Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 8687982971425851259 37 caiman the Conjurer (level 3, 0/26 HPs) Began as an Armataur Conjurer on May 15, 2025. Slain by a sky beast (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:16 (247 turns). caiman the Conjurer (Armataur Conjurer) Turns: 247, Time: 00:02:16 Health: 0/26 AC: 7 Str: 12 XL: 3 Next: 21% Magic: 1/6 EV: 8 Int: 20 God: Gold: 43 SH: 0 Dex: 8 Spells: 3/6 levels left rFire + + . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + c - +2 pair of gloves "Ucruxt" {rF++ rCorr} SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles e - 5 poisoned darts h - a throwing net Armour a - a +0 robe (worn) c - the +2 pair of gloves "Ucruxt" (worn) {rF++ rCorr} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Wands i - a wand of polymorph (8) Scrolls f - a scroll of blinking {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17753 Altars: Qazlal Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (69% to hit) You focus your ray upon the sky beast. The searing ray misses the sky beast. (Press . to maintain the ray.) You consumed 2 MP. The searing ray hits the sky beast. The sky beast is lightly wounded. The searing ray misses the sky beast. The sky beast hits you. The open air twists around violently and strikes you! You took 8 damage! You consumed 1 MP. The searing ray hits the sky beast! The sky beast is heavily wounded. You finish channelling your searing ray. The sky beast hits you. The open air twists around violently and strikes you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You took 12 damage! Okay, then. Okay, then. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a sky beast (heavily wounded, will become a steam dragon, a wyvern, or an acid dragon, chance to affect: 49%) Okay, then. Okay, then. Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (heavily wounded, 69% to hit) You focus your ray upon the sky beast. The searing ray hits the sky beast. The sky beast is heavily wounded. (Press . to maintain the ray.) The sky beast hits you. The open air twists around violently and strikes you. You die... #......#. .... #...##.#. .... #......#. ..... #...#.... .... #.[.#.#.# #... #...#.... . #..##+#######...##### ...^#..............# # ._....F@.......†...# ....#...>..........# ...#...............# #.#....############# ......# ###### You could see a sky beast. Vanquished Creatures Natasha (D:3) 3 endoplasms (D:2) A giant cockroach (D:1) A hobgoblin (D:3) A ball python zombie (D:2) A bat (D:2) A bat skeleton (D:2) A frilled lizard (D:3) A goblin (D:3) 2 quokkas (D:3) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 46 | D:2 | Identified the +2 pair of gloves "Ucruxt" {rF++ rCorr} 73 | D:2 | Noticed Sigmund 121 | D:3 | Reached XP level 2. HP: 14/20 MP: 1/5 127 | D:3 | Reached skill level 4 in Conjurations 143 | D:3 | Learned a level 2 spell: Searing Ray 202 | D:3 | Noticed Natasha 205 | D:3 | Killed Natasha 206 | D:3 | Reached XP level 3. HP: 26/26 MP: 1/6 240 | D:3 | Found a stormy altar of Qazlal. 240 | D:3 | Noticed a sky beast 247 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_basic, serial_undead, serial_undead_d, serial_undead_e, serial_undead_f, serial_undead_c, uniq_robin, uniq_sigmund D:3: layout_basic, nicolae_qazlal_beasts_of_the_sky, nicolae_underground_beach, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.2 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 32 Searing Ray || 4 Armour: Robe || 89 Dodge: Dodged || 77