Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 2772481809646554506 79 cadi the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on Aug 30, 2025. Slain by an orc ... wielding a +0 mace (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (1254 turns). cadi the Conjurer (Deep Elf Conjurer) Turns: 1254, Time: 00:01:52 Health: 0/25 AC: 2 Str: 4 XL: 4 Next: 17% Magic: 7/12 EV: 12 Int: 25 God: Gold: 100 SH: 0 Dex: 19 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) d - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth +++ b - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) d - an orb of pyromania (worn) Jewellery b - a +6 ring of dexterity (worn) c - an amulet of dissipation (worn) Scrolls c - a scroll of acquirement {unknown} e - a scroll of torment {unknown} h - a scroll of poison {unknown} j - a scroll of revelation {unknown} k - 2 scrolls of blinking {unknown} m - a scroll of amnesia {unknown} n - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 4 potions of heal wounds {unknown} f - 3 potions of curing {unknown} l - a potion of haste {unknown} Skills: + Level 1.0 Fighting + Level 3.1 Dodging + Level 3.1 Stealth * Level 4.1 Spellcasting * Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Momentum Strike Conj/Tloc 34% 3d8 4% 2 Blink Tloc 10% N/A 14% 2 Passwall Erth 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dispersal Tloc 2% N/A 100% 6 Manifold Assault Tloc 2% N/A 100% 7 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You climb downwards. The orc hits you with a +0 mace. The orc barely misses you. The orc hits you with a +0 hand axe. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. Nothing appears to happen. The orc hits you with a +0 mace. The orc misses you. An orc comes into view. It is wielding a +0 flail. The orc hits you with a +0 mace! The orc barely misses you. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc. The orc is severely wounded. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc shouts! The orc closely misses you. The orc barely misses you. The searing ray misses the orc. The searing ray hits the orc priest but does no damage. The orc hits you with a +0 mace. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc barely misses you. Your Fighting skill increases to level 1! Okay, then. You stop channelling your searing ray. The orc hits you with a +0 mace. You die... ........##.# # .......##########.##.# # ≈§≈§§..##.......#.##.### ...≈..##.#####.#.o..... #.≈..##.# ###...o..### #.≈..##.# #..........# #.≈..##.###.#......... #.≈..##...#........#.# #.≈.o@o.o............. ....§§..##............... §≈≈§≈§..##.#.#........... ...§§§..##.#.#.#########. .########.#.#.# #. #.#.#.# #. #.#.#.# .. #.#.#.+ .. ... You could see an orc priest and 2 orcs. Vanquished Creatures An orc priest (D:3) A dart slug (D:1) An orc (D:3) 6 endoplasms 2 giant cockroaches (D:1) 7 hobgoblins 3 quokkas 3 ball pythons 5 bats (D:1) 3 frilled lizards 6 goblins 7 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cadi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 103 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 505 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/10 1053 | D:2 | Found a hazy altar of Hepliaklqana. 1220 | D:3 | Reached skill level 5 in Conjurations 1220 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1247 | D:2 | Learned a level 2 spell: Searing Ray 1254 | D:3 | Reached skill level 1 in Fighting 1254 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_rooms, basic_altar D:3: layout_basic, mainiacjoe_overflow_brackets, serial_shops, nicolae_shop_bimaterial_pillars Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.1 Stealth | 3 | 3.1 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Fighting | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 78 | 1 || 79 Searing Ray | | 1 || 1 Armour: Robe | 1 | 7 || 8 Dodge: Dodged | 2 | 6 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1251 | 1180 | 71 | 0 | 987 | 3 | 417.0 | Dungeon | 1251 | 1180 | 71 | 0 | 987 | 3 | 417.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 680 daAuts D:2: 465 daAuts D:3: 106 daAuts