Dungeon Crawl Stone Soup version 0.33-a0-1462-g98676e7e4b (webtiles) character file. Game seed: 6623284182864451239 19 caiman the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 21, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:46 (324 turns). caiman the Conjurer (Deep Elf Conjurer) Turns: 324, Time: 00:01:46 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 55% Magic: 6/8 EV: 11 Int: 22 God: Gold: 62 SH: 5 Dex: 13 Spells: 5/8 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of reflection (worn) g - an amulet of faith Scrolls d - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 12% 1 Stone Arrow Conj/Erth 28% 3d8 13% 3 Passwall Erth 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23677 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (asleep, 100% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You consumed 2 MP. You stop channelling your searing ray. Found a leather armour. Found 4 gold pieces. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll and a hobgoblin come into view. You see here a fizzy emerald potion. You recovered 1 MP! The hobgoblin shouts! A goblin comes into view. It is wielding a +0 dagger. The gnoll shouts! A ball python comes into view. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You took 10 damage! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Unknown command. The gnoll attacks as it pursues you! The gnoll closely misses you. You see here a fizzy emerald potion. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The ball python hisses angrily. The gnoll hits you from afar with a +0 spear. You die... ########## #######.......<# #.......######.# #.####..# #.# #..# ####.##### #.># #........# #..# #.#..#.#.# ...###.#)@#.#.## ................# ...$.#....j.....# ......#.g.......... #......[..... .....$j.....^. ..#...jS.....## ..............# #####.g.......# You could see 3 gnolls, a hobgoblin and a ball python. Vanquished Creatures A dart slug (D:2) An orc (D:4) 4 hobgoblins 2 ball pythons (D:4) 3 bats 3 goblins (D:2) A kobold (D:2) 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:2 | Reached XP level 2. HP: 14/15 MP: 3/8 185 | D:2 | Learned a level 2 spell: Searing Ray 324 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_cross, minmay_domino_4 D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_boulevard D:4: layout_loops_cross, kb_xom_exploding_sheep, dk_yredelemnul_ordeal Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 25 Searing Ray || 3 Armour: Robe || 6 Dodge: Dodged || 5 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 307 | 14 | 0 | 0 | 4 | 80.2 | Dungeon | 321 | 307 | 14 | 0 | 0 | 4 | 80.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 150 daAuts D:1: 106 daAuts D:3: 32 daAuts D:4: 32 daAuts