Dungeon Crawl Stone Soup version 0.33-a0-1301-gdd9937bba7 (webtiles) character file. Game seed: 15629196311895176895 39 caiman the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 7, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:06:12 (562 turns). caiman the Conjurer (Demonspawn Conjurer) Turns: 562, Time: 00:06:13 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 28% Magic: 5/7 EV: 11 Int: 20 God: Gold: 93 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . j - +0 flail rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . o - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: spiny 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons f - a +0 club j - a +0 flail (weapon) Missiles e - 3 poisoned darts Armour a - a +0 robe (worn) o - a +1 pair of boots (worn) Magical Staves k - a staff of earth Wands n - a wand of roots (10) Scrolls c - 3 scrolls of teleportation {unknown} g - 2 scrolls of amnesia {unknown} i - 2 scrolls of poison {unknown} l - a scroll of vulnerability {unknown} m - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of might {unknown} h - a potion of heal wounds {unknown} p - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11423 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You have a small tail. Message History Your demonic ancestry asserts itself... You grow a small tail. You recovered 5 HP! You recovered 2 MP! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) You stop channelling your searing ray. You see here a ball python corpse. An adder comes into view. The adder hisses angrily. An adder is nearby! An adder is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The searing ray hits the adder. You kill the adder! You stop channelling your searing ray. You recovered 1 MP! You see here an adder corpse. Found 11 gold pieces. You now have 93 gold pieces (gained 11). You recovered 1 MP! You recovered 1 MP! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#.......#..#.####.## ...#..........#.# #.# ................# #.# ................## #.# .................##.# ####.###.#.........# #.............# #.###.#......####.# #.# #.#......@....# ..# #.####.######## .## #.# #.# # #.. ..# ### #### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms A giant cockroach (D:2) A goblin (D:1) 6 hobgoblins (D:1) 2 ball pythons (D:2) 3 bats 4 frilled lizards 4 kobolds 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 150 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 150 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 153 | D:1 | Learned a level 2 spell: Searing Ray 529 | D:2 | Discovered your monstrous ancestry. 529 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 529 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 562 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, chequers_serial_rivers_small_b D:2: layout_loops_ring, roderic_serpentine_path Action || total ---------------------------++------- Melee: Club || 10 Flail || 27 Cast: Magic Dart || 12 Searing Ray || 3 Stab: Sleeping || 4 Armour: Robe || 25 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 576 | 554 | 22 | 0 | 0 | 2 | 288.0 | Dungeon | 576 | 554 | 22 | 0 | 0 | 2 | 288.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 343 daAuts D:2: 233 daAuts