caiman the Dungeon (0, 52, D) a +4 ring of protection the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (1, 33, D) a +6 ring of intelligence (1, 50, D) a +0 mace of holy wrath (unseen) (1, 52, D) a staff of air (2, 14, D) an amulet of magic regeneration (2, 15, D) the +5 hand axe "Ampeuhu" {freeze, Will+ Dex-2 Stlth+} Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (2, 16, D) a staff of air (2, 32, D) a +0 hand axe of freezing (2, 33, D) a +6 ring of dexterity (2, 34, D) a +2 robe (2, 50, D) the staff of Starshine {rF++ Dex+2 Conj} [staff of conjuration] rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. (unseen) (3, 2, D) a +5 triple sword a +5 great sword (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a +5 ring of evasion (3, 32, D) a +2 robe (3, 33, D) a +4 vampiric spear (3, 34, D) a +2 leather armour of poison resistance (3, 51, D) a staff of fire (3, 52, D) a +2 great mace of protection (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the +0 whip of Suemysk {holy, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (4, 15, D) a +0 heavy orcbow (4, 16, D) a staff of conjuration (4, 32, D) the staff of Success {rPois rN+ Will- Int+5 Necro} [staff of death] rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). Necro: It increases the power of your Necromancy spells. (4, 33, D) an amulet of regeneration (4, 34, D) the +7 captain's cutlass {speed, disarm} (4, 50, D) a staff of death (unseen) (4, 51, D) an orb of energy (4, 52, D) a +1 mace of holy wrath (5, 14, D) a staff of alchemy (unseen) (5, 32, D) a staff of alchemy (5, 33, D) a +3 heavy trident (unseen) (5, 34, D) the staff "Ugireh" {Dex+5 Conj Summ} [staff of conjuration] Dex+5: It affects your dexterity (+5). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. (5, 50, D) a +1 hat of stealth (5, 51, D) a storm talisman (5, 52, D) a staff of fire (6, 8, D) a +0 leather armour a +0 long sword (6, 14, D) the +8 dagger of Spores {venom, rN+ Will+ Str+3 Dex-2} rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). (unseen) (6, 15, D) a +7 dagger of venom (6, 16, D) a staff of air (6, 32, D) the +5 sling "Durygiodyu" {freeze, Str+3 Dex+3 Stlth-} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. (6, 33, D) a +4 arbalest of freezing (6, 34, D) 5 scrolls of identify 3 potions of berserk rage a ring of protection from fire a ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} [ring of flight] Fly: It grants you flight. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a +5 ring mail of willpower (6, 50, D) a +0 dagger of venom (6, 52, D) a +1 battleaxe of freezing (7, 17, D) a +0 hand axe a +0 robe (7, 32, D) a +1 orcbow of draining (7, 33, D) a +3 scale mail of cold resistance (7, 34, D) a +6 heavy war axe (8, 14, D) a +3 short sword of venom (8, 15, D) a flux talisman (8, 16, D) the +4 scale mail of Snakes and Ladders {*Silence rElec Will- Regen+} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. (8, 32, D) a staff of earth (8, 34, D) an Everburning Encyclopedia (8, 50, D) a +3 shortbow of freezing (unseen) (8, 51, D) a +2 heavy partisan (9, 14, D) a staff of cold (9, 15, D) a +5 vampiric lajatang (9, 32, D) a book of the Fortress (9, 33, D) a +3 spear of distortion (unseen) (9, 34, D) a +1 short sword of distortion (9, 50, D) the +4 sling of Collusion {antimagic, rC+} rC+: It protects you from cold. (unseen) (9, 51, D) a staff of alchemy (9, 52, D) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) the +7 shortbow "Foanycaz" {elec, Fly rF- rC+ Str+3} Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). (10, 32, D) a +1 heavy morningstar (10, 33, D) a +6 heavy dire flail (unseen) (10, 34, D) the +3 mace of Amortisation {protect, Will++} Will++: It greatly increases your willpower. (10, 51, D) a +2 robe of willpower (10, 52, D) a staff of death (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a +2 heavy dire flail (unseen) (11, 15, D) a staff of conjuration (11, 16, D) a +0 robe of fire resistance (11, 33, D) a +1 whip of venom (11, 34, D) a +0 dagger of freezing (11, 50, D) a +0 vampiric partisan (11, 51, D) a +1 heavy sling (11, 52, D) a +1 rapier of draining (12, 14, D) a ring of willpower (12, 15, D) a staff of fire (12, 16, D) a +4 heavy flail (unseen) (12, 34, D) the ring "Nemyfob" {rPois Wiz} [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. (12, 50, D) a +0 scale mail of cold resistance (12, 51, D) a staff of air (12, 52, D) a +2 battleaxe of freezing a +3 scale mail of fire resistance (13, 32, D) a +1 vampiric battleaxe (unseen) (13, 33, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (13, 34, D) a +0 spectral quarterstaff (13, 50, D) a staff of cold (13, 51, D) a +2 battleaxe of freezing (13, 52, D) a staff of cold (14, 50, D) the staff of Youthful Indiscretion {^Fragile Will++ Int+3 Conj Earth} [staff of earth] ^Fragile: It will be destroyed if unequipped. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (14, 51, D) a +0 pair of gloves of dexterity (18, 49, D) +0 fire dragon scales (19, 0, D) a +1 heavy broad axe (unseen) (19, 1, D) a +2 scale mail of cold resistance (19, 16, D) a +0 dagger (19, 17, D) a +5 orcbow (unseen) (19, 32, D) a +4 ring of protection (19, 48, D) the +9 shortbow "Copnuynk" {drain, ^Fragile rF+ rC+++ Dex+2} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Dex+2: It affects your dexterity (+2). (unseen) (19, 49, D) a Grand Grimoire (19, 50, D) a +0 robe a +3 ring mail of cold resistance (20, 0, D) a ring of protection from fire (20, 1, D) the +13 sword of the Doom Knight {doom ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. (20, 16, D) a book of the Spheres (20, 17, D) a staff of alchemy (20, 32, D) a +3 falchion of electrocution (20, 33, D) the +4 war axe of the Meager God {freeze, rC- rCorr Int+4 Dex+4} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (20, 48, D) a +0 great sword of electrocution (unseen) (20, 49, D) a +2 scale mail of willpower (20, 50, D) a +0 sling of electrocution (20, 52, D) a +0 dagger a +0 robe (21, 0, D) a +0 heavy hand axe (21, 16, D) the +5 long sword "Daessem" {chaos, rF- rC+ Will+ rCorr} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (21, 17, D) a +0 short sword a +0 robe a staff of fire (21, 32, D) a +0 dagger of draining (21, 33, D) a +5 trident of venom (21, 34, D) a +2 plate armour of willpower (21, 50, D) a maw talisman (22, 0, D) a +2 morningstar of holy wrath (22, 1, D) the +10 arbalest "Abug" {elec, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (22, 17, D) a +2 sling of flaming (22, 32, D) the +1 helmet "Immamua" {rC+ rN+ rCorr} rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (22, 33, D) a +2 great sword of protection (22, 34, D) a ring of flight (22, 48, D) a +0 dagger (22, 49, D) a +0 dagger a +0 robe a ring of resist corrosion a staff of alchemy (22, 58, D) a +0 war axe a +0 plate armour (23, 1, D) a staff of earth (23, 16, D) a +0 short sword a +0 ring mail the ring "Igakhlatt" {rC+ rN+ Will- rCorr EV+5} [ring of evasion] rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). (23, 17, D) a +0 scimitar a +0 robe (23, 18, D) a +0 long sword a +0 leather armour (23, 22, D) a staff of air a +0 leather armour (23, 32, D) a +6 ring of strength (23, 33, D) a staff of alchemy (23, 49, D) the staff of Sapp {Fly rPois rC+ Dex+3 Stlth+ Ice} [staff of cold] Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. a +0 robe a +4 ring mail of cold resistance (23, 50, D) a +0 hand axe a ring of flight (23, 57, D) the +7 spear "Zimoal" {venom, rN+++ rCorr Str-2 Stlth-} rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Stlth-: It makes you less stealthy. a +2 robe (24, 0, D) a staff of alchemy (24, 1, D) a +2 great mace of holy wrath (24, 17, D) a +0 short sword a +0 robe the amulet "Olekun Heumn" {Faith rC+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. (24, 18, D) a +0 rapier a +0 scale mail a +0 long sword a +0 robe an amulet of faith (24, 32, D) the amulet "Sigroarr" {Acrobat Int+5 Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (24, 33, D) a +2 sling of freezing (24, 34, D) a staff of earth (24, 48, D) a +3 scale mail of fire resistance (unseen) (24, 49, D) the ring of Leozif {rPois Int+5 Stlth+} [ring of poison resistance] rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. an amulet of regeneration a +5 ring of evasion a +4 ring of protection a +4 ring of protection (24, 50, D) an amulet of magic regeneration a +2 dagger of protection a +0 robe a +0 dagger a +0 robe a ring of see invisible (24, 55, D) a +2 robe of cold resistance (25, 0, D) a +5 ring of evasion (25, 1, D) a +3 whip of holy wrath (25, 16, D) a staff of alchemy (unseen) (25, 17, D) a +0 longbow a +0 leather armour a +0 long sword a +0 leather armour a +0 heavy broad axe (25, 18, D) a +0 scimitar a +0 ring mail a +1 pair of gloves of hurling (25, 32, D) an amulet of magic regeneration (25, 34, D) the +1 leather armour of Mexeobuh {Fly Regen+ Dex+7} Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Dex+7: It affects your dexterity (+7). (25, 49, D) a +2 leather armour of positive energy (unseen) (25, 50, D) the +5 shortbow of Wyrd {heavy, *Corrode rPois rF++} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF++: It greatly protects you from fire. (25, 51, D) a +2 robe of willpower (26, 0, D) a staff of air (26, 1, D) the +2 war axe of Disintegration {venom, Int+3} Int+3: It affects your intelligence (+3). (26, 17, D) a +1 vampiric lajatang (26, 34, D) a +2 great mace of holy wrath (26, 35, D) a +5 ring of evasion a +6 ring of intelligence a ring of flight (26, 48, D) a +5 plate armour of ponderousness (26, 49, D) a +0 pair of gloves of stealth (26, 51, D) a +0 war axe a +0 chain mail (26, 52, D) a +0 robe (27, 1, D) an amulet of regeneration (27, 17, D) a +0 long sword a +0 robe a +3 spectral quarterstaff (27, 32, D) a +3 chain mail of poison resistance (27, 33, D) a +2 ring mail of poison resistance (27, 34, D) a +3 rapier of draining (27, 48, D) a +0 halberd a +2 ring mail of willpower (27, 49, D) a serpent talisman (27, 51, D) a staff of air a +2 robe (28, 0, D) a +2 scimitar of flaming (unseen) (28, 1, D) a +0 great sword of freezing (28, 16, D) an amulet of regeneration (28, 17, D) a +0 dagger a +0 robe a +0 dire flail of protection (28, 18, D) a +0 dagger a +0 robe (28, 32, D) the amulet of the Biloko {Spirit rElec rC+ Dex+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). a +5 demon blade (28, 33, D) the ring of Recklessness {EV+5 Int+3 Dex+2} [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (28, 48, D) a +4 halberd of flaming (unseen) (28, 49, D) a +6 ring of intelligence (28, 50, D) a +0 dagger a +0 robe (29, 0, D) a staff of conjuration (unseen) (29, 1, D) a +0 plate armour of poison resistance (29, 16, D) a staff of alchemy (unseen) (29, 17, D) a +0 longbow a +0 leather armour a staff of death (29, 33, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (29, 48, D) an amulet of regeneration (29, 50, D) a +0 battleaxe a staff of alchemy (30, 49, D) a +1 robe of willpower (30, 50, D) a +0 long sword of draining (31, 48, D) a +0 hand axe (31, 49, D) a +0 long sword of draining a staff of cold (31, 50, D) a +0 war axe a ring of flight the ring "Rebecogi" {^Drain Str+5 SInv Stlth+} [ring of see invisible] ^Drain: It drains your maximum health when unequipped. Str+5: It affects your strength (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (31, 51, D) a +1 robe of willpower a +0 mace (32, 49, D) a staff of alchemy (32, 50, D) a +4 dagger of speed a +0 robe the amulet "Sad Qocw" {rElec rF- Regen+ RegenMP+ Dex+4} [amulet of magic regeneration] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). a staff of death (32, 51, D) a +2 robe of willpower (33, 49, D) a +0 mace a ring of see invisible a ring of protection from fire (33, 50, D) a +0 hand axe the ring of the Endless Expanse {MP+9 Str+3} [ring of magical power] MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). (34, 28, D) a sanguine talisman (34, 49, D) a staff of fire (unseen) (34, 50, D) a +5 quarterstaff of speed (unseen) (35, 0, D) a staff of death (unseen) (35, 14, D) the +1 flail "Cerurusm" {drain, rF- Will+ rCorr Stlth+} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (35, 15, D) the ring of Wofurgha {rElec rF+ rC- rN++ Str-4 Fire} [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Fire: It increases the power of your Fire spells. (35, 28, D) a +6 heavy longbow (35, 29, D) the staff of the Crafting Jester {rPois rN+ Str-2 Necro Earth} [staff of death] rPois: It protects you from poison. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (36, 0, D) a book of the Warp (36, 1, D) a staff of fire (unseen) (36, 14, D) a book of Death (36, 28, D) the +0 ring mail of Pathos {rF- Dex+5} rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). (36, 29, D) a +2 heavy sling (37, 0, D) a +0 cloak of poison resistance (37, 1, D) a +4 ring of protection (37, 4, D) a +0 hand axe 3 boomerangs a +0 chain mail (37, 5, D) a +0 dire flail a +0 plate armour (37, 15, D) the +7 hand axe of Ashenzari, Nurturing {holy, Str+4 Int+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (37, 28, D) a ring of poison resistance (38, 1, D) a +3 heavy battleaxe (38, 2, D) a +0 bardiche a +0 chain mail (38, 3, D) a +0 arbalest a +2 bardiche of protection a +0 chain mail (38, 4, D) a +0 arbalest a +2 glaive of protection a +0 chain mail a +0 dire flail of venom a +0 plate armour a +0 giant spiked club (38, 28, D) a +4 ring of slaying (38, 29, D) a +0 long sword of holy wrath (38, 48, D) a staff of air (unseen) (38, 49, D) a +2 great mace of protection (unseen) (38, 50, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (39, 0, D) a staff of fire (39, 2, D) a +0 dagger a +0 robe (39, 3, D) a +0 halberd a +0 plate armour (39, 4, D) a +0 dire flail a +0 chain mail (39, 5, D) a +0 giant club a +0 giant club (39, 14, D) the ring of Pijyir {rF+++ rN+++ Will-} [ring of positive energy] rF+++: It renders you almost immune to fire. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. (39, 15, D) a +1 robe (39, 28, D) a staff of earth (39, 48, D) a staff of conjuration (unseen) (39, 49, D) a +5 triple crossbow (unseen) (39, 50, D) a +3 battleaxe of draining a +0 chain mail a +1 mace of protection (40, 0, D) a +6 ring of strength (40, 1, D) a staff of death (40, 4, D) a +1 dagger of venom a +0 robe (40, 14, D) a staff of conjuration (40, 15, D) a staff of fire (40, 28, D) a +1 dagger of electrocution (unseen) (41, 0, D) a +0 heavy hand axe (unseen) (41, 2, D) a +0 hand axe 2 boomerangs a +0 plate armour (41, 3, D) a +0 giant club (41, 14, D) a staff of cold (41, 15, D) a staff of death (41, 28, D) a +1 scimitar of protection (unseen) (41, 29, D) a +1 mace of protection (41, 48, D) a +2 heavy halberd (unseen) (41, 49, D) a +2 dagger of venom (41, 50, D) a staff of conjuration (42, 0, D) Great Wizards, Vol. VII (42, 1, D) a +1 short sword of draining (unseen) (42, 15, D) a +3 chain mail of poison resistance (42, 28, D) a +2 leather armour of fire resistance (42, 48, D) a staff of alchemy (unseen) (43, 13, D) a +4 ring of protection a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (43, 14, D) a +1 scimitar of holy wrath (43, 15, D) the +1 orcbow "Herokug" {holy, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (43, 28, D) a +1 great sword of holy wrath (43, 29, D) a staff of earth (43, 48, D) a +2 quarterstaff of speed (unseen) (43, 49, D) a +2 scale mail of fire resistance (43, 50, D) the staff of Extremism {rN+ Dex+5 Necro} [staff of death] rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). Necro: It increases the power of your Necromancy spells. (44, 28, D) an amulet of reflection (44, 48, D) a ring of fire (44, 49, D) My Sojourn through Swampland (44, 50, D) a +2 shortbow of flaming (44, 51, D) a +5 condenser vane (44, 55, D) a +0 giant spiked club (44, 57, D) a +0 giant club (45, 49, D) a +3 falchion of draining (unseen) (45, 50, D) a +7 broad axe of draining (45, 51, D) a +1 ring mail of poison resistance (46, 48, D) a +5 phial of floods (46, 49, D) the Catalogue of the Virulent Catacomb Spells Type Level a - Sublimation of Blood Necromancy 2 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Haunt Necromancy/Summoning 7 (46, 51, D) a staff of earth (46, 53, D) a +0 giant club a +0 flail of protection (47, 5, D) a +2 battleaxe of electrocution (47, 6, D) a +0 heavy scimitar a +0 battleaxe a +0 flail (47, 7, D) a +0 short sword (47, 8, D) a +0 dire flail (47, 38, D) 6 large rocks (47, 50, D) a +2 great mace a +0 chain mail a staff of fire (47, 51, D) a +1 spectral quarterstaff (unseen) (48, 5, D) a +0 mace (48, 6, D) a +0 mace a +0 long sword a +0 short sword (48, 7, D) a +0 short sword (48, 8, D) a +0 war axe (48, 48, D) a +2 heavy scimitar (48, 50, D) a sanguine talisman (48, 51, D) a staff of earth (49, 5, D) a +0 trident (49, 6, D) a +0 battleaxe (49, 12, D) the +7 falchion of the Skies Above {spect, rC+ Int+4 Stlth+} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (49, 29, D) a +0 battleaxe of freezing (49, 36, D) a +1 flail of holy wrath (unseen) (49, 40, D) a +0 war axe a +0 plate armour (49, 49, D) an amulet of the acrobat (49, 50, D) a +2 pair of gloves of hurling (50, 0, D) a +0 trident (50, 1, D) a +2 chain mail of willpower (50, 12, D) a +1 demon blade of pain (50, 13, D) a +5 spear of freezing (50, 24, D) a +2 rapier of venom (unseen) (50, 25, D) a +0 ring mail of cold resistance (50, 28, D) a +2 battleaxe of freezing (50, 36, D) a +2 heavy war axe (unseen) (50, 37, D) a staff of alchemy (50, 40, D) the +4 dagger of Corruption {reap, *Slow Int+3 Dex+4 Stlth+} *Slow: It may slow you when you take damage. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +0 robe of positive energy (50, 41, D) a +0 great mace a +0 plate armour (50, 42, D) a +2 long sword a +0 plate armour a +0 kite shield (50, 48, D) a +2 glaive of protection (unseen) (50, 49, D) a ring of ice (50, 51, D) a +0 giant club (51, 0, D) the staff of Spite {rN+ SInv Necro} [staff of death] rN+: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (51, 1, D) a staff of air (51, 13, D) a +1 lajatang of electrocution (51, 24, D) a +6 dagger of venom (unseen) (51, 25, D) +5 shadow dragon scales (51, 36, D) a +0 dagger (51, 37, D) a +2 plate armour of poison resistance (51, 41, D) a +0 war axe a +0 plate armour a +1 heavy dire flail a +0 plate armour a +0 giant club a +0 dagger a +2 robe of willpower (51, 43, D) a +0 flail a +0 plate armour (51, 48, D) a +0 cloak of willpower (unseen) (51, 49, D) a +1 mace of holy wrath (unseen) (51, 50, D) a +0 giant spiked club (51, 51, D) a +0 giant club (52, 1, D) a +1 chain mail of poison resistance (52, 13, D) a ring of flight (52, 15, D) a +1 vampiric long sword a +0 robe (52, 17, D) a +3 battleaxe a +0 robe (52, 18, D) a +0 robe a staff of death a +0 robe a +0 dagger of venom a +0 robe a +3 dagger a +0 robe (52, 24, D) the +1 falchion "Wukhlen" {chaos, rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (52, 25, D) a staff of conjuration (52, 36, D) a staff of death (52, 37, D) the +1 rapier of Ipse Dixit {drain, rN++} rN++: It greatly protects you from negative energy. (52, 48, D) the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. (unseen) (52, 49, D) a book of Decay (52, 50, D) a There-And-Back Book (53, 0, D) the +6 sling of Guile {speed, Will+ Str+2 Int+3} Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (unseen) (53, 12, D) a +2 helmet of see invisible (53, 13, D) a +5 dire flail of protection (53, 24, D) a +0 orcbow of flaming (53, 36, D) a staff of cold (unseen) (53, 40, D) a +0 halberd a +0 plate armour (53, 48, D) the +0 leather armour of Jeisok {Rampage rC- Dex+3} Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). (unseen) (53, 49, D) a +2 broad axe of pain (unseen) (53, 50, D) a +5 condenser vane (54, 1, D) a staff of air (54, 13, D) the +2 orcbow of Gacziemu {antimagic, rPois rF- Str+3 Int+2} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (54, 48, D) a staff of earth (unseen) (54, 49, D) the staff of Hatred {Str+5 Dex+2 Stlth- Tloc Earth Alch} [staff of earth] Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (unseen) (54, 50, D) a staff of cold (unseen) (55, 0, D) a +4 heavy arbalest (55, 12, D) a +0 dagger (55, 13, D) a +2 war axe of venom (unseen) (58, 48, D) a +4 broad axe of freezing (unseen) (58, 49, D) a staff of alchemy (unseen) (59, 36, D) a staff of earth (unseen) (59, 42, D) a +0 shortbow a +0 dagger a +0 leather armour (59, 43, D) a +0 dagger a +0 robe (59, 47, D) a staff of conjuration (59, 48, D) the staff of the Thing {rElec rF+ Int+3 Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. (unseen) (59, 49, D) a staff of conjuration (unseen) (60, 37, D) a staff of air (60, 43, D) a +0 long sword a +0 robe (60, 48, D) a +6 ring of intelligence (60, 49, D) a +0 robe (61, 0, D) the +1 orcbow of the Telling Gods {speed, rN+ Str-3 Int+4} rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). (61, 12, D) a +0 rapier a +0 robe a +0 buckler (61, 18, D) a +0 trident (61, 30, D) a +0 club (61, 31, D) a +0 dagger a +0 mace (61, 43, D) a +0 long sword a +0 scale mail (61, 47, D) a +1 broad axe of venom (unseen) (61, 48, D) the +3 dagger of the End of Times {flame, +Blink rElec Str+2 Int-3} +Blink: It lets you blink. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). (61, 49, D) a +0 dagger (61, 50, D) the +8 long sword of the Valley {elec, rN+ Str+3 Int+3 Dex-3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). a +1 robe (62, 0, D) a +1 great sword of holy wrath (62, 1, D) a +1 spear of freezing (unseen) (62, 8, D) the +1 great sword "Tughiud" {flame, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (62, 9, D) a +6 ring of intelligence (62, 18, D) a +0 trident 2 boomerangs (62, 19, D) a +0 orcbow (62, 20, D) a +0 trident (62, 26, D) a +6 ring of dexterity (62, 27, D) a staff of air (62, 29, D) a +0 trident (62, 30, D) a +0 flail (62, 36, D) a +0 plate armour of poison resistance (62, 37, D) a +4 morningstar of protection (62, 43, D) a +0 rapier a +0 leather armour a +0 dagger a +0 robe (62, 44, D) a +0 short sword a +0 robe (62, 47, D) a staff of earth (unseen) (62, 48, D) the ring of Olyujill {Will+ Str+4 Int-2} [ring of willpower] Will+: It increases your willpower. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). (62, 49, D) an amulet of magic regeneration (62, 54, D) a +2 demon blade of draining a +0 ring mail (62, 55, D) a +0 quarterstaff a +1 robe of willpower (63, 3, D) a +0 long sword a +0 shortbow a +0 robe (63, 16, D) the +7 dagger "Saot" {vamp, Str-4 Int+4 Stlth+} Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (63, 17, D) a staff of cold (63, 19, D) a +0 trident 2 boomerangs (63, 22, D) a throwing net (63, 26, D) a +2 great mace of protection (63, 31, D) a +0 morningstar a +0 club a +0 whip (63, 47, D) a staff of fire (63, 48, D) a +5 phial of floods (63, 49, D) a staff of earth (unseen) (63, 50, D) a +2 plate armour of positive energy (64, 4, D) a +0 dagger a +0 robe (64, 5, D) a +0 rapier a +0 leather armour (64, 16, D) a ring of magical power (64, 17, D) the +4 great sword "Dragon's Tongue" {freeze, rElec Will+ Str+3} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). (64, 19, D) a +0 trident (64, 20, D) 5 large rocks (64, 27, D) a +2 orcbow of draining (64, 47, D) a +3 war axe of freezing (64, 48, D) the Tractate on Cunning Transposition Spells Type Level a - Teleport Other Translocation 3 b - Anguish Hexes/Necromancy 4 c - Discord Hexes 8 (64, 49, D) a +5 phial of floods (64, 50, D) a +2 antimagic sling (65, 26, D) a staff of air (unseen) (65, 48, D) a +7 triple crossbow of freezing (unseen) (65, 49, D) a staff of alchemy (65, 50, D) a book of Armaments (66, 48, D) a staff of air (66, 49, D) the +1 morningstar of the Doomed Warrior {flame, Will+ Str+2 Int-3 SInv} Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. (unseen) (66, 51, D) a book of Dreams (66, 56, D) a +0 quarterstaff a +2 plate armour of fire resistance (67, 0, D) a ring of ice (67, 41, D) a +0 falchion a +0 ring mail (67, 42, D) a +0 dagger a +0 robe (67, 47, D) a Young Poisoner's Handbook (67, 48, D) a ring of poison resistance (67, 50, D) a +5 mace of holy wrath (unseen) (67, 51, D) a +0 trident (67, 55, D) a +0 whip of draining a +2 robe of willpower an amulet of faith (68, 0, D) a +3 heavy hand axe (68, 49, D) a +5 phial of floods (68, 50, D) a +3 vampiric whip (unseen) (69, 36, D) a +5 great sword of freezing (69, 42, D) a +3 dire flail of protection a +0 animal skin a +0 dire flail a +0 plate armour (69, 43, D) a +2 battleaxe a +0 chain mail a +0 war axe a +0 chain mail (69, 47, D) a +0 dagger of protection (69, 49, D) the +1 scale mail of the Gate {rN+ Regen+ Str+3} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). (unseen) (69, 50, D) a +1 troll leather armour (69, 53, D) a +1 demon whip of flaming (70, 9, D) a staff of conjuration (unseen) (70, 36, D) the +4 spear of the Yoke {protect, rPois} rPois: It protects you from poison. (70, 37, D) a +1 war axe of electrocution (70, 43, D) a +0 long sword a +0 scale mail (70, 47, D) a book of Cantrips (70, 48, D) a +0 robe (70, 49, D) a +2 whip of electrocution (unseen) (70, 54, D) a +0 dagger a +0 robe (71, 8, D) a +1 ring mail of fire resistance (71, 16, D) a ring of ice (71, 17, D) a +6 rapier of freezing (unseen) (71, 27, D) a ring of fire (71, 36, D) a +2 leather armour of willpower (71, 48, D) the +12 shortbow of Ofarph {flame, rF+ Int+3 Stlth+} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (71, 49, D) a staff of death (unseen) (72, 8, D) a +2 halberd of protection (unseen) (72, 9, D) the +10 great sword of Chance {speed, rC- rN+++ Int+3 Dex-2} rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (72, 16, D) a +0 helmet a javelin a +3 ring mail of poison resistance (72, 17, D) a +3 spectral quarterstaff (72, 26, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (72, 36, D) a staff of earth (72, 38, D) a +6 ring of strength a +6 ring of dexterity (72, 47, D) a Young Poisoner's Handbook (72, 48, D) a +0 dagger (72, 49, D) a +0 quarterstaff of speed (unseen) (73, 3, D) a +0 short sword a +0 robe (73, 26, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (73, 36, D) the +2 robe "Yqiguha" {Dex+6} Dex+6: It affects your dexterity (+6). (73, 37, D) a +1 spectral giant club (73, 48, D) a +0 robe of fire resistance (74, 3, D) 63 gold pieces (74, 47, D) the +6 long sword of Midsummer {flame, ^Drain Fly rCorr Int-5} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (unseen) (74, 48, D) a +3 spectral quarterstaff (74, 49, D) a book of Death (75, 1, D) a +0 triple sword of freezing (75, 47, D) a +3 leather armour of cold resistance (unseen) (75, 48, D) the staff "Keha" {rN+ Str-4 Dex+3 Hexes Earth} [staff of earth] rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. (75, 49, D) a +6 ring of intelligence