Dungeon Crawl Stone Soup version 0.33-a0-1056-gdcb4e7fafb (webtiles) character file. Game seed: 5811537173158026348 54 caiman the Conjurer (level 3, -3/42 HPs) Began as an Armataur Conjurer on Mar 6, 2025. Slain by a goblin ... wielding a +0 dagger ... led by Robin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:08:17 (738 turns). caiman the Conjurer (Armataur Conjurer) Turns: 738, Time: 00:08:17 Health: -3/42 AC: 21 Str: 12 XL: 3 Next: 66% Magic: 2/7 EV: 1 Int: 20 God: Gold: 35 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (barding unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: roll @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, large, (deformed body), (tough skin 3), (armoured tail), rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) e - a +0 sling g - a +0 hand axe Armour a - a +0 robe (melded) j - a +0 ring mail Scrolls c - 3 scrolls of identify h - a scroll of teleportation Potions b - a potion of magic Skills: - Level 1.0 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Animate Dead Necr 2% N/A 82% 4 Ignite Poison Fire/Alch 2% N/A 82% 4 Sticky Flame Fire/Alch 2% 2d4 82% 4 Haunt Necr/Summ 1% N/A 100% 7 Ignition Fire 1% 3d3 100% 8 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17259 Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((Armour fits poorly on your strangely shaped body.)) ((You have extremely tough skin. (AC +3))) ((You have a long armoured tail.)) You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You feel a strange sense of stasis. It was a scroll of teleportation. The goblin hits you but does no damage. x3 You recovered 1 HP! As you read the scroll labelled ZYMALA KEGESEC, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. The goblin hits you but does no damage. x2 The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You took 1 damage! Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet (84% to hit) You focus your ray upon Robin. The searing ray hits the goblin. The goblin is heavily wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) The goblin hits you but does no damage. x3 The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin! Robin is severely wounded. Robin throws the goblin at you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You took 5 damage! The searing ray hits the goblin. The goblin is severely wounded. The searing ray hits Robin. You kill Robin! The goblin hits you with a +0 dagger. You die... .....##†## #.............. .........########.#..###### .......................... ...#.##..............##### .....##.########.......# ##.#.##.# #.#####.# #.##.##.# #.# ## .###.##.# #g# . .....##.########♣#### .# #######.##.....#gg..##.# # .....##.#)###...# # #.....g)# #.### #...#.#)###.# #...gg##<).## ##..######## #.g# o.... You could see 4 goblins. Vanquished Creatures Robin (D:3) An adder (D:3) 2 orcs (D:3) 4 endoplasms 2 giant cockroaches 6 hobgoblins 3 jackals (D:2) A ball python (D:1) 2 bats 3 frilled lizards (D:1) 7 goblins 3 kobolds 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | which skill first? i don't know. mp is matter 109 | D:1 | skip D:1? for score. sre 109 | D:1 | sure 180 | D:2 | Reached XP level 2. HP: 17/20 MP: 3/5 182 | D:2 | Reached skill level 4 in Conjurations 207 | D:2 | Learned a level 2 spell: Searing Ray 235 | D:2 | skip D:2? no way to deal with uniques. or gnoll, orc tribes 371 | D:1 | Reached skill level 1 in Fighting 549 | D:3 | Reached XP level 3. HP: 23/28 MP: 6/6 549 | D:3 | searing ray 2d5. weak now. care 650 | D:3 | Found a runed translucent door. 651 | D:3 | Noticed Crazy Yiuf 708 | D:3 | Noticed Robin 709 | D:3 | robin. if I have enough regen. i can slaught them 709 | D:3 | I need +2 rF+ leather armour. but risky also. need | bottleneck fight 737 | D:3 | HP: 1/42 [goblin/+0 dagger[Robin] (3)] 738 | D:3 | Killed Robin 738 | D:3 | Slain by a goblin Illustrated notes #++## ##ß..ß## ###..### #@+ ###..### #ß....ß# ###..### #÷+..+÷# ###..# # #ß....ß ###..### Turn 0 on D:1: which skill first? i don't know. mp is matter #.# #.# #.# #.# #.# #.# #.# #.######## #.@.....)# #.######.# ##+### #.# #....#### #.# #....(..# #.# #†..###.# #.# #...# #.# #.# #...# #.## #.# #...# #..### #.# Turn 109 on D:1: skip D:1? for score. sre #.# ###.# #. #####.# #.# #. ...#.# ..# #. #.#.# #.## #...# #### #..####...# # ##.... #...###.##.# ........##....>†....# ........##@##....#### #####...##'##....# #...#............# #.PP#............# #...#............# #####...........## .................# ........[........# ###.)............# Turn 235 on D:2: skip D:2? no way to deal with uniques. or gnoll, orc tribes . . ###### . ..#.## #.# # ##....## #.# # #.######......####.### #.)..@................ .(...#####......###..##. ### ##..........##. #..).......##. #..........##† #............. ......<.......... ##.#........#.##. #............##. Turn 549 on D:3: searing ray 2d5. weak now. care ##.#.##.##.# #.# # ###..###.##.# #.# .........##.########.#### ###.#######.##.....#....# ....# .....##.#.###...# ##### #.......# ## #...#.#[# #.....##<. ##.@### ### #o.# o..g. ####g#. #ggg. .g. .# g≈g gg ..g. .. Turn 709 on D:3: robin. if I have enough regen. i can slaught them Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic D:2: layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corner, aquarium_window_1, aquarium_view_2c, aquarium_pool_2 D:3: layout_loops_ring, hellmonk_ecumenical_altar_run_dry, nicolae_kite_square_tiling_tiny, uniq_robin, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.9 Conjurations | 4 | 4.0 Fighting | 1 | 1.0 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 1 Club || 8 Tailslap || 2 Cast: Magic Dart || 49 Searing Ray || 7 Use: Scroll || 3 Potion || 1 Armour: Robe || 39 Skin || 16 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 739 | 618 | 121 | 0 | 0 | 3 | 246.3 | Dungeon | 739 | 618 | 121 | 0 | 0 | 3 | 246.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 272 daAuts D:3: 239 daAuts D:1: 228 daAuts