Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11253884910369916780 1578 caiman the Magician (level 8, -8/85 (91) HPs) Began as an Armataur Wanderer on Feb 3, 2025. Mangled by a wight ... wielding a +2 scimitar of freezing (10 damage) ... on level 6 of the Dungeon. The game lasted 00:30:16 (5453 turns). caiman the Magician (Armataur Wanderer) Turns: 5453, Time: 00:30:16 HP: -8/85 (91) AC: 6 Str: 19 XL: 8 Next: 60% MP: 6/17 EV: 8 Int: 18 God: Gold: 59 SH: 0 Dex: 7 Spells: 8/19 levels left rFire + . . b - +1 dagger (protect) rCold . . . (no shield) rNeg . . . t - +1 robe "Deinujiod" {rF+ Str+2} rPois . (no helmet) rElec . (no cloak) rCorr . x - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth (no ring) HPRegen 0.34/turn (no ring) MPRegen 0.15/turn %: roll @: berserking, lightly drained, very quick A: large, deformed body, tough skin 3, armoured tail, rollpage 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 318 gold pieces. You spent 259 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling b - a +1 dagger of protection (weapon) c - a +0 dagger of venom B - a +2 whip of electrocution E - the +4 falchion of Diet Blood {heavy, rC+ Str+3} (You bought it in a shop on level 5 of the Dungeon) Str+3: It affects your strength (+3). rC+: It protects you from cold. Missiles e - 25 stones (quivered) i - 5 darts of dispersal k - 4 boomerangs l - 11 poisoned darts Armour d - a +0 pair of gloves g - a +0 leather armour of cold resistance t - the +1 robe "Deinujiod" (worn) {rF+ Str+2} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). rF+: It protects you from fire. x - a +0 pair of gloves (worn) A - the +0 leather armour of the Goldsmith {Int+3 Dex+6} (You found it on level 5 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Magical Staves f - a staff of fire Jewellery n - an amulet of guardian spirit F - an amulet of faith Talismans p - a maw talisman Wands D - a wand of paralysis (2) Scrolls h - a scroll of fog {unknown} m - 2 scrolls of enchant weapon r - 4 scrolls of amnesia v - a scroll of blinking {unknown} w - a scroll of fear {unknown} y - 2 scrolls of immolation {unknown} Potions j - 2 potions of enlightenment {unknown} o - a potion of ambrosia {unknown} q - 3 potions of haste {unknown} s - 2 potions of brilliance {unknown} u - 2 potions of might {unknown} z - a potion of resistance {unknown} C - a potion of berserk rage Skills: - Level 2.0 Fighting - Level 1.0 Throwing - Level 3.0 Stealth + Level 6.2 Spellcasting + Level 2.6 Conjurations - Level 1.0 Summonings - Level 5.9 Ice Magic - Level 4.0 Earth Magic - Level 1.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 40% 2d10 2% 1 b - Kiss of Death Conj/Necr 40% 2d8 7% 1 c - Passwall Erth 20% N/A 7% 3 d - Summon Ice Beast Ice/Summ 18% N/A 9% 3 e - Stone Arrow Conj/Erth 34% 3d9 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 12% 1 Confusing Touch Hex 5% N/A 34% 3 Tukima's Dance Hex 5% N/A 34% 3 Vampiric Draining Necr 5% 2d6 34% 3 Animate Armour Summ/Erth 28% N/A 38% 4 Hellfire Mortar Fire/Erth 6% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26290 Temple: D:4-7 Altars: Shops: D:1 [ D:5 (*(([ Annotations: D:4 Eustachio D:5 exclusion: scorpion, Grinder Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History The wight hits your ice beast with a +2 scimitar of freezing! Your ice beast dies! Your ice beast disappears in a puff of smoke! You recovered 1 MP! Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (chance to affect: 50%) The water moccasin suddenly stops moving! The wight hits you from afar with a +2 halberd! You feel drained. You took 9 damage! Casting: Summon Ice Beast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (paralysed, 100% to hit) Okay, then. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The wight hits you from afar with a +2 halberd! * * * LOW HITPOINT WARNING * * * The wight hits you with a +2 scimitar of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * You took 19 damage! You swap places. The wight attacks as it pursues you! The wight hits you from afar with a +2 halberd. * * * LOW HITPOINT WARNING * * * Your ice beast hits the wight but does no damage. You took 1 damage! Okay, then. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The wight hits you with a +2 scimitar of freezing! You die... #..........### #..........# ###.# #..........# ...# #..........# ..# #..).......# #######.# ..........# .#...##.#####.#..##/.##. ..............zY........ ...............z@....... ...............##S.#.### .......###.....# ..# ......####.....# ..# .#..............#..# ##########..>..##..# #.....# .## #.....# .# ###### You could see a water moccasin (paralysed, ally target), 2 wights and a friendly ice beast (summoned). Vanquished Creatures Sigmund (D:5) A phantom (D:3) A scorpion (D:4) A wight (D:6) 2 killer bees (D:6) 2 bombardier beetles 2 hounds (D:4) A jelly (D:4) 3 orc wizards A sleepcap (D:6) 2 gnolls (D:5) 4 adders 4 ribbon worms A dart slug (D:3) 11 orcs 3 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins 6 jackals 4 quokkas 10 ball pythons A bat (D:2) 3 frilled lizards 7 kobolds 9 rats 93 creatures vanquished. Vanquished Creatures (collateral kills) Prince Ribbit (D:5) An ogre (D:6) 2 scorpions (D:6) 2 killer bees (D:6) 3 orc priests (D:5) A gnoll bouda (D:5) A hound (D:5) An iguana (D:5) 2 gnolls (D:5) 2 adders A shadow imp (D:5) A white imp (D:5) 9 orcs 27 creatures vanquished. Grand Total: 120 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caiman the Armataur Wanderer began the quest for the Orb. 0 | D:1 | caiman set off with the following items: a +0 club, a | potion of berserk rage, a +0 robe, a +0 pair of gloves; and | the following spells available to memorise: Sandblast, | Passwall, Kiss of Death, Slow, Summon Ice Beast, Tukima's | Dance. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 2 | D:1 | Learned a level 1 spell: Sandblast 4 | D:1 | Learned a level 1 spell: Kiss of Death 222 | D:1 | Found Cuir's Armour Emporium. 254 | D:1 | Reached XP level 2. HP: 22/22 MP: 6/6 351 | D:1 | Reached skill level 1 in Fighting 824 | D:2 | Reached XP level 3. HP: 28/28 MP: 8/8 882 | D:2 | Found a faded altar of an unknown god. 1088 | D:2 | Reached skill level 4 in Spellcasting 1221 | D:3 | Identified the +1 robe "Deinujiod" {rF+ Str+2} 1782 | D:3 | Reached XP level 4. HP: 33/33 MP: 10/10 2400 | D:3 | Reached XP level 5. HP: 40/40 MP: 11/11 2692 | D:3 | Learned a level 3 spell: Passwall 2696 | D:3 | Learned a level 3 spell: Summon Ice Beast 2808 | D:4 | Reached XP level 6. HP: 48/48 MP: 12/12 2888 | D:4 | Reached skill level 1 in Summonings 2888 | D:4 | Reached skill level 1 in Ice Magic 3138 | D:4 | Noticed Eustachio 3240 | D:3 | Reached skill level 5 in Spellcasting 3527 | D:5 | Entered Level 5 of the Dungeon 3533 | D:5 | Learned a level 3 spell: Stone Arrow 3534 | D:5 | Noticed Grinder 3586 | D:5 | Found Nouxzar's Antique Weapon Boutique. 3601 | D:5 | Identified the +0 leather armour of the Goldsmith {Int+3 | Dex+6} 3750 | D:5 | Found Rias's Assorted Antiques. 3753 | D:5 | Bought a potion of curing for 75 gold pieces 3841 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 3841 | D:5 | Reached XP level 7. HP: 55/55 MP: 10/14 3856 | D:5 | Reached skill level 1 in Conjurations 4023 | D:5 | Found Difrueso's Armour Emporium. 4023 | D:5 | Noticed an animated golden dragon scales 4023 | D:5 | Noticed an animated golden dragon scales 4042 | D:5 | Noticed Prince Ribbit 4047 | D:5 | Killed Prince Ribbit 4185 | D:5 | Found Naqe's Antique Weapon Emporium. 4191 | D:5 | Bought an ancient falchion for 184 gold pieces 4191 | D:5 | Identified the +4 falchion of Diet Blood {heavy, rC+ Str+3} | (You bought it in a shop on level 5 of the Dungeon) 4193 | D:5 | Found Gutin's Weapon Shop. 4293 | D:5 | Reached skill level 1 in Evocations 4589 | D:5 | Noticed Sigmund 4914 | D:5 | Killed Sigmund 4915 | D:5 | Reached XP level 8. HP: 14/61 MP: 1/16 5103 | D:6 | Reached skill level 6 in Spellcasting 5115 | D:6 | Reached skill level 5 in Ice Magic 5451 | D:6 | HP: 2/57 [wight/+2 scimitar of freezing (1)] 5453 | D:6 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hall_of_pillars, layout_basic, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_gd, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, minmay_tetromino_o2 D:3: layout_rooms, amethyst_killhole, ebering_dispersal_statue_hall, nicolae_twisty_statue_hallways D:4: layout_rooms, uniq_eustachio D:5: layout_loops_corners, serial_shops, shop, shop, nicolae_shop_tiny_waterfront, kennysheep_mini_moat, nicolae_shop_mannequins, minmay_misc_feat_secret_circle, uniq_grinder, uniq_sigmund, uniq_prince_ribbit1 D:6: lemuel_ice_spiral_2, layout_rooms, minmay_temple_entry_wispy, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 | 3.0 Fighting | 1 2 | 2.0 Earth Magic | 3 4 | 4.0 Spellcasting | 4 5 6 | 6.2 Summonings | 1 | 1.0 Ice Magic | 2 4 5 | 5.9 Conjurations | 2 | 2.6 Evocations | 1 | 1.0 Throwing | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 4 | 32 | 12 || 48 Tailslap | | 2 | 2 || 4 Fire: Sling | 31 | 27 | || 58 Throw: Stone | | 2 | || 2 Dart | | | 3 || 3 Boomerang | | | 1 || 1 Cast: Sandblast | 64 | 56 | 32 || 152 Kiss of Death | 1 | | || 1 Summon Ice Beast | | 3 | 20 || 23 Stone Arrow | | | 6 || 6 Evoke: Wand | | | 6 || 6 Use: Scroll | | 4 | || 4 Potion | | 2 | 3 || 5 Stab: Sleeping | 2 | 2 | || 4 Paralysed | | | 2 || 2 Armour: Robe | 27 | 74 | 62 || 163 Dodge: Dodged | 24 | 21 | 18 || 63