Dungeon Crawl Stone Soup version 0.33-a0-1301-gdd9937bba7 (webtiles) character file.

Game seed: 8312566594892888352

9935 caiman the Devastator (level 11, -10/59 HPs)
             Began as a Deep Elf Conjurer on Apr 7, 2025.
             Was an Initiate of Sif Muna.
             Killed from afar by a manticore (19 damage)
             ... with a volley of spikes
             ... on level 11 of the Dungeon.
             The game lasted 00:32:46 (5345 turns).

caiman the Devastator (Deep Elf Conjurer)           Turns: 5345, Time: 00:32:46

Health: -10/59     AC:  5    Str:  7    XL:     11   Next: 29%
Magic:  6/36       EV: 11    Int: 28    God:    Sif Muna [......]
Gold:   521        SH:  0    Dex: 13    Spells: 15/30 levels left

rFire   . . .        a - +2 sling (heavy)
rCold   . . .        (no offhand)
rNeg    . . .        x - +0 robe {Will+}
rPois   +            (no helmet)
rElec   .            (no cloak)
rCorr   .            u - +2 pair of gloves
SInv    .            (no boots)
Will    ++...        w - amulet of regeneration
Stlth   ++           k - ring of poison resistance
HPRegen 1.09/turn    N - ring "Qovviwaof" {MP+9 Str+3}
MPRegen 0.50/turn

%: no passive effects
@: spiked
A: magic regeneration
a: Renounce Religion


You were on level 11 of the Dungeon.
You worshipped Sif Muna.
Sif Muna was noncommittal.
You visited 2 branches of the dungeon, and saw 12 of its levels.
You also visited: Ossuary and Bailey.

You collected 689 gold pieces.
You spent 168 gold pieces at shops.

Inventory:

Hand Weapons
 a - a +2 heavy sling (weapon)
 L - the +4 sling of Cheese {flame, ^Fragile rElec rCorr Int+2}
   (You found it on level 7 of the Dungeon)   
   
   ^Fragile:   It will be destroyed if unequipped.
   rElec:      It insulates you from electricity.
   rCorr:      It protects you from acid and corrosion.
   Int+2:      It affects your intelligence (+2).
Missiles
 e - 13 poisoned darts
 F - a throwing net
 G - 5 curare-tipped darts
 H - 4 datura-tipped darts
 I - 4 atropa-tipped darts
Armour
 g - a +1 robe of fire resistance
 u - a +2 pair of gloves (worn)
 x - a +0 robe of willpower (worn)
 K - a +2 leather armour of poison resistance
 O - a +0 troll leather armour
Magical Staves
 h - a staff of cold
Jewellery
 i - a ring of positive energy
 k - a ring of poison resistance (worn)
 s - a +4 ring of slaying
 w - an amulet of regeneration (worn)
 N - the ring "Qovviwaof" (worn) {MP+9 Str+3}
   (You took it off a boggart on level 11 of the Dungeon)   
   
   [ring of magical power]
   
   MP+9:       It affects your magic capacity (+9).
   Str+3:      It affects your strength (+3).
Wands
 v - a wand of charming (4)
 D - a wand of flame (18)
 J - a wand of quicksilver (3)
Scrolls
 c - 5 scrolls of teleportation
 d - 6 scrolls of amnesia
 n - 2 scrolls of revelation
 p - 5 scrolls of enchant weapon
 q - 3 scrolls of torment
 y - 3 scrolls of immolation {oss, unknown}
 z - 3 scrolls of blinking {oss}
 C - a scroll of fog
 E - 2 scrolls of poison {unknown}
Potions
 b - a potion of magic
 f - 2 potions of mutation
 j - 6 potions of brilliance {oss}
 l - a potion of cancellation {unknown}
 m - 3 potions of curing
 o - 2 potions of haste
 r - 3 potions of resistance {oss}
 t - 2 potions of heal wounds {oss}
 A - 2 potions of attraction {oss}
 B - 2 potions of invisibility {unknown}
 M - 2 potions of berserk rage {unknown}


   Skills:
 + Level 2.7 Fighting
 - Level 3.0 Dodging
 - Level 2.4 Stealth
 + Level 10.4 Spellcasting
 + Level 15.1 Conjurations
 - Level 3.0 Translocations
 + Level 5.6 Fire Magic
 - Level 4.0 Alchemy
 + Level 2.2 Invocations
 - Level 2.0 Evocations


You had 15 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       0%          1
b - Searing Ray           Conj           100%       2d8       0%          2
c - Iskenderun's Mystic   Conj/Tloc      60%        2d13 (+2d71%          4
d - Fulminant Prism       Conj/Alch      31%        3d15      1%          4
e - Flame Wave            Conj/Fire      64%        2d15      1%          4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Scorch                   Fire           92%        2d8       1%          2
 Arcjolt                  Conj/Air       27%        1d37      4%          5
 Construct Spike Launche  Frge           28%        2d4       6%          2
 Passage of Golubria      Tloc           31%        N/A       11%         4
 Frozen Ramparts          Ice            28%        1d5       12%         3
 Launch Clockwork Bee     Frge           14%        N/A       12%         3
 Ozocubu's Armour         Ice            14%        N/A       12%         3
 Tukima's Dance           Hex            14%        N/A       12%         3
 Forge Blazeheart Golem   Fire/Frge      30%        N/A       12%         4
 Vhi's Electric Charge    Tloc/Air       46%        N/A       21%         4
 Martyr's Knell           Necr/Summ      14%        N/A       36%         4
 Yara's Violent Unravell  Hex/Alch       12%        3d7       43%         5
 Metabolic Englaciation   Hex/Ice        7%         N/A       71%         5
 Plasma Beam              Fire/Air       15%        2x1d26    88%         6
 Summon Cactus Giant      Summ           7%         N/A       99%         6
 Borgnjor's Revivificati  Necr           7%         N/A       100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/15)        Zot: 26726       Temple (1/1) D:7      Zot: 5962       
Ossuary (visited)                       Bailey (visited)                      
  Lair: D:8-11         Orc: D:9-12      

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One

Shops:
D:2 (   D:3 !   D:5 ?   D:6 :

Annotations:
D:7 2 transporters


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

Casting: Fulminant Prism (dangerous; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Fulminant Prism (dangerous; 1% risk of failure)
Press: ? - help, Dir - move target
You conjure a prism of explosive energy!
You recovered 1 HP!
Your fulminant prism crackles loudly.
You recovered 1 HP!
Your fulminant prism explodes!
You recovered 1 HP! You recovered 1 MP!
Casting: Fulminant Prism (dangerous; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't have enough magic to cast this spell.
The manticore flicks its tail.
The volley of spikes skewers you!!
Barbed spikes become lodged in your body.
You took 21 damage! You recovered 1 MP!
Fire: a) +2 sling (heavy)
Press: ? - help, Q - select action, ( or ) - cycle
Shift-Dir - straight line
Aim: a manticore (almost dead, 70% to hit)
You shoot a sling bullet.
The sling bullet closely misses the manticore.
The manticore flicks its tail.
The volley of spikes skewers you!!
More barbed spikes become lodged in your body.
You took 18 damage! You recovered 1 MP!
Fire: a) +2 sling (heavy)
Press: ? - help, Q - select action, ( or ) - cycle
Shift-Dir - straight line
Aim: a manticore (almost dead, 70% to hit)
You shoot a sling bullet.
The sling bullet hits the manticore but does no damage.
The manticore is almost dead.
The manticore flicks its tail.
The volley of spikes skewers you!
More barbed spikes become lodged in your body.
* * * LOW HITPOINT WARNING * * *
The manticore flicks its tail.
The volley of spikes skewers you!!
More barbed spikes become lodged in your body.
You die...

  #.†#..#####..# #)###.#
  #.>....<.....###..##.##
  ##.#..######.e........#
   #.#..#  ########l.###.#
   #....#  #l.....H).#  ...
   #.##.#  #H######†.###.###
   #.##.#  #.#  ##).....#
 #..#...####.## #....#.##
 #.###.....@..###''###.#
#.#  ##....####......# #
##   #..####  #.♣..♣.#
    #.#.#     #..♣♣..#
   #.##.#     #..♣♣..#
   ## #..     #.♣..♣.#
      #..     #......#
      #..   #####''####.#
      #..#  #<..........#


You could see a manticore and a komodo dragon.

Vanquished Creatures
  A two-headed ogre (D:11)
  An orc knight (Bailey)
  A deep elf pyromancer (D:11)
  A manticore (D:11)
  Joseph (D:9)
  An unseen horror (D:7)
  A komodo dragon (D:11)
  A kobold demonologist (D:10)
  Prince Ribbit (D:5)
  3 trolls
  2 wyverns (D:8)
  A shadowghast (D:11)
  11 yaks
  2 wraiths
  A steam dragon (D:10)
  3 water moccasins
  An ice beast (D:6)
  A laughing skull (D:11)
  4 orc warriors
  A black bear (D:6)
  A boggart (D:11)
  3 ogres
  A centaur (D:9)
  6 kobold brigands
  2 bullfrogs
  A burial acolyte (Ossuary)
  13 wights
  3 killer bees (D:10)
  A troll zombie (Ossuary)
  3 howler monkeys (D:7)
  A bombardier beetle (D:3)
  A jelly (D:8)
  2 hounds
  A gnoll bouda (D:9)
  3 orc priests
  5 orc wizards
  An iguana (D:6)
  2 ogre zombies (Ossuary)
  A hound skeleton (D:4)
  10 gnolls
  13 adders
  2 ufetubi (D:7)
  3 adder zombies (D:4)
  An adder skeleton (D:4)
  2 dart slugs
  2 ribbon worms
  21 orcs
  2 bats
  3 endoplasms (D:2)
  2 giant cockroaches
  5 goblins
  6 hobgoblins
  20 kobolds
  2 ball pythons
  A frilled lizard (D:1)
  6 gnoll zombies (Ossuary)
  A hobgoblin zombie (Ossuary)
  7 orc zombies (Ossuary)
  4 rats
203 creatures vanquished.

Vanquished Creatures (collateral kills)
  2 orc warriors (Bailey)
  A kobold brigand (Bailey)
3 creatures vanquished.

Grand Total: 206 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | caiman the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   154 | D:1      | Reached XP level 2. HP: 15/15 MP: 3/8
   157 | D:1      | Learned a level 2 spell: Searing Ray
   339 | D:2      | Found Ofuahaix's Weapon Emporium.
   347 | D:2      | Reached skill level 5 in Conjurations
   347 | D:2      | Reached XP level 3. HP: 19/19 MP: 8/10
   453 | D:2      | Found a faded altar of an unknown god.
   671 | D:3      | Reached XP level 4. HP: 24/24 MP: 8/12
   692 | D:3      | Learned a level 4 spell: Fulminant Prism
   697 | D:3      | Reached skill level 5 in Spellcasting
   697 | D:3      | Reached skill level 1 in Alchemy
   699 | D:3      | Noticed an ogre
   725 | D:3      | Killed an ogre
   726 | D:3      | Reached skill level 6 in Conjurations
   726 | D:3      | Reached XP level 5. HP: 28/28 MP: 0/14
   731 | D:3      | Learned a level 4 spell: Iskenderun's Mystic Blast
   791 | D:3      | Found Ceampyli's Distillery.
   802 | D:3      | Bought a potion of moonshine for 12 gold pieces
   802 | D:3      | Bought a potion of curing for 36 gold pieces
  1227 | D:4      | Reached skill level 1 in Evocations
  1267 | D:4      | Reached XP level 6. HP: 32/32 MP: 8/15
  1295 | D:4      | Found a sand-covered staircase.
  1315 | Ossuary  | Entered an ossuary
  1393 | Ossuary  | Found an ancient bone altar of Kikubaaqudgha.
  1568 | D:4      | Learned a level 4 spell: Flame Wave
  1848 | D:5      | Entered Level 5 of the Dungeon
  1856 | D:5      | Reached XP level 7. HP: 36/36 MP: 13/17
  1872 | D:5      | Found Paetrep's Magic Scroll Emporium.
  1881 | D:5      | Bought a scroll of fog for 40 gold pieces
  1881 | D:5      | Bought a scroll of identify for 20 gold pieces
  1881 | D:5      | Bought a scroll of identify for 20 gold pieces
  1881 | D:5      | Bought a scroll of teleportation for 30 gold pieces
  1881 | D:5      | Bought a scroll of noise for 10 gold pieces
  1919 | D:5      | Noticed Prince Ribbit
  1928 | D:5      | Killed Prince Ribbit
  1929 | D:5      | Reached skill level 7 in Conjurations
  2139 | D:5      | Reached skill level 8 in Conjurations
  2139 | D:5      | Reached XP level 8. HP: 41/41 MP: 11/20
  2325 | D:6      | Found Coix's Book Shop.
  2667 | D:7      | Found a flagged portal.
  2680 | Bailey   | Entered a bailey
  2708 | Bailey   | Reached skill level 1 in Fighting
  2736 | Bailey   | Reached skill level 9 in Conjurations
  2781 | Bailey   | Reached skill level 1 in Translocations
  2782 | Bailey   | Noticed an orc knight
  2789 | Bailey   | Reached XP level 9. HP: 32/48 MP: 9/23
  2817 | Bailey   | Killed an orc knight
  2818 | Bailey   | Reached skill level 10 in Conjurations
  2856 | Bailey   | Found a bloodstained altar of Trog.
  2870 | Bailey   | Got the Compendium of Defiled Acts and Striking
  2897 | D:7      | Found a transporter.
  2901 | D:7      | Noticed a kobold demonologist
  2908 | D:7      | Noticed a kobold demonologist
  2913 | D:7      | Found a transporter.
  2962 | D:7      | Reached skill level 10 in Spellcasting
  2969 | D:7      | Killed an unseen horror
  3200 | D:7      | Found a staircase to the Ecumenical Temple.
  3207 | Temple   | Entered the Ecumenical Temple
  3245 | D:7      | Noticed a deep elf knight
  3283 | D:7      | Reached skill level 5 in Fire Magic
  3364 | D:8      | Reached skill level 11 in Conjurations
  3543 | D:8      | Reached XP level 10. HP: 53/53 MP: 16/26
  3576 | D:8      | Found a burning altar of Makhleb.
  3716 | D:9      | Reached skill level 12 in Conjurations
  3775 | D:9      | Reached skill level 13 in Conjurations
  3860 | D:9      | Noticed Joseph
  3877 | D:9      | Killed Joseph
  4132 | D:9      | Found a broken altar of Ashenzari.
  4132 | D:9      | Found a radiant altar of Vehumet.
  4239 | Temple   | Became a worshipper of Sif Muna the Loreminder
  4290 | D:7      | Identified the +4 sling of Cheese {flame, ^Fragile rElec
                  | rCorr Int+2}
  4408 | D:8      | Reached skill level 14 in Conjurations
  4471 | D:10     | Entered Level 10 of the Dungeon
  5116 | D:11     | Identified the ring "Qovviwaof" {MP+9 Str+3}
  5191 | D:11     | Reached XP level 11. HP: 57/57 MP: 0/27
  5306 | D:11     | Reached skill level 15 in Conjurations
  5306 | D:11     | Noticed a two-headed ogre
  5311 | D:11     | Reached skill level 1 in Invocations
  5311 | D:11     | Killed a two-headed ogre
  5327 | D:11     | Noticed a deep elf pyromancer
  5332 | D:11     | Killed a deep elf pyromancer
  5345 | D:11     | Killed from afar by a manticore

Illustrated notes

Levels and vault maps discovered:
D:1:      matt_arrival_diagonals, layout_rooms
D:2:      layout_rooms, serial_shops, shop,
          shapermc_ecumenical_altar_mp_ritualfount, minmay_misc_feat_room
D:3:      layout_basic, serial_shops, shop
D:4:      layout_gridville, mainiacjoe_ossuary_entry_find_the_door
D:5:      minmay_chambers_of_threes, layout_basic, serial_shops,
          nicolae_shop_glassy, minmay_holes, uniq_prince_ribbit1
D:6:      layout_rooms, serial_shops, nicolae_shop_hallway_plus
D:7:      gammafunk_wand_slinger, layout_basic, temple_doors_e, enter_bailey_2
D:8:      layout_gridville, nicolae_overflow_crystal_walls,
          nicolae_concentric_dashed_squares_mild
D:9:      layout_rooms, grunt_temple_overflow_open,
          nicolae_straight_to_the_point, uniq_joseph
D:10:     layout_irregular_city, nicolae_hepliaklqana_hippocampus,
          nicolae_overflow_hidden_temple
D:11:     minmay_the_grid_square_5x5_3x3 [minmay_the_grid_square_5x5_tri_point,
          minmay_the_grid_square_5x5_shuriken,
          minmay_the_grid_square_5x5_bracketed,
          minmay_the_grid_square_5x5_intrusive_squares,
          minmay_the_grid_square_5x5_megaprize_diamond,
          minmay_the_grid_square_5x5_shrine2,
          minmay_the_grid_square_5x5_pentomino_r,
          minmay_the_grid_square_5x5_two_walls_a,
          minmay_the_grid_square_5x5_shrine1], layout_loops_ring,
          minmay_lair_entry_grove, hiddenorc1_lemuel, serial_shops, shop,
          kennysheep_generic_room_15, uniq_erolcha
Temple:   sentei_temple_godly_chess

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 |
---------------+----------------------------------+-----
Spellcasting   |     4     5        6  8 10       | 10.4
Conjurations   |     5     6        8  9 11 14 15 | 15.1
Alchemy        |           2  3  4                |  4.0
Evocations     |              1        2          |  2.0
Dodging        |                 3                |  3.0
Fire Magic     |                    3     5       |  5.6
Fighting       |                       2          |  2.7
Translocations |                       2  3       |  3.0
Invocations    |                                2 |  2.2
Stealth        |                                  |  2.4

Action                     |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
---------------------------+-------+-------+-------+-------++-------
   Fire: Sling             |    23 |    39 |    31 |    12 ||   105
   Cast: Magic Dart        |    25 |       |       |       ||    25
         Searing Ray       |     8 |     8 |    29 |    13 ||    58
         Fulminant Prism   |       |    16 |    34 |    43 ||    93
         Iskenderun's Myst |       |     1 |    14 |    19 ||    34
  Evoke: Wand              |       |     3 |     4 |     4 ||    11
    Use: Scroll            |       |    10 |     4 |     1 ||    15
 Armour: Robe              |     7 |    13 |    28 |    19 ||    67
  Dodge: Dodged            |     3 |    14 |    21 |    10 ||    48

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   5411 |   4576 |    835 |      0 |      0 |  14 |  386.5 |
       Dungeon |   4963 |   4147 |    816 |      0 |      0 |  11 |  451.2 |
        Temple |     37 |     19 |     18 |      0 |      0 |   1 |   37.0 |
       Ossuary |    182 |    182 |      0 |      0 |      0 |   1 |  182.0 |
        Bailey |    228 |    228 |      0 |      0 |      0 |   1 |  228.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
    D:10: 672 daAuts
     D:4: 619 daAuts
     D:7: 578 daAuts
     D:8: 496 daAuts
     D:9: 492 daAuts
     D:3: 489 daAuts
     D:5: 414 daAuts
     D:6: 394 daAuts
     D:2: 329 daAuts
     D:1: 278 daAuts
  Bailey: 228 daAuts
    D:11: 198 daAuts
 Ossuary: 182 daAuts
  Temple: 37 daAuts