Dungeon Sprint DCSS version 0.33-a0-1095-gb58ee74901 (webtiles) character file. Game seed: 14949158589617961791 0 caiman the Vexing (level 1, -9/11 HPs) Began as a Poltergeist Enchanter on Mar 16, 2025. Blown up by Ijyb (16 damage) ... with a mindburst bolt ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:17 (12 turns). caiman the Vexing (Poltergeist Enchanter) Turns: 12, Time: 00:00:17 Health: -9/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility d - a potion of curing f - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History As you read the scroll of blinking, it crumbles to dust. The helpless Ijyb fails to defend herself. You puncture Ijyb! Ijyb is heavily wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You took 1 damage! You closely miss Ijyb. Ijyb is heavily wounded. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You took 5 damage! You feel much better. Ijyb stops to check on her wand. Ijyb closely misses you. You recovered 6 HP! You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You took 3 damage! You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb barely misses you. You recovered 1 HP! You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You took 2 damage! You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ####### #<.#.g+ #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | caiman the Poltergeist Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed Ijyb 12 | D | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 9 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armour: Skin || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts