caiman the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (60, 11, D) a +0 dagger a +0 robe an orc corpse (61, 0, D) a +5 war axe of draining {Rabi} (61, 8, D) a +8 chain mail of ponderousness (unseen) (61, 10, D) a +0 club a +0 scale mail an orc corpse (62, 0, D) a book of Frost (62, 1, D) a +4 ring of slaying (62, 3, D) a tarantella corpse (62, 10, D) a +0 dagger a +0 robe (62, 11, D) a +0 dagger a +0 robe (63, 0, D) a staff of conjuration (63, 8, D) a staff of death (unseen) (67, 0, D) a staff of conjuration (unseen) (69, 0, D) the ring "Xeesiuru" {EV+5 Int+5} [ring of evasion] EV+5: It affects your evasion (+5). Int+5: It affects your intelligence (+5). (70, 8, D) the +2 long sword of the Establishment {vamp, rElec rN+ Int+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (unseen) (70, 9, D) 4 potions of haste (71, 8, D) a staff of alchemy (unseen) (72, 8, D) a scroll of brand weapon (72, 9, D) an amulet of magic regeneration (73, 1, D) a +0 heavy shortbow (unseen) (74, 2, D) a +0 dagger a +0 robe (74, 3, D) a +0 dagger a +0 robe