Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 4412597269573833008 27 caiman the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on May 15, 2025. Was an Initiate of Vehumet. Slain by a sleepcap (16 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:02:05 (402 turns). caiman the Conjurer (Deep Elf Conjurer) Turns: 402, Time: 00:02:06 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 7/9 EV: 2 Int: 22 God: Vehumet [......] Gold: 62 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . j - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: acrobat @: sleeping A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons i - a +0 quarterstaff j - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of fear {unknown} h - 2 scrolls of identify {unknown} k - a scroll of summoning {unknown} l - a scroll of poison {unknown} m - a scroll of acquirement {unknown} Potions b - a potion of magic f - a potion of ambrosia {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17598 Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (wandering, hasn't noticed you, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) You consumed 1 MP. The searing ray hits the sleepcap. The sleepcap is moderately damaged. You consumed 1 MP. The searing ray hits the sleepcap. The sleepcap is moderately damaged. You consumed 1 MP. The searing ray hits the sleepcap. The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap closely misses you. You consumed 1 MP. Magic courses through your body. The sleepcap misses you. You recovered 7 MP! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap barely misses you. You consumed 2 MP. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! Ouch! That really hurt! You die... # #+#.# ###.#.# #..... #######.#.######## ...[......@f...... #######.#.#....### ########'#.#.#...# #..........#.#...# #..........).....# #..........########## #. #...†......# #....# #.####..........# #.##.# ### #.....##.....##.# #.##.####.# You could see a sleepcap. Vanquished Creatures A dart slug (D:2) 2 endoplasms A giant cockroach (D:3) A hobgoblin (D:2) 4 orcs (D:3) A quokka (D:3) 2 ball pythons 4 bats A frilled lizard (D:2) 2 goblins 2 kobolds (D:3) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 157 | D:2 | Learned a level 2 spell: Searing Ray 159 | D:2 | Found a radiant altar of Vehumet. 169 | D:2 | Became a worshipper of Vehumet 402 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, minmay_misc_feat_enclosed D:2: layout_basic, basic_altar, uniq_sigmund D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 23 Searing Ray || 9 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 14