Dungeon Crawl Stone Soup version 0.33-a0-1170-g8bb8084e21 (webtiles) character file. Game seed: 11579229060407168242 56 caiman the Conjurer (level 3, -2/24 HPs) Began as a Demonspawn Conjurer on Mar 30, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (591 turns). caiman the Conjurer (Demonspawn Conjurer) Turns: 591, Time: 00:02:51 Health: -2/24 AC: 4 Str: 7 XL: 3 Next: 71% Magic: 2/7 EV: 11 Int: 20 God: Gold: 65 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . b - +3 war axe rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: yellow scales 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +3 war axe (weapon) e - a +0 short sword Missiles f - 5 stones Armour a - a +0 robe (worn) Magical Staves g - a staff of death Jewellery h - a ring of flight k - a ring of protection from cold (worn) Scrolls d - a scroll of teleportation {unknown} Potions c - a potion of berserk rage {unknown} i - 2 potions of attraction {unknown} j - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11408 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History The searing ray hits the orc priest. The orc priest is heavily wounded. Press: ? - help, v - describe, . - travel Here: an orc priest, wielding a +3 war axe and wearing a +0 ring mail (heavily wounded) The floor. Unknown command. The searing ray hits the orc priest. You kill the orc priest! Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You recovered 3 HP! You stop channelling your searing ray. Things that are here: a +3 war axe; a +0 ring mail; an orc corpse b - a +3 war axe You recovered 1 HP! You unwield your +0 short sword. b - a +3 war axe (weapon) The orc closely misses you. The orc priest shouts! You hear a shout! The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc misses you. You recovered 1 HP! The orc yells repeatedly. The orc attacks as it pursues you! The orc barely misses you. You recovered 1 MP! You see here a ribbon worm corpse. You recovered 1 HP! The orc attacks as it pursues you! The orc hits you with a +0 hand axe. You took 1 damage! The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. You closely miss the orc. The orc hits you with a +0 hand axe. You took 6 damage! You recovered 1 MP! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .. #......†..##.#.# #o ######.......# # #.##o..##...###.#. #.#.###.#......... #...# #.##.###.##. ###.###.##.# # ##.††###.### ##o##.....# #.##.@...# ###.##.o...# #....o.....# #.#.#......# #....#.###### #..###†# #..###.# #......# #.##.......# You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:2) A ribbon worm (D:2) 3 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins 2 quokkas 4 frilled lizards A kobold (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 249 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 291 | D:1 | Learned a level 2 spell: Searing Ray 575 | D:2 | Reached XP level 3. HP: 13/24 MP: 0/7 591 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_corners, supply_closet_lemuel, minmay_indecisive_spiral D:2: layout_loops_cross, nrook_campfire Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 10 Short sword || 12 War axe || 1 Cast: Magic Dart || 31 Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 21 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 590 | 571 | 19 | 0 | 0 | 2 | 295.0 | Dungeon | 590 | 571 | 19 | 0 | 0 | 2 | 295.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 509 daAuts D:2: 80 daAuts