Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 14712470121178506614 150 caiman the Conjurer (level 5, -6/38 HPs) Began as an Armataur Conjurer on May 13, 2025. Mangled by a gnoll bouda ... wielding a +0 club (11 damage) ... on level 4 of the Dungeon. The game lasted 00:03:43 (664 turns). caiman the Conjurer (Armataur Conjurer) Turns: 664, Time: 00:03:44 Health: -6/38 AC: 5 Str: 12 XL: 5 Next: 10% Magic: 5/9 EV: 8 Int: 21 God: Gold: 83 SH: 0 Dex: 8 Spells: 7/10 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: roll @: weakened A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) l - a +0 hand axe Missiles h - 7 poisoned darts Armour a - a +0 robe (worn) e - a +0 helmet (worn) Wands f - a wand of iceblast (8) Scrolls g - a scroll of fear {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic j - a potion of mutation {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.1 Spellcasting - Level 5.0 Conjurations + Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23336 Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The gnoll hits you with a +0 club! The gnoll hits you from afar with a +0 spear. You took 9 damage! You consumed 2 MP. The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 club. Training target 5.0 for Conjurations reached! Your Conjurations skill increases to level 5! You need to enable at least one skill for training. You took 1 damage! Okay, then. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the ball python! You kill the ball python! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. Your attacks no longer feel as feeble. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You have reached level 5! You took 8 damage! You consumed 1 MP. You stop channelling your searing ray. The gnoll bouda hits you with a +0 club! You die... #. #.#.##.# #.#######..#.#.##### #.........##.......# #.###.###..#.......# #.###.###.#........### #.........##.......... #.....###.##.......# #..######.##.......# #.........##...@...# ##.###########j##### #.# #Kjj# #.# # #..)..# ###†#.### #.......# #.......# #.........# ..........+......<..+ #.#.....###.>......[# #.#.#.#.# ##.......## You could see a gnoll bouda, a gnoll (swift) and a kobold. Vanquished Creatures A hound (D:4) An orc priest (D:4) 3 adders 3 gnolls (D:4) A dart slug (D:3) A ribbon worm (D:2) 3 orcs (D:4) 6 endoplasms 5 giant cockroaches 2 hobgoblins A jackal (D:1) A quokka (D:4) A ball python (D:4) 3 bats A frilled lizard (D:2) A goblin (D:3) 2 kobolds 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 155 | D:2 | Reached XP level 2. HP: 20/20 MP: 3/5 158 | D:2 | Learned a level 2 spell: Searing Ray 226 | D:2 | Found a broken altar of Ashenzari. 297 | D:1 | Reached skill level 4 in Conjurations 375 | D:3 | Reached XP level 3. HP: 26/26 MP: 6/6 591 | D:4 | Reached XP level 4. HP: 33/33 MP: 6/8 663 | D:4 | Reached skill level 5 in Conjurations 664 | D:4 | Reached XP level 5. HP: 5/38 MP: 5/9 664 | D:4 | Mangled by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_corners, serial_shops, nicolae_book_shop_shelving, shop, dreamdust_ecumenical_altar_sealed_demon, chequers_serial_rivers_micro_e, dreamdust_princess_corridor D:2: layout_basic, basic_altar, uniq_natasha D:3: layout_loops_ring D:4: layout_loops_corners, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.1 Conjurations | 4 5 | 5.0 Dodging | | 1.3 Stealth | | 2.1 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | 2 || 14 Unarmed | 1 | || 1 Tailslap | | 1 || 1 Cast: Magic Dart | 13 | || 13 Searing Ray | 15 | 5 || 20 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 19 | 20 || 39 Dodge: Dodged | 15 | 11 || 26