Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16776735768787677107 (custom seed) 35 caiman the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Feb 6, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:01:27 (909 turns). caiman the Conjurer (Deep Elf Conjurer) Turns: 909, Time: 00:01:27 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 17% Magic: 10/10 EV: 11 Int: 24 God: Gold: 42 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of Vitality {Regen++ RegenMP++} Stlth ++ (no ring) HPRegen 1.83/turn (no ring) MPRegen 1.04/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - the amulet of Vitality (around neck) {Regen++ RegenMP++} (You found it on level 4 of the Dungeon) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. Scrolls f - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} d - a potion of haste {unknown} e - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting - Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 17089 Temple: D:4-7 Altars: Annotations: D:4 Dowan Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a ribbon worm (catching its breath, 93% to hit) The searing ray hits the giant cockroach! You kill the giant cockroach! The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The searing ray hits the ribbon worm! You kill the ribbon worm! You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword of venom (100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a giant cockroach corpse. You now have 42 gold pieces (gained 9). You see here a +0 short sword of venom. You recovered 5 MP! g - the amulet of Vitality {Regen++ RegenMP++} You start putting on your amulet. You continue putting on the amulet of Vitality {Regen++ RegenMP++}. x3 You hear the slow rusting of a drain nearby. You continue putting on the amulet of Vitality {Regen++ RegenMP++}. x2 You finish putting on the amulet of Vitality {Regen++ RegenMP++}. g - the amulet of Vitality (around neck) {Regen++ RegenMP++} The amulet of Vitality throbs as it attunes itself to your uninjured body. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. Press: ? - help, v - describe, . - travel Here: Dowan, wielding a +0 dagger and wearing a +0 robe (asleep) The floor. Placed new exclusion. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .##....##......<..# .##.# #.......# ..#.###.......# ....#.........# ..............# ....#######...# <.#########...## # # ..........#†...#### e#... ..........).....@.#...... ..............#.......... ##.............#.#..#.... ....................... ...............##..### ...........#.....## .................. ........##.#.#..... ... #... .. .. There were no monsters in sight! Vanquished Creatures A ribbon worm (D:4) 3 ball pythons (D:1) 5 bats 5 endoplasms 2 giant cockroaches (D:4) 2 goblins 2 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) 2 kobolds (D:4) 5 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 248 | D:1 | Found a faded altar of an unknown god. 800 | D:2 | You fall into a shaft and drop 2 floors! 825 | D:4 | Reached skill level 5 in Conjurations 825 | D:4 | Reached XP level 3. HP: 19/19 MP: 8/10 843 | D:4 | Learned a level 2 spell: Searing Ray 851 | D:4 | Found the amulet of Vitality {Regen++ RegenMP++} 907 | D:4 | Noticed Dowan 909 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_lined_1, infiniplex_forest_pool, infiniplex_forest_lined_2, infiniplex_forest_clump_small, infiniplex_forest_clump_small, basic_ecumenical_altar D:2: layout_basic D:4: layout_rooms, minmay_overflow_temple_star_hex, portal_sewer_entry_d, uniq_duvessa, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 50 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 1