Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 16397662377411853260 210 caiman the Conjurer (level 5, -1/38 HPs) Began as an Armataur Conjurer on May 13, 2025. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:04:07 (691 turns). caiman the Conjurer (Armataur Conjurer) Turns: 691, Time: 00:04:08 Health: -1/38 AC: 8 Str: 12 XL: 5 Next: 56% Magic: 10/10 EV: 8 Int: 21 God: Gold: 116 SH: 0 Dex: 8 Spells: 3/10 levels left rFire . . . g - +2 falchion (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . n - +2 helmet rElec . (no cloak) rCorr . o - +0 pair of gloves SInv . (no barding) Will ..... m - amulet of faith Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 1.44/turn %: roll, faith @: lethally poisoned (-1 -> -10) A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons d - a +0 hand axe g - a +2 falchion of venom (weapon) Armour a - a +0 robe (worn) l - a +0 helmet n - a +2 helmet (worn) o - a +0 pair of gloves (worn) Jewellery m - an amulet of faith (worn) Scrolls c - 3 scrolls of revelation {unknown} e - a scroll of vulnerability {unknown} f - a scroll of fear {unknown} i - 2 scrolls of identify {unknown} j - a scroll of fog {unknown} k - a scroll of brand weapon {unknown} Potions b - 2 potions of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.4 Spellcasting - Level 5.0 Conjurations + Level 1.8 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23324 Temple: D:4-7 Altars: Yredelemnul Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The searing ray hits Edmund but does no damage. Edmund is severely wounded. The searing ray misses the scorpion. Edmund barely misses you. You recovered 1 HP! The searing ray hits Edmund. Edmund is severely wounded. The searing ray hits the scorpion! The scorpion is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +5 dire flail of protection! * * * LOW HITPOINT WARNING * * * You took 14 damage! You feel much better. Edmund hits you with a +5 dire flail of protection. You recovered 23 HP! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 dire flail of protection and wearing a +0 leather armour (severely wounded, 79% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) The scorpion stings you. Edmund hits you but does no damage. You took 3 damage! You consumed 1 MP. The searing ray hits Edmund! Edmund is almost dead. The scorpion closely misses you. Edmund hits you with a +5 dire flail of protection! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You took 17 damage! The searing ray hits Edmund. You kill Edmund! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... ...........# ##.###'##### # #.# #. #.# ###.##.############+#+## .......................# ###.##............!....# .. +...........s.....# ## ..#..........@)..†..# ........)...†...##+#..... ####............# ..... ##..#####+#### #.@. ##.# .h. #.. .. #.. #. You could see a scorpion. Vanquished Creatures Edmund (D:4) A hound (D:4) An orc priest (D:3) A sleepcap (D:3) An orc wizard (D:3) 3 gnolls (D:2) 3 adders 2 ufetubi (D:4) A ribbon worm (D:3) 6 orcs (D:3) An endoplasm (D:1) A giant cockroach (D:2) 3 hobgoblins 3 jackals (D:4) A quokka (D:1) 3 ball pythons 4 bats 4 goblins (D:2) 2 kobolds A rat (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 47 | D:2 | Reached XP level 2. HP: 14/20 MP: 5/5 52 | D:2 | Reached skill level 4 in Conjurations 63 | D:2 | Learned a level 2 spell: Searing Ray 207 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 310 | D:3 | Reached XP level 4. HP: 16/33 MP: 5/8 315 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 406 | D:3 | Noticed Sigmund 429 | D:3 | Reached skill level 5 in Conjurations 429 | D:3 | Reached skill level 1 in Translocations 429 | D:3 | Reached XP level 5. HP: 11/38 MP: 1/9 498 | D:3 | Found a basalt altar of Yredelemnul. 674 | D:4 | Noticed Edmund 691 | D:4 | Killed Edmund 691 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, minmay_misc_feat_alley, minmay_misc_feat_tiny D:2: layout_rooms, basic_altar D:3: layout_loops_ring, mainiacjoe_overflow_paths, uniq_sigmund D:4: layout_basic, led_xom_imps, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.4 Conjurations | 4 5 | 5.0 Translocations | 1 | 1.8 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 4 | || 4 Falchion | | 3 || 3 Tailslap | | 1 || 1 Cast: Magic Dart | 21 | 1 || 22 Searing Ray | 9 | 22 || 31 Use: Potion | | 3 || 3 Armour: Robe | 29 | 45 || 74 Dodge: Dodged | 15 | 24 || 39