Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 3712418064228048228 32 caiman the Conjurer (level 3, 0/26 HPs) Began as an Armataur Conjurer on May 14, 2025. Killed by divine providence ... invoked by an orc priest (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:28 (331 turns). caiman the Conjurer (Armataur Conjurer) Turns: 331, Time: 00:02:29 Health: 0/26 AC: 4 Str: 12 XL: 3 Next: 8% Magic: 6/6 EV: 8 Int: 20 God: Gold: 5 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . h - +0 great sword rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ e - ring of flight HPRegen 0.24/turn (no ring) MPRegen 2.08/turn %: roll @: flying A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons h - a +0 great sword (weapon) Armour a - a +0 robe (worn) f - a +0 plate armour Jewellery e - a ring of flight (worn) Scrolls g - a scroll of fog {unknown} i - 2 scrolls of blinking {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} d - a potion of heal wounds {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 6% 1 Confusing Touch Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23668 Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History There is an open door here. An orc comes into view. It is wielding a +0 club. Found 3 scrolls labelled ZEIBESTREROV. An orc is nearby! An orc is nearby! You roll towards the orc! Found 5 stones. An orc priest, an orc and a kobold come into view. The kobold is wielding a +0 short sword and quivering poisoned darts. The orc priest shouts! The orc shouts! You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc shouts! The kobold shouts! You took 8 damage! You roll towards the orc! An orc and an orc wizard come into view. The orc shouts! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest! The orc priest is almost dead. The searing ray hits the orc. The orc is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You took 11 damage! The searing ray hits the orc. The orc is severely wounded. The searing ray misses the orc priest. The orc hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ............###...........# .#..........# #.........).# ##..........# #$.#.#'##.#.# #..........## #..#....#.# ............# #......## # ............# #.###.## ............###....## ...........###.....# ...........# #?.@..# ...........# #.o...# ..#...#..### #..K..# ..#...#..# .ooo....# ..#....... ..o.##.(.# ..#..... ...... ..... ###..... ...... ...... ###...# ...... ...... ....... You could see an orc priest, an orc wizard, 3 orcs and a kobold. Vanquished Creatures 2 adders (D:3) A dart slug (D:2) 4 jackals (D:2) A bat (D:2) A frilled lizard (D:3) A goblin (D:3) A kobold (D:2) A quokka (D:3) 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 9 | D:2 | Found a faded altar of an unknown god. 88 | D:2 | Reached XP level 2. HP: 14/20 MP: 3/5 92 | D:2 | Reached skill level 4 in Conjurations 95 | D:2 | Learned a level 2 spell: Searing Ray 121 | D:3 | Found an iron altar of Okawaru. 179 | D:3 | Reached XP level 3. HP: 26/26 MP: 4/6 331 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_rooms D:2: layout_basic, dreamdust_ecumenical_altar_statues, minmay_increasing_density D:3: layout_basic, okawaru_gym_becter, lemuel_round_altar, uniq_sigmund D:4: layout_basic, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.2 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 1 Great sword || 1 Cast: Magic Dart || 22 Searing Ray || 8 Armour: Robe || 18 Dodge: Dodged || 11