caiman the Dungeon (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 buckler (4, 8, D) a +5 crystal plate armour +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 leather armour a +0 long sword (10, 0, D) a +3 kite shield the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (17, 3, D) a +0 long sword a +0 leather armour (18, 3, D) a +0 rapier of venom a +0 rapier of venom a +0 leather armour a +0 short sword a +0 robe a +0 buckler (18, 4, D) a +0 long sword a +0 robe (19, 0, D) a +1 sling of draining (unseen) (19, 1, D) a staff of air (19, 3, D) a +0 shortbow a +0 ring mail (19, 4, D) a +0 rapier a +0 rapier a +0 leather armour a +0 dagger a +0 robe (19, 16, D) a staff of alchemy (unseen) (19, 17, D) a staff of cold (unseen) (19, 24, D) 63 gold pieces (20, -1, D) a +0 helmet (20, 1, D) a +0 halberd of venom (unseen) (20, 3, D) a +0 long sword a +0 leather armour (20, 4, D) a +0 short sword a +0 robe (20, 16, D) a +1 helmet of intelligence (unseen) (20, 17, D) a staff of death (unseen) (21, 0, D) a +2 partisan of freezing (21, 1, D) a +8 arbalest of freezing (unseen) (21, 16, D) a +6 ring of intelligence (21, 17, D) a +2 morningstar of protection (unseen) (22, 1, D) a staff of earth (22, 2, D) a +0 rapier a +0 ring mail (22, 4, D) a +0 long sword of protection a +0 robe (22, 5, D) a +0 short sword a +0 ring mail (22, 16, D) the Tome of the Maleficium Spells Type Level a - Slow Hexes 1 b - Tukima's Dance Hexes 3 c - Inner Flame Hexes/Fire 3 d - Anguish Hexes/Necromancy 4 e - Discord Hexes 8 (unseen) (22, 17, D) a sanguine talisman (22, 38, D) 45 gold pieces (23, 3, D) a +3 falchion of flaming a +0 robe (23, 4, D) a +0 long sword a +0 robe (23, 5, D) a +1 battleaxe of distortion a +0 robe (23, 16, D) a +2 scimitar of draining (unseen) (23, 17, D) a +0 chain mail of willpower (unseen) (23, 18, D) a staff of earth (unseen) (24, 1, D) a +2 heavy broad axe (24, 16, D) a +2 falchion of freezing (unseen) (24, 17, D) a +2 robe of willpower (unseen) (24, 18, D) a +2 troll leather armour (unseen) (24, 38, D) 81 gold pieces (24, 39, D) 72 gold pieces (24, 41, D) 72 gold pieces (25, 0, D) a +1 orcbow of draining (25, 1, D) a +2 scale mail of fire resistance (25, 4, D) a +0 longbow a +0 leather armour (25, 16, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (unseen) (25, 17, D) a +2 sling of flaming (unseen) (25, 18, D) a +4 ring of protection (25, 40, D) 72 gold pieces (26, 0, D) a book of Blood (26, 5, D) a +0 long sword a +0 shortbow a +1 leather armour of willpower (26, 16, D) a granite talisman (26, 17, D) a +2 short sword of flaming (unseen) (26, 38, D) 45 gold pieces (26, 40, D) 45 gold pieces (27, 1, D) +2 fire dragon scales (27, 16, D) the quicksilver dragon scales of Leapfrog {*Silence rPois Will+++ Str+4} *Silence: It may silence you when you take damage. rPois: It protects you from poison. Will+++: It greatly increases your willpower. Str+4: It affects your strength (+4). (unseen) (27, 17, D) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (unseen) (27, 38, D) 36 gold pieces (28, 1, D) a +1 short sword of speed (28, 16, D) the Incunabulum of Oxidation and Curses Spells Type Level a - Scorch Fire 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Sticky Flame Fire/Alchemy 4 d - Detonation Catalyst Fire/Alchemy 5 e - Hellfire Mortar Fire/Earth/Forgecraft 7 (unseen) (28, 17, D) a scroll of brand weapon (29, 0, D) a +0 rapier (29, 1, D) a +0 leather armour (29, 16, D) a +4 ring of slaying (29, 17, D) a book of Blood (30, 41, D) 117 gold pieces (30, 43, D) 99 gold pieces (31, 42, D) 126 gold pieces (31, 44, D) 261 gold pieces (31, 45, D) 45 gold pieces (still there?) a +1 scythe of freezing (still there?) (33, 2, D) a +0 shortbow the +10 scimitar of Hokith {heavy, Will+ Int+4} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). a +0 leather armour (33, 6, D) a +0 quarterstaff of holy wrath a +0 shortbow a +0 leather armour (33, 7, D) a +2 hand axe of freezing a +0 robe an orb of energy a +0 long sword a +2 robe of willpower a +0 buckler (33, 8, D) a +0 long sword a +0 robe (33, 9, D) a +0 rapier a +0 rapier a +0 leather armour (33, 19, D) a +0 rapier of speed a +0 leather armour (33, 20, D) a +1 scythe of protection a +0 robe (33, 21, D) a +0 short sword a +0 ring mail (34, 3, D) a ring of resist corrosion a +6 ring of intelligence (34, 7, D) a +0 short sword a +0 robe (34, 18, D) the +5 broad axe of Lelap {vamp, Dex+3} Dex+3: It affects your dexterity (+3). (34, 19, D) a +2 short sword of speed a +0 ring mail (34, 20, D) a +2 quarterstaff of chaos a +0 cloak of stealth (34, 28, D) the +7 short sword of the Pharaoh's Fist {flame, ^Drain rF+ rC+ Int+5} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). (35, 5, D) a +0 long sword a +0 leather armour (35, 14, D) a staff of cold (unseen) (35, 15, D) a +2 plate armour of poison resistance (unseen) (35, 18, D) a +2 whip of flaming a +0 robe (35, 28, D) a staff of conjuration (35, 29, D) a +1 quick blade of venom (36, 1, D) a +2 scale mail of willpower (36, 5, D) a +0 short sword a +0 robe a +4 ring of slaying (36, 6, D) a staff of air a +0 leather armour (36, 14, D) a staff of earth (unseen) (36, 15, D) the amulet "Jyhidat" {Faith Str+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+4: It affects your strength (+4). (36, 18, D) a +1 vampiric partisan a +0 chain mail a +0 tower shield (36, 19, D) a +0 battleaxe a +3 scale mail of fire resistance (36, 28, D) a +5 rapier of holy wrath (37, 0, D) a +0 long sword (37, 1, D) the +5 dagger "Vaoq" {freeze, rC+ Dex+4 SInv} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (37, 15, D) the amulet "Gooho" {Acrobat Will- Regen+ Dex+2} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). a +6 ring of strength an amulet of guardian spirit a +4 ring of protection (37, 21, D) a +2 lajatang of electrocution a +0 robe a ring of poison resistance (37, 28, D) a +6 heavy mace (37, 29, D) a +1 scimitar of flaming (37, 30, D) a +3 scimitar of flaming (37, 31, D) a +3 scimitar of flaming (38, 0, D) a +0 short sword (38, 1, D) the +3 falchion "Vocidi" {holy, rC+++ Str+5 Dex-5} rC+++: It renders you almost immune to cold. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). (38, 14, D) a +0 dagger (38, 15, D) a ring of protection from fire (38, 28, D) a +1 quarterstaff of distortion (38, 29, D) a +0 scale mail of fire resistance (38, 32, D) a +1 scimitar of flaming an orb of guile (39, 0, D) the Spellbook of Breezy Nightshade Spells Type Level a - Swiftness Air 3 b - Anguish Hexes/Necromancy 4 c - Animate Dead Necromancy 4 d - Freezing Cloud Conjuration/Ice/Air 5 (39, 15, D) a +1 leather armour of willpower (unseen) (39, 29, D) the +6 falchion of Callousness {heavy, ^Drain rElec Int-5 Dex+5} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). (39, 33, D) a +0 great sword of flaming (39, 34, D) a +0 great sword of flaming (40, 1, D) a +2 tower shield of poison resistance (40, 14, D) a +1 scale mail of positive energy (40, 15, D) the +1 glaive "Jipion" {freeze, rElec} rElec: It insulates you from electricity. (unseen) (40, 28, D) a +1 antimagic great sword (40, 29, D) a staff of death (41, 0, D) a +0 robe (41, 1, D) a book of Blood (41, 18, D) the +6 arbalest "Reahurgh" {elec, *Slow Int+6} *Slow: It may slow you when you take damage. Int+6: It affects your intelligence (+6). a +0 scimitar of flaming a +0 robe (41, 29, D) a +1 heavy glaive (42, 0, D) a +0 short sword (42, 1, D) a +0 short sword (42, 14, D) a +1 short sword of speed (42, 28, D) a +3 dagger of venom (43, 15, D) the Parchment of Tenebrous Cleavage Spells Type Level a - Summon Seismosaurus Egg Summoning/Earth 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Permafrost Eruption Ice/Earth 6 (43, 28, D) a staff of air (43, 29, D) a +6 war axe of electrocution (unseen) (49, 0, D) a +2 flail of venom (unseen) (49, 12, D) a +0 dagger (49, 16, D) a +2 dagger of venom a +0 shortbow a +0 leather armour a ring of resist corrosion (49, 24, D) a ring of positive energy (49, 40, D) a +0 hand axe (49, 41, D) a +0 dire flail (50, 0, D) a +3 heavy mace (unseen) (50, 1, D) a +3 halberd of flaming (50, 5, D) a +3 scimitar of flaming (50, 24, D) a +2 plate armour of fire resistance (50, 25, D) a +0 vampiric demon whip (50, 37, D) a +0 flail of protection (50, 39, D) a +0 hand axe a +1 kite shield of protection (50, 40, D) a +0 club (51, 1, D) a staff of cold (51, 12, D) a +4 arbalest of draining (unseen) (51, 13, D) the staff "Kusuar" {rPois rF+ Dex+3 Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (51, 20, D) a +0 long sword a +0 shortbow a +0 ring mail (51, 21, D) a +0 rapier a +0 rapier a +0 leather armour (51, 36, D) a staff of death (51, 40, D) a +0 club a +0 robe (52, 1, D) a staff of air (52, 12, D) a +3 sling of draining (52, 13, D) a ring of resist corrosion (52, 19, D) a +4 ring of protection (52, 20, D) a +0 long sword a +0 ring mail a staff of cold a +0 leather armour a +0 short sword a +0 robe (52, 25, D) a +1 dire flail of holy wrath (52, 29, D) a +3 short sword of freezing a +0 robe (52, 30, D) a +0 robe a staff of air a +0 dagger a +1 robe of cold resistance (52, 36, D) the staff of Zaim {*Corrode rF+ rN++ Dex-3 Earth} [staff of earth] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). Earth: It increases the power of your Earth spells. (52, 37, D) a staff of earth (52, 39, D) +5 shadow dragon scales a +6 ring of dexterity a ring of magical power a +2 double sword of electrocution a +5 triple sword a +5 great sword a javelin (53, 1, D) a +0 spear of venom (53, 12, D) a +0 short sword (53, 13, D) a +2 longbow of electrocution (unseen) (53, 21, D) a +0 longbow a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (53, 24, D) a +4 ring of slaying (53, 37, D) the +0 chain mail of Omatetil {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (54, 18, D) the +2 broad axe "Fiol" {antimagic, rPois Str+5 Int-5 SInv} rPois: It protects you from poison. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. a +0 leather armour (54, 25, D) the +3 scale mail of the Loofah {rPois} rPois: It protects you from poison. (54, 30, D) a +0 dagger a +2 leather armour of fire resistance (54, 36, D) a +0 partisan of venom (unseen) (55, 1, D) a blade talisman (55, 12, D) the +6 dagger "Cunoyph" {flame, Fly Str+2 Int+5 Dex-2} Fly: It grants you flight. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). (55, 24, D) a +0 robe (59, 36, D) a +5 scimitar of protection (unseen) (60, 36, D) the +6 spear of Veikk {holy, Will- Int+8 Dex+7} Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). Dex+7: It affects your dexterity (+7). (60, 37, D) a +2 scimitar of protection (60, 42, D) a +0 glaive a +0 animal skin (61, 0, D) the +5 war axe of Ynoato {pain, rC++} rC++: It greatly protects you from cold. (61, 8, D) the +5 rapier of the Forest {venom, MP-7 Str+4 Stlth+} MP-7: It affects your magic capacity (-7). Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (61, 16, D) the +2 chain mail "Noixem" {rPois Str+4 Int-5} rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). (61, 21, D) a +0 trident (61, 26, D) a +1 crystal plate armour (61, 36, D) a +0 heavy orcbow (unseen) (61, 42, D) a +0 war axe a +0 chain mail (62, 0, D) a +4 ring mail of poison resistance (62, 1, D) a +5 arbalest (unseen) (62, 2, D) a +0 trident (62, 9, D) a +2 rapier of freezing (62, 16, D) a +1 vampiric whip (unseen) (62, 26, D) the +0 buckler of Inviolability {Str+3} Str+3: It affects your strength (+3). (62, 36, D) the ring "Moirrikhi" {rC- rN++ MP+9 Slay-2 Stlth+} [ring of magical power] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. (62, 42, D) a +1 hat a +0 partisan a +2 crystal plate armour a +0 kite shield (63, 8, D) the +1 arbalest of Insufficient Pleasure {heavy, *Corrode Fly rPois Dex+4} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). (63, 16, D) a +2 flail of protection (63, 27, D) a +0 long sword of flaming (63, 41, D) a +2 rapier of electrocution a +2 cloak of stealth (63, 42, D) a +0 club a +0 ring mail (64, 16, D) a +0 demon trident of draining (unseen) (64, 17, D) the +5 scale mail of the Iron City of Dis {^Drain rC+++ Int-4 SInv} ^Drain: It drains your maximum health when unequipped. rC+++: It renders you almost immune to cold. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (64, 26, D) a +2 vampiric spear (65, 26, D) a ring of flight (67, 1, D) a +6 ring of strength a +6 ring of intelligence (67, 4, D) a +0 club (68, 0, D) a +1 quarterstaff of draining (68, 4, D) a +2 flail of draining (68, 12, D) a +0 hand axe (69, 4, D) a +0 hand axe (70, 36, D) a +4 giant club (70, 37, D) a ring of magical power +1 pearl dragon scales (71, 8, D) the +3 partisan of Beogh's Regard {speed, *Rage rC+ Str+5 Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). (71, 16, D) the granite talisman of Decapac {*Silence rF- rCorr SInv} [granite talisman] *Silence: It may silence you when you take damage. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (71, 17, D) a +3 longbow of draining (71, 26, D) an amulet of faith (71, 27, D) a staff of fire (unseen) (71, 32, D) 3 large rocks a +0 orcbow (71, 33, D) a +0 trident (71, 36, D) a staff of earth (71, 42, D) a +0 rapier a +0 ring mail (72, 8, D) a +1 long sword of freezing (72, 17, D) the +5 glaive of the Guard {elec, spectral} (72, 26, D) a +1 scale mail of positive energy (unseen) (72, 27, D) a staff of alchemy (unseen) (72, 40, D) a +0 short sword a +0 shortbow a +0 leather armour (72, 41, D) a +0 long sword a +0 robe (73, 1, D) a staff of air (unseen) (73, 16, D) a +3 morningstar of protection (73, 17, D) a There-And-Back Book (73, 27, D) a +2 hand axe of freezing (73, 31, D) a +0 trident 2 boomerangs (73, 37, D) a +5 halberd of venom (unseen) (74, 31, D) a +0 shortbow (75, 1, D) a staff of earth (unseen)