Dungeon Crawl Stone Soup version 0.34-a0-691-gd390f7e422 (webtiles) character file. Game seed: 1175446053495391853 249 cadi the Conjurer (level 5, -2/29 HPs) Began as a Deep Elf Conjurer on Aug 24, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:06:32 (3332 turns). cadi the Conjurer (Deep Elf Conjurer) Turns: 3332, Time: 00:06:33 Health: -2/29 AC: 3 Str: 10 XL: 5 Next: 87% Magic: 7/14 EV: 12 Int: 25 God: Gold: 217 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) c - +6 dagger of Proximity {freeze, rElec Stlth+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth +++ b - +4 ring of slaying HPRegen 0.24/turn d - +6 ring of strength MPRegen 0.28/turn %: clarity @: lethally poisoned (-2 -> -13), enlightened, flying A: magic regeneration, clarity, strong-willed 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons c - the +6 dagger of Proximity (weapon) {freeze, rElec Stlth+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) e - a +0 cloak (worn) Jewellery b - a +4 ring of slaying (worn) d - a +6 ring of strength (worn) f - a ring of resist corrosion Wands c - a wand of roots (7) Scrolls c - 7 scrolls of identify {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of torment {unknown} h - 2 scrolls of butterflies {unknown} Potions g - a potion of magic Skills: + Level 1.5 Fighting + Level 3.5 Dodging + Level 3.4 Stealth * Level 5.0 Spellcasting * Level 5.6 Conjurations + Level 0.4 Translocations + Level 0.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 28% 1d1 8% 1 Kinetic Grapnel Frge 24% 1d4 9% 1 Detonation Catalyst Fire/Alch 7% 1d1 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. You are strong-willed. (Will+) Message History The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion stings you! The searing ray misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You feel sick. The scorpion completely misses you. The searing ray hits the scorpion. The scorpion is almost dead. You finish channelling your searing ray. You feel sick. The scorpion misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) You feel sick. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel strong-willed. Your thoughts seem clearer. You stop channelling your searing ray. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... ......#####....#...... ...#...............#.. ...#..########..##..#. ####....## ###..<..... #..##..###....####.. #.####..##...## ##.# ##.....### #..# ###.....###.##.. #.#### #..##.@s...... #....#####..#########.. #####....(...#### #.....†......... #.########...## #...#####....# ###..........### ######.......#### #...##...>..# #...#.# You could see a scorpion. Vanquished Creatures A scorpion (D:4) Crazy Yiuf (D:2) Ijyb (D:3) Robin (D:2) 3 adders A white imp (D:4) 4 dart slugs 3 ribbon worms 14 endoplasms 4 giant cockroaches 5 hobgoblins 5 jackals (D:2) 3 quokkas 9 ball pythons 2 bats 5 frilled lizards 24 goblins 5 kobolds 8 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cadi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 222 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 652 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/10 1080 | D:2 | Noticed Robin 1088 | D:2 | Killed Robin 1132 | D:2 | Learned a level 2 spell: Searing Ray 1154 | D:2 | Reached skill level 5 in Conjurations 1344 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1387 | D:2 | Reached skill level 1 in Fighting 1465 | D:2 | Identified the +5 scale mail of Fun and Games {Command, | rN++ Will- Str+3} 1468 | D:2 | Identified the +6 dagger of Proximity {freeze, rElec | Stlth+} 1754 | D:2 | Noticed Crazy Yiuf 1762 | D:2 | Killed Crazy Yiuf 1810 | D:2 | Identified the +6 hammer of the Threshing Gods {heavy, | rElec Str+4} 2275 | D:3 | Reached XP level 5. HP: 29/29 MP: 10/13 2462 | D:3 | Noticed Ijyb 2474 | D:3 | HP: 1/29 [constriction (3)] 2479 | D:3 | Killed Ijyb 2571 | D:3 | Learned a level 4 spell: Fulminant Prism 2576 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3093 | D:4 | Found a bloodstained altar of Trog. 3171 | D:4 | Reached skill level 5 in Spellcasting 3331 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 3331 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3331 | D:4 | HP: 1/29 [scorpion (5)] 3332 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, bh_walls_and_bars D:2: minmay_diamond_boxcup, layout_loops_ring, nrook_campfire, dreamdust_wishing_well, uniq_crazy_yiuf_cottage, uniq_robin D:3: kennysheep_the_goblin_king, layout_loops_ring D:4: minmay_opposing_rooms, layout_rooms, grunt_temple_overflow_champion_of_chaos, mainiacjoe_overflow_boulevard, serial_library_hellmonk_open_cross, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.6 Fighting | 1 | 1.5 Stealth | 3 | 3.4 Dodging | 3 | 3.5 Translocations | | 0.4 Alchemy | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | | 1 || 1 Cast: Magic Dart | 88 | 71 || 159 Searing Ray | 7 | 16 || 23 Use: Potion | 1 | 4 || 5 Armour: Robe | 11 | 22 || 33 Dodge: Dodged | 5 | 17 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3329 | 3183 | 146 | 0 | 2760 | 4 | 832.2 | Dungeon | 3329 | 3183 | 146 | 0 | 2760 | 4 | 832.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1227 daAuts D:3: 905 daAuts D:1: 902 daAuts D:4: 294 daAuts