a +0 short sword (still there?) a +0 short sword (still there?) a +2 leather armour of poison resistance (still there?) an amulet of reflection (still there?) an elf corpse (skeletalised by now) (still there?) (49, 54, D) a shapeshifter corpse (skeletalised by now) (50, 0, D) a +2 war axe of flaming (unseen) (50, 1, D) a +0 trident a boomerang a fortress talisman a merfolk corpse (skeletalised by now) (50, 24, D) a +5 battleaxe of flaming (unseen) (50, 25, D) a staff of earth (50, 37, D) a +2 dagger of flaming (50, 48, D) a +0 dagger a +0 shortbow a +0 leather armour the +7 falchion of Punishment {elec, rC+} rC+: It protects you from cold. (50, 49, D) a +0 rapier (still there?) a +0 ring mail (still there?) the +1 short sword of Action {flame, rCorr SInv Stlth+} (still there?) rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. an elf corpse (skeletalised by now) (still there?) (50, 50, D) a +2 halberd of venom (unseen) (51, 0, D) a +0 trident of flaming (unseen) (51, 1, D) the scarf "Naon" {harm, -Tele +Inv Int-4 SInv} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (51, 2, D) a +2 rapier of electrocution (still there?) a +0 robe (still there?) (51, 12, D) a +9 giant spiked club (51, 14, D) a +0 scimitar of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) (51, 25, D) a +2 spear of venom (51, 26, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (51, 36, D) a +4 chain mail of cold resistance (51, 37, D) a +1 leather armour of positive energy (51, 48, D) a +0 short sword a +0 shortbow a +0 leather armour the staff of Understanding {rF+ Fire Earth} [staff of fire] rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (51, 49, D) a scroll of brand weapon (51, 50, D) a +0 long sword (still there?) a +0 robe (still there?) Reita's Incunabulum of Helpful Snow (still there?) Spells Type Level a - Ozocubu's Armour Ice 3 b - Call Canine Familiar Summoning 3 c - Ozocubu's Refrigeration Ice 7 d - Haunt Necromancy/Summoning 7 an elf corpse (skeletalised by now) (still there?) (51, 51, D) a +0 longbow a +0 leather armour (51, 52, D) a +0 long sword a +0 robe (52, 1, D) a staff of death (52, 2, D) a +3 rapier of draining a +0 robe a merfolk corpse (skeletalised by now) (52, 3, D) a +3 trident of venom a +0 robe a merfolk corpse (skeletalised by now) (52, 4, D) a sea snake corpse (skeletalised by now) (52, 12, D) a +2 hand axe of holy wrath (52, 13, D) a +1 pair of boots of flying (52, 24, D) a +0 battleaxe of electrocution (52, 25, D) the +1 leather armour of the Barber Surgeon {Dex+3} Dex+3: It affects your dexterity (+3). (52, 32, D) a hell hog corpse (skeletalised by now) (52, 36, D) a +0 lajatang of venom (52, 37, D) a +4 antimagic orcbow (52, 48, D) a +0 short sword a +0 short sword a +0 leather armour a +0 halberd of protection (52, 49, D) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +2 chain mail of poison resistance (still there?) an elf corpse (skeletalised by now) (still there?) (52, 50, D) a +0 long sword (still there?) a +0 robe (still there?) a +0 helmet of see invisible (still there?) an elf corpse (skeletalised by now) (still there?) (53, 3, D) a +0 trident of venom (still there?) a +0 leather armour (still there?) (53, 8, D) a +1 heavy broad axe (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (53, 13, D) an amulet of reflection (53, 14, D) a +2 glaive of holy wrath (53, 16, D) a +3 scimitar of holy wrath a +0 tower shield (53, 25, D) a +4 ring of slaying (53, 30, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (53, 36, D) a staff of air (53, 37, D) an amulet of the acrobat (53, 48, D) +2 storm dragon scales (53, 49, D) a +0 dagger (still there?) a +0 robe (still there?) a +4 ring mail of cold resistance (still there?) (53, 50, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (53, 51, D) a +0 quick blade a +0 quick blade a +0 leather armour a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (54, 0, D) a +0 trident (54, 1, D) an amulet of the acrobat (54, 2, D) a +1 heavy flail (still there?) a +0 trident (still there?) a merfolk corpse (skeletalised by now) (still there?) (54, 13, D) a +2 great sword of holy wrath (unseen) (54, 20, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (54, 25, D) a +4 scimitar of flaming (54, 36, D) a staff of alchemy (54, 48, D) a staff of alchemy (unseen) (54, 50, D) the +10 halberd "Pyulekk" {heavy, Fly Dex+2} Fly: It grants you flight. Dex+2: It affects your dexterity (+2). (unseen) (55, 12, D) a +1 glaive of venom (unseen) (55, 13, D) a +2 battleaxe of freezing (unseen) (55, 30, D) a hell hog corpse (skeletalised by now) (57, 44, D) a +2 scimitar of flaming (unseen) (58, 47, D) a granite talisman (58, 48, D) a staff of alchemy (unseen) (58, 49, D) a +3 whip of venom (unseen) (59, 36, D) the +4 great sword of Mirchis {freeze, rF+ Str+3 Dex+2} rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (59, 44, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (59, 47, D) the +1 plate armour "Mipseh" {rC+ Str+5} rC+: It protects you from cold. Str+5: It affects your strength (+5). (unseen) (59, 48, D) a staff of alchemy (59, 49, D) the +2 ring mail of the Garden {Harm rC- Will++} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. (60, 11, D) a +0 club an orc corpse (skeletalised by now) (60, 36, D) the +0 plate armour of Carved Surprise {^Drain rC+ Regen+ Dex+2} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). (60, 37, D) a staff of conjuration (unseen) (60, 43, D) a fire dragon corpse (skeletalised by now) (60, 44, D) a +3 scimitar of flaming (unseen) (60, 47, D) a +2 scale mail of cold resistance (unseen) (60, 50, D) a +1 demon whip of draining (still there?) an amulet of faith (still there?) (61, 3, D) a +0 flail a +0 leather armour (61, 4, D) a +0 club a +0 scale mail (61, 11, D) a +0 dagger (61, 16, D) a ring of fire (61, 26, D) a +4 morningstar of freezing (unseen) (61, 30, D) a +0 halberd a +0 robe (61, 37, D) a +0 heavy battleaxe (unseen) (61, 41, D) a +0 scimitar of flaming (61, 42, D) a +2 scimitar of flaming (unseen) (61, 47, D) a book of the Grave (61, 48, D) Great Wizards, Vol. II (61, 49, D) a staff of earth (62, 0, D) a +1 chain mail of cold resistance (unseen) (62, 1, D) a +3 vampiric long sword (62, 3, D) a +0 hand axe a +3 leather armour of cold resistance (62, 8, D) the +1 short sword "Embalmer" {spect, Str+5} Str+5: It affects your strength (+5). (62, 9, D) a +1 orcbow of draining (62, 11, D) a +0 club a +0 chain mail (62, 12, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 16, D) a staff of earth (unseen) (62, 17, D) a +3 hand axe of electrocution (62, 22, D) a +0 orcbow a centaur corpse (skeletalised by now) (62, 30, D) a +0 flail a +0 robe (62, 37, D) a +3 leather armour of poison resistance (62, 47, D) a staff of earth (unseen) (62, 49, D) a +2 flail of draining (63, 0, D) a staff of earth (unseen) (63, 3, D) a +0 war axe an orc corpse (skeletalised by now) (63, 8, D) a +1 heavy great mace (63, 16, D) a +0 hand axe of draining (63, 22, D) a +0 trident a wind drake corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (63, 26, D) the rimehorn talisman of Teeleyno {Will- Int+9 Stlth+} [rimehorn talisman] Will-: It decreases your willpower. Int+9: It affects your intelligence (+9). Stlth+: It makes you more stealthy. (63, 27, D) a staff of conjuration (unseen) (63, 30, D) a +0 long sword (63, 31, D) a +0 mace a naga corpse (skeletalised by now) (63, 32, D) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (63, 47, D) the amulet of the Crushed Dances {Acrobat rC- Str+5 Int+4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). (63, 49, D) a +2 dagger of protection (63, 50, D) a +6 ring of dexterity (64, 16, D) a staff of air (unseen) (64, 23, D) a wind drake corpse (skeletalised by now) (64, 26, D) a staff of death (64, 27, D) a +2 morningstar of freezing (64, 47, D) a ring of ice (64, 48, D) a +0 dagger a +0 robe a +1 falchion of distortion a demonspawn corpse (64, 49, D) a staff of earth (64, 50, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (unseen) (65, 21, D) a +0 trident (65, 47, D) a +6 ring of strength (65, 48, D) a staff of cold (65, 49, D) a +3 flail of protection (unseen) (65, 50, D) a +2 leather armour of fire resistance (unseen) (66, 48, D) a scroll of brand weapon (66, 49, D) a +0 heavy spear (unseen) (66, 50, D) a staff of death (unseen) (66, 51, D) an amulet of the acrobat the amulet "Yparch" {Faith Will+ Str+2 Slay+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (67, 0, D) a +0 rapier of speed (67, 47, D) a staff of death (67, 48, D) the +8 Vampire's Tooth {megavamp} (unseen) (67, 49, D) the +5 plate armour of Gluttony {rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (unseen) (67, 50, D) a +1 spectral quarterstaff (unseen) (68, 0, D) a +1 broad axe of freezing (68, 47, D) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. (68, 48, D) the ring of Fun {*Slow rN++ rCorr Slay+3} [ring of positive energy] *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (68, 49, D) the +1 long sword "Mazapatul" {heavy, rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). (unseen) (68, 50, D) the +4 robe of Honour {Fly} Fly: It grants you flight. (unseen) (69, 36, D) a staff of air (unseen) (69, 41, D) a +0 club (69, 42, D) a +0 whip (69, 47, D) the +0 helmet of Asceticism {Str-5 Int+5} Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). (69, 49, D) a staff of fire (unseen) (69, 50, D) a +2 war axe of flaming (unseen) (70, 8, D) a +3 chain mail of cold resistance (unseen) (70, 9, D) a staff of earth (unseen) (70, 36, D) an amulet of faith (70, 41, D) a +0 scimitar a black draconian skeleton (70, 43, D) a +0 hand axe a draconian skeleton (70, 47, D) a +3 leather armour of cold resistance (70, 48, D) a +2 rapier of venom (unseen) (70, 49, D) a scroll of brand weapon (71, 8, D) a staff of fire (unseen) (71, 11, D) a swamp drake corpse (skeletalised by now) (71, 12, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (71, 16, D) a +4 partisan of flaming (unseen) (71, 17, D) the +8 great sword "Niffep" {flame, ^Drain rPois rF+} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. (71, 22, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (71, 26, D) the +4 battleaxe of Terra Nullius {spect, rC+ Int+5} rC+: It protects you from cold. Int+5: It affects your intelligence (+5). (unseen) (71, 27, D) a +3 dagger of venom (unseen) (71, 37, D) a +0 pair of boots of rampaging (71, 39, D) a +0 scimitar a white draconian skeleton (71, 41, D) a +0 hand axe a black draconian skeleton (71, 42, D) a +0 short sword a draconian skeleton (71, 47, D) a +0 dagger a +0 robe a +3 spectral quarterstaff a demonspawn corpse (71, 48, D) +1 golden dragon scales (unseen) (71, 49, D) a +0 crystal plate armour (72, 9, D) a +3 ring mail of cold resistance (unseen) (72, 11, D) a swamp drake corpse (skeletalised by now) (72, 16, D) a +6 ring of strength (72, 17, D) a +5 scimitar of draining (unseen) (72, 19, D) a +0 long sword of draining a +0 leather armour (72, 21, D) a +3 glaive of protection (72, 22, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (72, 27, D) a staff of earth (72, 32, D) a +0 mace (72, 36, D) a +1 plate armour of cold resistance (72, 37, D) a +2 scale mail of cold resistance (72, 41, D) a +0 hand axe a +0 club a draconian skeleton (72, 47, D) a tin of tremorstones (2/2) (72, 49, D) a +1 ring mail of fire resistance (unseen) (73, 1, D) a +1 robe of willpower (73, 11, D) an acid dragon corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) (73, 16, D) a +2 orcbow of freezing (unseen) (73, 20, D) a +0 short sword a +0 shortbow a +0 leather armour (73, 22, D) a +2 battleaxe of freezing (unseen) (73, 26, D) a staff of air (unseen) (73, 27, D) a staff of fire (unseen) (73, 37, D) a +2 ring mail of willpower (unseen) (73, 47, D) a +3 quick blade of venom (unseen) (73, 48, D) a +4 heavy sling (73, 49, D) a staff of earth (unseen) (74, 47, D) the Lessons on Fiery Adjuration Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Inner Flame Hexes/Fire 3 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Malign Gateway Summoning/Translocation 7 (74, 48, D) a +5 short sword of holy wrath (unseen) (75, 1, D) a staff of earth (unseen) (75, 47, D) a +2 orcbow of flaming (unseen) (75, 48, D) the ring "Ygrel" {Str+3 SInv} [ring of see invisible] Str+3: It affects your strength (+3). SInv: It lets you see invisible. (unseen) (75, 49, D) a +0 dagger (still there?) a +0 robe (still there?) the fortress talisman of the Boiling Point {rCorr} (still there?) [fortress talisman] rCorr: It protects you from acid and corrosion. a demonspawn corpse (still there?)