Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 7684414233807515755 206 caiman the Magician (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on May 7, 2025. Slain by a sleepcap (17 damage) ... while put to sleep by a sleepcap... on level 5 of the Dungeon. The game lasted 00:04:31 (772 turns). caiman the Magician (Deep Elf Conjurer) Turns: 772, Time: 00:04:32 Health: -4/28 AC: 3 Str: 4 XL: 5 Next: 53% Magic: 6/15 EV: 2 Int: 25 God: Gold: 72 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . l - +0 great sword rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons f - a +0 club l - a +0 great sword (weapon) Missiles g - 11 poisoned darts n - 3 curare-tipped darts Armour a - a +0 robe (worn) m - a +0 helmet (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of amnesia {unknown} h - a scroll of silence {unknown} j - a scroll of poison {unknown} k - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} i - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting + Level 5.4 Conjurations + Level 1.9 Translocations + Level 1.9 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 71% 5 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Polar Vortex Ice 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26866 Temple: D:4-7 Altars: Ashenzari Xom Shops: D:3 ( Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you. You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. You took 7 damage! You consumed 1 MP. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, poisoned, slow, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. You kill the ogre! (Press . to maintain the ray.) The sleepcap barely misses you. You have reached level 5! You recovered 3 HP! You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap closely misses you. You recovered 1 HP! You consumed 2 MP. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. You took 1 damage! You consumed 1 MP. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! Ouch! That really hurt! You die... ..(......... ........... #(......... ##..0....# #........# . ##.......#..## ##.)..........#. #..f.....#......) ##@##...##...... ###.#.....#..... ................# . #####.......#..###.. ##.....###.....# ###..###..#....... #.....#........... ##.........#.....# #.........# ...## You could see a sleepcap. Vanquished Creatures An ogre (D:5) A sleepcap (D:5) 2 iguanas (D:5) Robin (D:3) An adder (D:5) A dart slug (D:3) A giant cockroach (D:3) 4 hobgoblins A quokka (D:4) A ball python (D:1) 2 bats (D:1) 3 endoplasms A frilled lizard (D:1) 5 goblins 3 kobolds 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 316 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 319 | D:2 | Learned a level 2 spell: Searing Ray 364 | D:3 | Found a broken altar of Ashenzari. 364 | D:3 | Found a shimmering altar of Xom. 447 | D:3 | Found Naeh's Antique Weapon Boutique. 537 | D:3 | Noticed Robin 541 | D:3 | Killed Robin 542 | D:3 | Reached skill level 5 in Conjurations 542 | D:3 | Reached XP level 3. HP: 15/19 MP: 0/10 547 | D:4 | Noticed Edmund 645 | D:5 | Entered Level 5 of the Dungeon 653 | D:5 | Reached skill level 5 in Spellcasting 655 | D:5 | Noticed a lemure 693 | D:5 | Reached XP level 4. HP: 24/24 MP: 9/13 705 | D:5 | Reached skill level 1 in Translocations 705 | D:5 | Reached skill level 1 in Alchemy 756 | D:5 | Noticed an ogre 767 | D:5 | Killed an ogre 768 | D:5 | Reached XP level 5. HP: 20/28 MP: 9/15 772 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, nicolae_hexahallways, kennysheep_small_spiral D:2: minmay_angry_zag, layout_loops_ring, grunt_ministairs_2, uniq_jessica D:3: layout_loops_ring, gammafunk_temple_overflow_wave, serial_shops, shop, shop, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], uniq_robin D:4: layout_gridville, minmay_temple_entry_mist, uniq_edmund D:5: nicolae_cairo_tiling_large_dashed, layout_cave_pools, grunt_temple_overflow_opulence, index_necropolis_entry_open_halls, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 5 | 5.4 Translocations | 1 | 1.9 Alchemy | 1 | 1.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Throw: Dart | 2 | 2 || 4 Cast: Magic Dart | 22 | 1 || 23 Searing Ray | 11 | 7 || 18 Armour: Robe | 9 | 9 || 18 Dodge: Dodged | 4 | 2 || 6