Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 14464872093484383204 15 caiman the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on May 15, 2025. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:47 (414 turns). caiman the Conjurer (Deep Elf Conjurer) Turns: 414, Time: 00:01:48 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 34% Magic: 5/8 EV: 11 Int: 22 God: Gold: 49 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a scarf of invisibility Scrolls d - a scroll of identify {unknown} g - a scroll of teleportation {unknown} Potions c - a potion of curing {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 7% 2 Hailstorm Conj/Ice 14% 3d6 13% 3 Blink Tloc 8% N/A 17% 2 Lesser Beckoning Tloc 8% N/A 17% 2 Summon Ice Beast Ice/Summ 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17576 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is heavily wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. You took 3 damage! You consumed 2 MP. The searing ray hits Ijyb but does no damage. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. Ijyb screams, "Don't stand in way of progress!" Ijyb closely misses you. You recovered 1 HP! You consumed 1 MP. The searing ray hits Ijyb. Ijyb is lightly wounded. The searing ray hits the ribbon worm! You kill the ribbon worm! Ijyb hits you with a +0 dagger. You took 3 damage! You consumed 1 MP. The searing ray hits Ijyb. Ijyb is moderately wounded. You finish channelling your searing ray. Ijyb misses you. Magic courses through your body. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You took 5 damage! You recovered 7 MP! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of warping (moderately wounded, 79% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb misses you. The goblin hits you but does no damage. You consumed 2 MP. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... # #.####### #....... #...g..# # #######.#.# #<........# ######.#..#g#### #.........#@# #.##....##.#g# #.#####.#.# #.# #.#.# #.# #.#.# #.. ..#.# ### #.# ... You could see Ijyb and a goblin. Vanquished Creatures A ribbon worm (D:3) A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards 3 goblins (D:1) 2 kobolds A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 212 | D:1 | Learned a level 2 spell: Searing Ray 397 | D:3 | Noticed Ijyb 414 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, shapermc_ecumenical_altar_ellora, serial_bayou, serial_bayou_shore_a, serial_bayou_ford_a D:2: layout_rooms, wad_floor_pattern_untrapped, grunt_decor_junction, minmay_divided_ellipse D:3: layout_basic, nemelex_altar_shiori, nicolae_tso_swordbearing_angel, uniq_ijyb Action || total ---------------------------++------- Cast: Magic Dart || 16 Searing Ray || 6 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 5