caiman the Dungeon (2, 14, D) a staff of cold (unseen) (2, 16, D) the +2 long sword of Joujaschi {freeze, +Blink rElec Int+2} +Blink: It lets you blink. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (unseen) (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +2 scimitar of flaming (unseen) (3, 15, D) a phantom mirror (3, 16, D) a +3 leather armour of positive energy (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +6 long sword of flaming (unseen) (4, 15, D) the +7 sling of Fragile Peace {elec, Stlth+} Stlth+: It makes you more stealthy. (unseen) (4, 16, D) a lightning rod (4/4) (5, 14, D) a +0 demon whip (5, 15, D) a ring of ice (5, 16, D) a staff of earth (unseen) (6, 14, D) a +1 rapier of speed (unseen) (6, 15, D) a +1 chain mail of fire resistance (unseen) (6, 16, D) a staff of death (unseen) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (7, 14, D) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (unseen) (7, 15, D) a +3 partisan of distortion (unseen) (7, 16, D) a scroll of brand weapon (8, 2, D) a +0 leather armour a +0 falchion (8, 14, D) a staff of earth (unseen) (8, 15, D) a +0 short sword of electrocution (unseen) (8, 16, D) the +6 longbow "Worm" {heavy, rN+} rN+: It protects you from negative energy. (unseen) (9, 14, D) a Fen Folio (9, 15, D) a +0 partisan of venom (unseen) (9, 16, D) a staff of conjuration (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman the lupine talisman of Vehumet's Inspiration {Harm rC++ rCorr Dex-3} [lupine talisman] Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of intelligence (10, 14, D) the amulet "Qitobok" {rN+ Regen+ RegenMP+ Str+2 Int-3} [amulet of magic regeneration] rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). (unseen) (10, 15, D) a +5 ring of evasion (10, 16, D) a +0 broad axe of flaming (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) the +0 robe of Disguise {+Blink SInv} +Blink: It lets you blink. SInv: It lets you see invisible. (unseen) (11, 15, D) a +2 leather armour of poison resistance (unseen) (11, 16, D) a sack of spiders (12, 14, D) 4 scrolls of enchant armour (12, 15, D) a staff of conjuration (unseen) (12, 16, D) the ring "Rocho" {Wiz Str+8} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+8: It affects your strength (+8). (unseen) (18, 34, D) an anaconda corpse (19, 2, D) a +1 battleaxe (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (19, 16, D) a +0 trident of venom (unseen) (19, 17, D) a +0 robe (19, 32, D) a staff of air (unseen) (19, 33, D) a ring of fire (20, 0, D) a book of Fire (20, 1, D) a +1 battleaxe of electrocution (unseen) (20, 3, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (20, 16, D) a book of Storms (20, 17, D) a book of Movement (20, 32, D) the +9 short sword of the Lonely Servitors {freeze, *Rage rElec rPois} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (20, 33, D) a +0 glaive (still there?) a +0 longbow (still there?) the +4 trident "Ozyzol" {drain, rN+} (still there?) rN+: It protects you from negative energy. (21, 0, D) a +2 dagger of venom (unseen) (21, 1, D) a +0 great mace (still there?) a +0 chain mail (still there?) a +3 trident of venom (still there?) (21, 3, D) 3 large rocks (21, 16, D) a +2 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) the Book of Decomposition and the Throng (still there?) Spells Type Level a - Summon Small Mammal Summoning 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Summon Mana Viper Hexes/Summoning 5 d - Fulsome Fusillade Conjuration/Alchemy 8 (21, 17, D) a staff of cold (unseen) (21, 32, D) a +1 halberd of flaming (still there?) a +0 robe (still there?) a +0 chain mail of cold resistance (still there?) (21, 33, D) 4 potions of haste a guardian serpent corpse (21, 34, D) a +1 halberd of venom (still there?) a +3 ring mail of fire resistance (still there?) a naga corpse (still there?) (22, 0, D) a +0 chain mail (22, 1, D) a +1 war axe of freezing (still there?) a +2 plate armour of positive energy (still there?) the ring of Sipuid {rN+ Slay+4 SInv} (still there?) [ring of slaying] rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. a human corpse (skeletalised by now) (still there?) (22, 3, D) 5 large rocks a stone giant corpse (skeletalised by now) (22, 4, D) a +3 battleaxe (still there?) a +0 chain mail (still there?) (22, 16, D) a book of Armaments (22, 17, D) a +4 rapier of draining (unseen) (22, 18, D) a +1 flail of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) (22, 32, D) a +0 quarterstaff (22, 33, D) a +0 mace a +0 robe a There-And-Back Book (22, 34, D) a +5 great sword of protection (unseen) (23, 0, D) a +1 great mace of holy wrath (unseen) (23, 1, D) an amulet of the acrobat (23, 2, D) a +3 great sword (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (23, 3, D) a +0 long sword a +0 chain mail (23, 16, D) a book of Beasts (23, 17, D) a +3 scimitar of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a staff of death (still there?) (23, 18, D) a +1 glaive of holy wrath (still there?) a +2 leather armour of willpower (still there?) (23, 32, D) a +0 spear (23, 33, D) a +0 short sword of protection (still there?) a +0 longbow (still there?) a +0 robe (still there?) the +10 morningstar "Eos" {elec, Halo rElec} (still there?) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (23, 34, D) a +0 trident (still there?) a +2 morningstar of draining (still there?) a salamander corpse (still there?) (23, 35, D) an anaconda corpse (23, 40, D) a book of Dreams Sif Muna's Compilation of the Undead Band Spells Type Level a - Summon Small Mammal Summoning 1 b - Grave Claw Necromancy 2 c - Anguish Hexes/Necromancy 4 d - Summon Forest Summoning/Translocation 5 e - Sphinx Sisters Hexes/Summoning 7 (24, 1, D) a staff of cold a +0 arbalest a scroll of brand weapon (24, 4, D) a +1 dire flail (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (24, 16, D) a +2 orcbow of draining (24, 17, D) a +2 pair of boots of flying (24, 19, D) a +0 longbow (still there?) a +1 long sword of flaming (still there?) a +0 robe (still there?) (24, 32, D) a +2 trident a book of Weapons (24, 33, D) a +3 vampiric lajatang a +6 ring of dexterity (24, 34, D) a +4 great sword of holy wrath a +0 robe the Incunable of Ill-starred Conflict Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Sphinx Sisters Hexes/Summoning 7 a salamander corpse (24, 35, D) a +0 dagger a +0 robe a salamander corpse (25, 1, D) a +0 great mace a +0 chain mail a phantom mirror a human corpse (skeletalised by now) (25, 2, D) a +1 war axe a +0 plate armour (25, 3, D) a +3 great sword a +0 chain mail a human corpse (skeletalised by now) (25, 6, D) a shadow dragon corpse (skeletalised by now) (25, 16, D) a +4 scimitar of flaming a +0 shortbow a +0 robe (25, 17, D) the Handbook of Gears Spells Type Level a - Forge Monarch Bomb Fire/Forgecraft 6 b - Forge Phalanx Beetle Forgecraft 6 c - Hellfire Mortar Fire/Earth/Forgecraft 7 an apis skeleton (25, 18, D) the +1 scale mail of Peek-a-Boo {rPois Will+ Slay-5} rPois: It protects you from poison. Will+: It increases your willpower. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (unseen) (25, 20, D) a +1 glaive of holy wrath (unseen) (25, 32, D) a +3 flail of holy wrath (unseen) (25, 33, D) a +0 mace a +0 longbow an amulet of faith (25, 34, D) a +0 whip (still there?) a +0 robe (still there?) a +2 whip of freezing (still there?) (26, 0, D) a staff of cold (unseen) (26, 1, D) a +0 long sword of electrocution (unseen) (26, 2, D) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a +2 great mace of protection (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (26, 3, D) a +0 halberd a +0 plate armour a +0 war axe a +0 chain mail a +0 kite shield (26, 16, D) the Compilation of Impulse and Weather Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Bombard Conjuration/Earth 6 (26, 17, D) a +4 scimitar of flaming (still there?) a +2 longbow of flaming (still there?) a +0 robe (still there?) a staff of death (still there?) (26, 32, D) a scroll of brand weapon (26, 33, D) a +2 robe (unseen) (26, 34, D) a staff of death (still there?) a guardian serpent corpse (still there?) (27, 1, D) a +1 short sword of freezing (unseen) (27, 16, D) a +0 shortbow (still there?) a +1 scimitar of flaming (still there?) a +0 robe (still there?) the +6 war axe of Jorosiq {vamp, rF+ rCorr Int+3} (still there?) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (27, 18, D) a +1 flail of flaming a +0 sling the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). a +0 buckler (27, 20, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (27, 32, D) a +0 leather armour of willpower (unseen) (27, 33, D) a salamander corpse (27, 34, D) a +0 dire flail a ring of flight (28, 0, D) a staff of air (still there?) a +0 arbalest (still there?) a phial of floods (still there?) (28, 1, D) a +0 arbalest an amulet of magic regeneration (28, 3, D) a +0 arbalest (28, 16, D) a +1 partisan of venom (unseen) (28, 17, D) a +4 scimitar of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a staff of air (still there?) an apis skeleton (still there?) (28, 32, D) a +0 partisan (still there?) the +5 sling of Glory {heavy, Fly} (still there?) Fly: It grants you flight. (28, 33, D) a +0 scimitar (still there?) a staff of death (still there?) a naga corpse (still there?) (28, 34, D) a +0 shortbow a +0 mace a naga corpse (29, 1, D) a +6 ring of strength (29, 16, D) a staff of death (unseen) (29, 17, D) a book of Iron (29, 19, D) an apis skeleton (29, 20, D) a +1 whip of holy wrath (still there?) a +2 robe of willpower (still there?) (29, 32, D) a ring of poison resistance (29, 33, D) the +0 leather armour "Tuclifet" {rF+ Str+3 Stlth+} rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (unseen) (30, 18, D) a +2 glaive of holy wrath (unseen) (34, 28, D) the +3 hand axe of the Bruised Villages {elec, Dex+5} Dex+5: It affects your dexterity (+5). (35, 0, D) the +2 troll leather armour of Lumaew {*Silence Regen+ Int+5 Dex+2} *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). (unseen) (35, 14, D) the +7 orcbow "Kesixi Misu" {chaos, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (unseen) (35, 29, D) a +0 great sword a +0 robe a sack of spiders (36, 1, D) a staff of earth (unseen) (36, 15, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (unseen) (36, 29, D) a +4 whip of venom (37, 0, D) a Fen Folio (37, 1, D) a +4 scale mail of positive energy (unseen) (37, 14, D) a ring of ice (37, 15, D) a staff of air (37, 28, D) a +0 hand axe of flaming (37, 29, D) a +0 battleaxe a +3 trident of protection (38, 0, D) a +0 great sword (38, 1, D) a ring of flight (38, 14, D) a +2 battleaxe of freezing (unseen) (38, 28, D) a ring of willpower (38, 29, D) the +8 mace "Huschut" {drain, Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. (38, 30, D) an amulet of faith a ring of resist corrosion the +6 scale mail "Beoghonn" {rC+} rC+: It protects you from cold. a ring of protection from cold (39, 0, D) a +0 dagger (39, 1, D) a +1 scale mail of fire resistance (39, 4, D) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (39, 5, D) a +0 glaive (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +1 robe of willpower (still there?) an orc corpse (skeletalised by now) (still there?) (39, 28, D) an amulet of magic regeneration (39, 29, D) a ghoul corpse (skeletalised by now) (39, 33, D) a +0 glaive a +0 plate armour (39, 36, D) Sif Muna's Grimoire of Cooperative Dislocation Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Summon Forest Summoning/Translocation 5 d - Disjunction Translocation 8 a There-And-Back Book (40, 0, D) a staff of death (40, 1, D) a +7 vampiric short sword (40, 2, D) a staff of alchemy (still there?) a +0 arbalest (still there?) a kobold corpse (skeletalised by now) (still there?) (40, 4, D) the +5 long sword of Tipeffin {freeze, Will++ Dex+2} Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). a +0 chain mail (40, 5, D) a +0 war axe a +0 chain mail 6 large rocks a stone giant corpse (skeletalised by now) (40, 14, D) a staff of cold (unseen) (40, 15, D) a +2 sling of freezing (unseen) (40, 28, D) a +0 battleaxe the +1 robe of Death Resistance {*Corrode +Blink Str+8} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Str+8: It affects your strength (+8). (40, 29, D) a staff of air (41, 1, D) a +6 ring of strength (41, 2, D) a +0 glaive a +0 orcbow a +0 chain mail an orc corpse (skeletalised by now) (41, 3, D) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (41, 4, D) a +4 long sword of flaming (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) a +0 dagger (still there?) a +2 robe of fire resistance (still there?) a +0 giant club (still there?) an orc corpse (skeletalised by now) (still there?) an ogre corpse (skeletalised by now) (still there?) (41, 14, D) a staff of fire (unseen) (41, 15, D) a staff of fire (unseen) (41, 28, D) a +3 ring mail of fire resistance (41, 29, D) a +0 robe a +1 leather armour of willpower (41, 30, D) a +0 trident (41, 32, D) a +0 dagger a +0 robe a ring of flight (42, 0, D) a +0 dagger (42, 3, D) the +0 dagger "Upipettuopp" {drain, rElec rF+} (still there?) rElec: It insulates you from electricity. rF+: It protects you from fire. a +0 robe (still there?) (42, 4, D) a +4 battleaxe of freezing (still there?) a +1 robe of willpower (still there?) (42, 14, D) a +2 war axe of freezing (unseen) (42, 15, D) a +0 heavy battleaxe (unseen) (42, 28, D) 4 potions of haste (42, 29, D) a book of the Fortress (43, 14, D) a +2 rapier of electrocution (unseen) (43, 15, D) a +2 scale mail of cold resistance (unseen) (43, 28, D) the +0 robe of Oshalys {rElec} rElec: It insulates you from electricity. (unseen) (47, 44, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (49, 37, D) a +2 hand axe of draining (49, 43, D) a +0 spear a dire elephant corpse (skeletalised by now) (49, 44, D) a sea snake corpse (skeletalised by now) (50, 2, D) a +0 giant spiked club an ogre skeleton (50, 5, D) a +0 arbalest a kobold skeleton (50, 12, D) a staff of death (unseen) (50, 13, D) a ring of flight (50, 24, D) a +0 robe (50, 32, D) a ghoul corpse (skeletalised by now) (50, 36, D) a +5 great mace of protection (50, 37, D) a book of Contraptions (50, 38, D) a +6 ring of strength a +6 ring of dexterity a +0 cloak (50, 40, D) 4 large rocks a manticore corpse (skeletalised by now) (50, 42, D) a +0 trident a +0 robe (50, 44, D) a +0 demon trident of flaming (still there?) a +2 chain mail of cold resistance (still there?) a +0 vampiric rapier (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (51, 0, D) a staff of alchemy (unseen) (51, 1, D) the +7 dagger of Sazuronili {freeze, rF+ Str+2} rF+: It protects you from fire. Str+2: It affects your strength (+2). (51, 4, D) a +0 short sword a +0 chain mail an orc skeleton (51, 5, D) a +3 heavy war axe (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) an orc skeleton (still there?) (51, 12, D) a +0 spear (51, 13, D) a +4 falchion of venom (51, 17, D) a +0 halberd (51, 19, D) a black mamba corpse (skeletalised by now) (51, 24, D) a +0 ring mail of poison resistance (51, 32, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 falchion (still there?) a +2 plate armour of positive energy (still there?) (51, 33, D) a +1 dagger of venom a +0 robe (51, 36, D) a +2 spear of flaming (51, 37, D) a +2 robe (52, 0, D) a +6 ring of strength (52, 2, D) a +0 trident a +0 robe an orc skeleton (52, 3, D) a +0 spear a +0 robe (52, 4, D) a +6 dagger of protection a +0 chain mail (52, 12, D) a staff of air (unseen) (52, 19, D) a black mamba corpse (skeletalised by now) (52, 20, D) a +0 hand axe a +0 robe (52, 29, D) a +0 rapier of draining a +0 robe a human skeleton (52, 30, D) a +1 halberd a +0 robe (52, 36, D) a +1 scale mail of fire resistance (53, 1, D) a +0 dagger a +0 robe a +1 spectral giant club an orc skeleton (53, 3, D) a staff of earth (still there?) a +0 robe (still there?) (53, 4, D) a +0 scimitar a +0 chain mail a +0 falchion an orc skeleton (53, 5, D) a +0 mace a +0 plate armour (53, 13, D) the +4 rapier of Buwealakh {freeze, Int+4 Dex+5 Stlth-} Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. (53, 18, D) an adder corpse (skeletalised by now) (53, 19, D) a +3 great sword of flaming (still there?) a +0 robe (still there?) a naga corpse (skeletalised by now) (still there?) (53, 20, D) a water moccasin corpse (skeletalised by now) (53, 24, D) a +0 dagger (53, 25, D) a +2 dagger of holy wrath (53, 32, D) the +9 arbalest "Giantbane" {drain, rF- Will+ Int+7 Dex-4} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+7: It affects your intelligence (+7). Dex-4: It affects your dexterity (-4). (unseen) (54, 0, D) a +0 long sword (54, 1, D) a book of Spatial Translocations (54, 3, D) a +0 partisan a +0 chain mail an orc skeleton (54, 13, D) a +1 quarterstaff of pain (unseen) (54, 18, D) a ball python corpse (skeletalised by now) (54, 24, D) a +0 dagger (54, 36, D) a +0 robe (55, 0, D) a +0 dagger (55, 1, D) the +9 flail "Effiz" {spect, rC++ Will+ Stlth+} rC++: It greatly protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (55, 12, D) a +2 short sword of protection (unseen) (55, 13, D) a +1 hand axe of flaming (unseen) (55, 15, D) a ball python corpse (skeletalised by now) (55, 16, D) a +0 short sword a naga corpse (skeletalised by now) (59, 36, D) the +4 mace "Sadaopt" {heavy, Int+4 Dex+5} Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). (59, 40, D) a +0 quarterstaff a +0 sling a +0 ring mail the human corpse of Joseph (skeletalised by now) (61, 0, D) a +4 short sword of draining (unseen) (61, 8, D) a staff of earth (unseen) (61, 16, D) a +0 morningstar of protection (unseen) (61, 22, D) a +0 dire flail a green draconian corpse (skeletalised by now) (61, 26, D) a +3 scale mail of fire resistance (unseen) (61, 36, D) a staff of conjuration (61, 42, D) a +2 dagger of draining 2 curare-tipped darts a +2 hand axe of venom a +0 scale mail the ring of the Magpie {rC+ Dex+5 Slay+6 SInv} [ring of see invisible] rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. (61, 43, D) 11 gold pieces a +1 whip of freezing a +0 robe a +0 short sword a wand of flame (18) the kobold corpse of Pikel (skeletalised by now) (62, 0, D) a +0 shortbow of draining (unseen) (62, 1, D) a +2 heavy broad axe (62, 8, D) the ring of Goohucaz {rF- rC++ Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Ice: It increases the power of your Ice spells. (62, 9, D) a +3 vampiric trident (unseen) (62, 12, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (62, 17, D) a +2 robe (62, 23, D) a +0 hand axe a draconian corpse (skeletalised by now) (62, 36, D) a +0 club (62, 37, D) a +1 triple sword of protection (62, 39, D) a +3 double sword of electrocution 4 silver javelins a +0 ring mail the orc corpse of Urug (skeletalised by now) (62, 42, D) a +1 dagger of venom a +0 leather armour a wand of charming (5) the human corpse of Kirke (skeletalised by now) (62, 43, D) an anaconda corpse (skeletalised by now) (63, 12, D) a +0 long sword a +0 robe (63, 16, D) a staff of air (63, 21, D) a +0 halberd (63, 22, D) a +0 flail a +0 hand axe a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (63, 23, D) a +0 war axe (63, 26, D) a +4 orcbow of freezing (unseen) (63, 27, D) a +2 long sword of electrocution (unseen) (63, 30, D) a +0 spear a spriggan corpse (skeletalised by now) (63, 36, D) a +2 long sword of holy wrath (63, 37, D) a staff of alchemy (unseen) (64, 16, D) a staff of conjuration (unseen) (64, 26, D) a staff of earth (unseen) (64, 27, D) a +2 antimagic rapier (unseen) (64, 32, D) a wolf corpse (skeletalised by now) (65, 26, D) a +4 antimagic spear (unseen) (65, 31, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (66, 18, D) a +0 club (66, 31, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (69, 0, D) a +2 orcbow of flaming (unseen) (69, 36, D) the medusa talisman of the Arena {rC++ Will+ MP-8 Stlth+} [medusa talisman] rC++: It greatly protects you from cold. Will+: It increases your willpower. MP-8: It affects your magic capacity (-8). Stlth+: It makes you more stealthy. (unseen) (70, 8, D) a +2 glaive of protection (unseen) (70, 41, D) a hell hound corpse (skeletalised by now) (70, 42, D) a hell hound corpse (skeletalised by now) (71, 18, D) a +0 club an orc corpse (skeletalised by now) (71, 19, D) a +0 short sword a +0 orcbow a +0 chain mail an orc corpse (skeletalised by now) (71, 20, D) a +0 dagger a +0 dagger a +0 robe (71, 27, D) a staff of earth (unseen) (72, 8, D) the +1 quarterstaff "Tormentor" {drain, rF+ rC+ Will+ Int-3} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). (72, 16, D) a +2 hand axe of pain (72, 17, D) a staff of air (unseen) (72, 19, D) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (72, 20, D) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (72, 26, D) the ring of Usiuwaw {rF- rC++ Str+3 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. (72, 30, D) a +0 dagger (72, 31, D) a +0 scimitar a green draconian corpse (skeletalised by now) (72, 32, D) a +0 hand axe a draconian corpse (skeletalised by now) (72, 41, D) a hell hound corpse (skeletalised by now) (73, 16, D) a staff of death (unseen) (73, 17, D) a staff of air (unseen) (73, 26, D) a +2 scimitar of holy wrath (unseen) (73, 30, D) a +0 short sword a +0 club a draconian corpse (skeletalised by now) (73, 36, D) a staff of fire (unseen) (73, 37, D) the +7 partisan of Qiakk {freeze, rElec rN+ Str+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (unseen) (74, 31, D) a +0 flail a purple draconian corpse (skeletalised by now)