Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 3763945579716821654 75 caiman the Conjurer (level 4, -4/33 HPs) Began as an Armataur Conjurer on May 14, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (403 turns). caiman the Conjurer (Armataur Conjurer) Turns: 403, Time: 00:02:51 Health: -4/33 AC: 5 Str: 18 XL: 4 Next: 11% Magic: 7/8 EV: 8 Int: 20 God: Gold: 31 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . i - +0 war axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ j - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 1.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons b - a +0 spear i - a +0 war axe (weapon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) Jewellery j - a +6 ring of strength (worn) l - a ring of ice Scrolls c - 2 scrolls of identify {unknown} d - a scroll of poison {unknown} e - 2 scrolls of enchant armour {unknown} k - a scroll of noise {unknown} n - a scroll of immolation {unknown} Potions g - a potion of ambrosia {unknown} h - a potion of brilliance {unknown} m - a potion of enlightenment {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 41% 3 Ozocubu's Armour Ice 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Detonation Catalyst Fire/Alch 2% 2d5 99% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17596 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You recovered 1 MP! An orc priest is nearby! n - a scroll labelled RAJAEK CUITEIL You recovered 1 MP! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! x3 You roll towards the orc priest! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You took 14 damage! You roll towards the orc priest! An orc comes into view. It is wielding a +0 whip. The orc throws a boomerang. The boomerang closely misses you. You see here 3 stones. You recovered 1 HP! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You took 14 damage! You consumed 1 MP. Okay, then. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #.###..†.......# ...###......?..# #.%..#.........# ...............# .###.......##### ##...#..### ##..#....## ..####......)... ## ## .......@........ . ... .........>...... .... .....##o....#.## #.. ..... ......#.. #. †. .....###....##.## .. #. # ..#.............###.. . # .# ~.#........o.........# . #..# #...^...........##.# # #..# #...............##.# # You could see an orc priest and an orc. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) 2 dart slugs (D:2) 2 ribbon worms (D:2) An orc (D:3) 3 endoplasms 2 hobgoblins 3 ball pythons (D:2) 2 bats (D:2) 2 frilled lizards (D:1) 4 kobolds A quokka (D:1) 2 rats (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 91 | D:2 | Reached skill level 4 in Conjurations 91 | D:2 | Reached XP level 2. HP: 11/20 MP: 5/5 127 | D:1 | Learned a level 2 spell: Searing Ray 228 | D:2 | Reached XP level 3. HP: 10/26 MP: 3/6 349 | D:3 | Reached XP level 4. HP: 31/33 MP: 6/8 403 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic D:2: cheibrodos_pilgrimage, layout_rooms D:3: layout_rooms, ebering_ecumenical_altar_abandoned Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.8 Conjurations | 4 | 4.5 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Tailslap | 1 | || 1 War axe | | 3 || 3 Cast: Magic Dart | 18 | 2 || 20 Searing Ray | 13 | 3 || 16 Use: Potion | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 17 | || 17 Dodge: Dodged | 7 | 4 || 11